fn box_along_line(
    line: LineSegment3<f32>,
    width: f32,
    height: f32,
    color: [f32; 4],
    mesh: &mut Mesh<DebugVertex>
)
Expand description

If (q, r) is the given line, append the following mesh to mesh, where the distance between a-b is width and b-d is height: e—–f /| /| / | r/ | / | / | / g-/– h / / / / a—–b / | / | / | /q | / |/ |/ c—–d