1use crate::{
2 comp::{
3 Body, UtteranceKind, biped_large, biped_small, bird_medium, humanoid, quadruped_low,
4 quadruped_medium, quadruped_small, ship,
5 },
6 path::Chaser,
7 rtsim::{self, NpcInput, RtSimController},
8 trade::{PendingTrade, ReducedInventory, SiteId, SitePrices, TradeId, TradeResult},
9 uid::Uid,
10};
11use serde::{Deserialize, Serialize};
12use specs::{Component, DerefFlaggedStorage, Entity as EcsEntity};
13use std::{collections::VecDeque, fmt};
14use strum::{EnumIter, IntoEnumIterator};
15use vek::*;
16
17use super::{Group, Pos};
18
19pub const DEFAULT_INTERACTION_TIME: f32 = 3.0;
20pub const TRADE_INTERACTION_TIME: f32 = 300.0;
21const SECONDS_BEFORE_FORGET_SOUNDS: f64 = 180.0;
22
23const ACTIONSTATE_NUMBER_OF_CONCURRENT_TIMERS: usize = 5;
32const ACTIONSTATE_NUMBER_OF_CONCURRENT_COUNTERS: usize = 5;
36const ACTIONSTATE_NUMBER_OF_CONCURRENT_INT_COUNTERS: usize = 5;
40const ACTIONSTATE_NUMBER_OF_CONCURRENT_CONDITIONS: usize = 5;
43const ACTIONSTATE_NUMBER_OF_CONCURRENT_POSITIONS: usize = 5;
45
46#[derive(Copy, Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
47pub enum Alignment {
48 Wild,
50 Enemy,
52 Npc,
54 Tame,
56 Owned(Uid),
58 Passive,
60}
61
62#[derive(Copy, Clone, Debug, PartialEq, Eq)]
63pub enum Mark {
64 Merchant,
65 Guard,
66}
67
68impl Alignment {
69 pub fn hostile_towards(self, other: Alignment) -> bool {
71 match (self, other) {
72 (Alignment::Passive, _) => false,
73 (_, Alignment::Passive) => false,
74 (Alignment::Enemy, Alignment::Enemy) => false,
75 (Alignment::Enemy, Alignment::Wild) => false,
76 (Alignment::Wild, Alignment::Enemy) => false,
77 (Alignment::Wild, Alignment::Wild) => false,
78 (Alignment::Npc, Alignment::Wild) => false,
79 (Alignment::Npc, Alignment::Enemy) => true,
80 (_, Alignment::Enemy) => true,
81 (Alignment::Enemy, _) => true,
82 _ => false,
83 }
84 }
85
86 pub fn passive_towards(self, other: Alignment) -> bool {
88 match (self, other) {
89 (Alignment::Enemy, Alignment::Enemy) => true,
90 (Alignment::Owned(a), Alignment::Owned(b)) if a == b => true,
91 (Alignment::Npc, Alignment::Npc) => true,
92 (Alignment::Npc, Alignment::Tame) => true,
93 (Alignment::Enemy, Alignment::Wild) => true,
94 (Alignment::Wild, Alignment::Enemy) => true,
95 (Alignment::Tame, Alignment::Npc) => true,
96 (Alignment::Tame, Alignment::Tame) => true,
97 (_, Alignment::Passive) => true,
98 _ => false,
99 }
100 }
101
102 pub fn friendly_towards(self, other: Alignment) -> bool {
104 match (self, other) {
105 (Alignment::Enemy, Alignment::Enemy) => true,
106 (Alignment::Owned(a), Alignment::Owned(b)) if a == b => true,
107 (Alignment::Npc, Alignment::Npc) => true,
108 (Alignment::Npc, Alignment::Tame) => true,
109 (Alignment::Tame, Alignment::Npc) => true,
110 (Alignment::Tame, Alignment::Tame) => true,
111 (_, Alignment::Passive) => true,
112 _ => false,
113 }
114 }
115
116 pub fn group(&self) -> Option<Group> {
119 match self {
120 Alignment::Wild => None,
121 Alignment::Passive => None,
122 Alignment::Enemy => Some(super::group::ENEMY),
123 Alignment::Npc | Alignment::Tame => Some(super::group::NPC),
124 Alignment::Owned(_) => None,
125 }
126 }
127}
128
129impl Component for Alignment {
130 type Storage = DerefFlaggedStorage<Self, specs::VecStorage<Self>>;
131}
132
133bitflags::bitflags! {
134 #[derive(Clone, Copy, Debug, Default)]
135 pub struct BehaviorCapability: u8 {
136 const SPEAK = 0b00000001;
137 const TRADE = 0b00000010;
138 }
139}
140bitflags::bitflags! {
141 #[derive(Clone, Copy, Debug, Default)]
142 pub struct BehaviorState: u8 {
143 const TRADING = 0b00000001;
144 const TRADING_ISSUER = 0b00000010;
145 }
146}
147
148#[derive(Default, Copy, Clone, Debug)]
149pub enum TradingBehavior {
150 #[default]
151 None,
152 RequireBalanced {
153 trade_site: SiteId,
154 },
155 AcceptFood,
156}
157
158impl TradingBehavior {
159 fn can_trade(&self, alignment: Option<Alignment>, counterparty: Uid) -> bool {
160 match self {
161 TradingBehavior::RequireBalanced { .. } => true,
162 TradingBehavior::AcceptFood => alignment == Some(Alignment::Owned(counterparty)),
163 TradingBehavior::None => false,
164 }
165 }
166}
167
168#[derive(Default, Copy, Clone, Debug)]
174pub struct Behavior {
175 capabilities: BehaviorCapability,
176 state: BehaviorState,
177 pub trading_behavior: TradingBehavior,
178}
179
180impl From<BehaviorCapability> for Behavior {
181 fn from(capabilities: BehaviorCapability) -> Self {
182 Behavior {
183 capabilities,
184 state: BehaviorState::default(),
185 trading_behavior: TradingBehavior::None,
186 }
187 }
188}
189
190impl Behavior {
191 #[must_use]
194 pub fn maybe_with_capabilities(
195 mut self,
196 maybe_capabilities: Option<BehaviorCapability>,
197 ) -> Self {
198 if let Some(capabilities) = maybe_capabilities {
199 self.allow(capabilities)
200 }
201 self
202 }
203
204 #[must_use]
207 pub fn with_trade_site(mut self, trade_site: Option<SiteId>) -> Self {
208 if let Some(trade_site) = trade_site {
209 self.trading_behavior = TradingBehavior::RequireBalanced { trade_site };
210 }
211 self
212 }
213
214 pub fn allow(&mut self, capabilities: BehaviorCapability) {
216 self.capabilities.set(capabilities, true)
217 }
218
219 pub fn deny(&mut self, capabilities: BehaviorCapability) {
221 self.capabilities.set(capabilities, false)
222 }
223
224 pub fn can(&self, capabilities: BehaviorCapability) -> bool {
226 self.capabilities.contains(capabilities)
227 }
228
229 pub fn can_trade(&self, alignment: Option<Alignment>, counterparty: Uid) -> bool {
231 self.trading_behavior.can_trade(alignment, counterparty)
232 }
233
234 pub fn set(&mut self, state: BehaviorState) { self.state.set(state, true) }
236
237 pub fn unset(&mut self, state: BehaviorState) { self.state.set(state, false) }
239
240 pub fn is(&self, state: BehaviorState) -> bool { self.state.contains(state) }
242
243 pub fn trade_site(&self) -> Option<SiteId> {
245 if let TradingBehavior::RequireBalanced { trade_site } = self.trading_behavior {
246 Some(trade_site)
247 } else {
248 None
249 }
250 }
251}
252
253#[derive(Clone, Debug, Default)]
254pub struct Psyche {
255 pub flee_health: f32,
258 pub sight_dist: f32,
261 pub listen_dist: f32,
263 pub aggro_dist: Option<f32>,
267 pub idle_wander_factor: f32,
270 pub aggro_range_multiplier: f32,
277 pub should_stop_pursuing: bool,
281}
282
283impl<'a> From<&'a Body> for Psyche {
284 fn from(body: &'a Body) -> Self {
285 Self {
286 flee_health: match body {
287 Body::Humanoid(humanoid) => match humanoid.species {
288 humanoid::Species::Danari => 0.4,
289 humanoid::Species::Dwarf => 0.3,
290 humanoid::Species::Elf => 0.4,
291 humanoid::Species::Human => 0.4,
292 humanoid::Species::Orc => 0.3,
293 humanoid::Species::Draugr => 0.3,
294 },
295 Body::QuadrupedSmall(quadruped_small) => match quadruped_small.species {
296 quadruped_small::Species::Pig => 0.5,
297 quadruped_small::Species::Fox => 0.3,
298 quadruped_small::Species::Sheep => 0.25,
299 quadruped_small::Species::Boar => 0.1,
300 quadruped_small::Species::Skunk => 0.4,
301 quadruped_small::Species::Cat => 0.99,
302 quadruped_small::Species::Batfox => 0.1,
303 quadruped_small::Species::Raccoon => 0.4,
304 quadruped_small::Species::Hyena => 0.1,
305 quadruped_small::Species::Dog => 0.8,
306 quadruped_small::Species::Rabbit | quadruped_small::Species::Jackalope => 0.25,
307 quadruped_small::Species::Truffler => 0.08,
308 quadruped_small::Species::Hare => 0.3,
309 quadruped_small::Species::Goat => 0.3,
310 quadruped_small::Species::Porcupine => 0.2,
311 quadruped_small::Species::Turtle => 0.4,
312 quadruped_small::Species::Beaver => 0.2,
313 quadruped_small::Species::Rat
316 | quadruped_small::Species::TreantSapling
317 | quadruped_small::Species::Holladon
318 | quadruped_small::Species::MossySnail => 0.0,
319 _ => 1.0,
320 },
321 Body::QuadrupedMedium(quadruped_medium) => match quadruped_medium.species {
322 quadruped_medium::Species::Antelope => 0.15,
324 quadruped_medium::Species::Donkey => 0.05,
325 quadruped_medium::Species::Horse => 0.15,
326 quadruped_medium::Species::Mouflon => 0.1,
327 quadruped_medium::Species::Zebra => 0.1,
328 quadruped_medium::Species::Barghest
332 | quadruped_medium::Species::Bear
333 | quadruped_medium::Species::Bristleback
334 | quadruped_medium::Species::Bonerattler => 0.0,
335 quadruped_medium::Species::Cattle => 0.1,
336 quadruped_medium::Species::Frostfang => 0.07,
337 quadruped_medium::Species::Grolgar => 0.0,
338 quadruped_medium::Species::Highland => 0.05,
339 quadruped_medium::Species::Kelpie => 0.35,
340 quadruped_medium::Species::Lion => 0.0,
341 quadruped_medium::Species::Moose => 0.15,
342 quadruped_medium::Species::Panda => 0.35,
343 quadruped_medium::Species::Saber
344 | quadruped_medium::Species::Tarasque
345 | quadruped_medium::Species::Tiger => 0.0,
346 quadruped_medium::Species::Tuskram => 0.1,
347 quadruped_medium::Species::Wolf => 0.2,
348 quadruped_medium::Species::Yak => 0.09,
349 quadruped_medium::Species::Akhlut
351 | quadruped_medium::Species::Catoblepas
352 | quadruped_medium::Species::ClaySteed
353 | quadruped_medium::Species::Dreadhorn
354 | quadruped_medium::Species::Hirdrasil
355 | quadruped_medium::Species::Mammoth
356 | quadruped_medium::Species::Ngoubou
357 | quadruped_medium::Species::Roshwalr => 0.0,
358 _ => 0.15,
359 },
360 Body::QuadrupedLow(quadruped_low) => match quadruped_low.species {
361 quadruped_low::Species::Pangolin => 0.3,
363 quadruped_low::Species::Tortoise => 0.1,
365 _ => 0.0,
367 },
368 Body::BipedSmall(biped_small) => match biped_small.species {
369 biped_small::Species::Gnarling => 0.2,
370 biped_small::Species::Mandragora => 0.1,
371 biped_small::Species::Adlet => 0.2,
372 biped_small::Species::Haniwa => 0.1,
373 biped_small::Species::Sahagin => 0.1,
374 biped_small::Species::Myrmidon => 0.0,
375 biped_small::Species::TreasureEgg => 9.9,
376 biped_small::Species::Husk
377 | biped_small::Species::Boreal
378 | biped_small::Species::IronDwarf
379 | biped_small::Species::Flamekeeper
380 | biped_small::Species::Irrwurz
381 | biped_small::Species::GoblinThug
382 | biped_small::Species::GoblinChucker
383 | biped_small::Species::GoblinRuffian
384 | biped_small::Species::GreenLegoom
385 | biped_small::Species::OchreLegoom
386 | biped_small::Species::PurpleLegoom
387 | biped_small::Species::RedLegoom
388 | biped_small::Species::ShamanicSpirit
389 | biped_small::Species::Jiangshi
390 | biped_small::Species::Bushly
391 | biped_small::Species::Cactid
392 | biped_small::Species::BloodmoonHeiress
393 | biped_small::Species::Bloodservant
394 | biped_small::Species::Harlequin
395 | biped_small::Species::GnarlingChieftain => 0.0,
396
397 _ => 0.5,
398 },
399 Body::BirdMedium(bird_medium) => match bird_medium.species {
400 bird_medium::Species::SnowyOwl => 0.4,
401 bird_medium::Species::HornedOwl => 0.4,
402 bird_medium::Species::Duck => 0.6,
403 bird_medium::Species::Cockatiel => 0.6,
404 bird_medium::Species::Chicken => 0.5,
405 bird_medium::Species::Bat => 0.1,
406 bird_medium::Species::Penguin => 0.5,
407 bird_medium::Species::Goose => 0.4,
408 bird_medium::Species::Peacock => 0.3,
409 bird_medium::Species::Eagle => 0.2,
410 bird_medium::Species::Parrot => 0.8,
411 bird_medium::Species::Crow => 0.4,
412 bird_medium::Species::Dodo => 0.8,
413 bird_medium::Species::Parakeet => 0.8,
414 bird_medium::Species::Puffin => 0.8,
415 bird_medium::Species::Toucan => 0.4,
416 bird_medium::Species::BloodmoonBat => 0.0,
417 bird_medium::Species::VampireBat => 0.0,
418 },
419 Body::BirdLarge(_) => 0.0,
420 Body::FishSmall(_) => 1.0,
421 Body::FishMedium(_) => 0.75,
422 Body::BipedLarge(_) => 0.0,
423 Body::Object(_) => 0.0,
424 Body::Item(_) => 0.0,
425 Body::Golem(_) => 0.0,
426 Body::Theropod(_) => 0.0,
427 Body::Ship(_) => 0.0,
428 Body::Dragon(_) => 0.0,
429 Body::Arthropod(_) => 0.0,
430 Body::Crustacean(_) => 0.0,
431 Body::Plugin(body) => body.flee_health(),
432 },
433 sight_dist: match body {
434 Body::BirdLarge(_) => 250.0,
435 Body::BipedLarge(biped_large) => match biped_large.species {
436 biped_large::Species::Gigasfrost => 200.0,
437 _ => 100.0,
438 },
439 _ => 40.0,
440 },
441 listen_dist: 30.0,
442 aggro_dist: match body {
443 Body::Humanoid(_) => Some(20.0),
444 _ => None, },
446 idle_wander_factor: 1.0,
447 aggro_range_multiplier: 1.0,
448 should_stop_pursuing: match body {
449 Body::BirdLarge(_) => false,
450 Body::BipedLarge(biped_large) => {
451 !matches!(biped_large.species, biped_large::Species::Gigasfrost)
452 },
453 Body::BirdMedium(bird_medium) => {
454 !matches!(bird_medium.species, bird_medium::Species::BloodmoonBat)
457 },
458 _ => true,
459 },
460 }
461 }
462}
463
464impl Psyche {
465 pub fn search_dist(&self) -> f32 {
468 self.sight_dist.max(self.listen_dist) * self.aggro_range_multiplier
469 }
470}
471
472#[derive(Clone, Debug)]
473pub enum AgentEvent {
475 Talk(Uid),
477 TradeInvite(Uid),
478 TradeAccepted(Uid),
479 FinishedTrade(TradeResult),
480 UpdatePendingTrade(
481 Box<(
483 TradeId,
484 PendingTrade,
485 SitePrices,
486 [Option<ReducedInventory>; 2],
487 )>,
488 ),
489 ServerSound(Sound),
490 Hurt,
491 Dialogue(Uid, rtsim::Dialogue<true>),
492}
493
494#[derive(Copy, Clone, Debug)]
495pub struct Sound {
496 pub kind: SoundKind,
497 pub pos: Vec3<f32>,
498 pub vol: f32,
499 pub time: f64,
500}
501
502impl Sound {
503 pub fn new(kind: SoundKind, pos: Vec3<f32>, vol: f32, time: f64) -> Self {
504 Sound {
505 kind,
506 pos,
507 vol,
508 time,
509 }
510 }
511
512 #[must_use]
513 pub fn with_new_vol(mut self, new_vol: f32) -> Self {
514 self.vol = new_vol;
515
516 self
517 }
518}
519
520#[derive(Copy, Clone, Debug)]
521pub enum SoundKind {
522 Unknown,
523 Utterance(UtteranceKind, Body),
524 Movement,
525 Melee,
526 Projectile,
527 Explosion,
528 Beam,
529 Shockwave,
530 Mine,
531 Trap,
532}
533
534#[derive(Clone, Copy, Debug)]
535pub struct Target {
536 pub target: EcsEntity,
537 pub hostile: bool,
539 pub selected_at: f64,
541 pub aggro_on: bool,
543 pub last_known_pos: Option<Vec3<f32>>,
544}
545
546impl Target {
547 pub fn new(
548 target: EcsEntity,
549 hostile: bool,
550 selected_at: f64,
551 aggro_on: bool,
552 last_known_pos: Option<Vec3<f32>>,
553 ) -> Self {
554 Self {
555 target,
556 hostile,
557 selected_at,
558 aggro_on,
559 last_known_pos,
560 }
561 }
562}
563
564#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, EnumIter)]
565pub enum TimerAction {
566 Interact,
567}
568
569#[derive(Clone, Debug)]
574pub struct Timer {
575 action_starts: Vec<Option<f64>>,
576 last_action: Option<TimerAction>,
577}
578
579impl Default for Timer {
580 fn default() -> Self {
581 Self {
582 action_starts: TimerAction::iter().map(|_| None).collect(),
583 last_action: None,
584 }
585 }
586}
587
588impl Timer {
589 fn idx_for(action: TimerAction) -> usize {
590 TimerAction::iter()
591 .enumerate()
592 .find(|(_, a)| a == &action)
593 .unwrap()
594 .0 }
596
597 pub fn reset(&mut self, action: TimerAction) -> bool {
600 self.action_starts[Self::idx_for(action)].take().is_some()
601 }
602
603 pub fn start(&mut self, time: f64, action: TimerAction) {
605 self.action_starts[Self::idx_for(action)] = Some(time);
606 self.last_action = Some(action);
607 }
608
609 pub fn progress(&mut self, time: f64, action: TimerAction) {
612 if self.last_action != Some(action) {
613 self.start(time, action);
614 }
615 }
616
617 pub fn time_of_last(&self, action: TimerAction) -> Option<f64> {
619 self.action_starts[Self::idx_for(action)]
620 }
621
622 pub fn time_since_exceeds(&self, time: f64, action: TimerAction, timeout: f64) -> bool {
625 self.time_of_last(action)
626 .is_none_or(|last_time| (time - last_time).max(0.0) > timeout)
627 }
628
629 pub fn timeout_elapsed(
632 &mut self,
633 time: f64,
634 action: TimerAction,
635 timeout: f64,
636 ) -> Option<bool> {
637 if self.time_since_exceeds(time, action, timeout) {
638 Some(self.reset(action))
639 } else {
640 self.progress(time, action);
641 None
642 }
643 }
644}
645
646#[derive(Clone, Debug)]
648pub struct Agent {
649 pub rtsim_controller: RtSimController,
650 pub patrol_origin: Option<Vec3<f32>>,
651 pub target: Option<Target>,
652 pub chaser: Chaser,
653 pub behavior: Behavior,
654 pub psyche: Psyche,
655 pub inbox: VecDeque<AgentEvent>,
656 pub combat_state: ActionState,
657 pub behavior_state: ActionState,
658 pub timer: Timer,
659 pub bearing: Vec2<f32>,
660 pub sounds_heard: Vec<Sound>,
661 pub multi_pid_controllers: Option<PidControllers<16>>,
662 pub flee_from_pos: Option<Pos>,
666 pub awareness: Awareness,
667 pub stay_pos: Option<Pos>,
668 pub rtsim_outbox: Option<VecDeque<NpcInput>>,
670}
671
672#[derive(Serialize, Deserialize)]
673pub struct SharedChaser {
674 pub nodes: Vec<Vec3<f32>>,
675 pub goal: Option<Vec3<f32>>,
676}
677
678#[derive(Clone, Debug)]
679pub struct Awareness {
681 level: f32,
682 reached: bool,
683}
684impl fmt::Display for Awareness {
685 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { write!(f, "{:.2}", self.level) }
686}
687impl Awareness {
688 const ALERT: f32 = 1.0;
689 const HIGH: f32 = 0.6;
690 const LOW: f32 = 0.1;
691 const MEDIUM: f32 = 0.3;
692 const UNAWARE: f32 = 0.0;
693
694 pub fn new(level: f32) -> Self {
695 Self {
696 level: level.clamp(Self::UNAWARE, Self::ALERT),
697 reached: false,
698 }
699 }
700
701 pub fn level(&self) -> f32 { self.level }
703
704 pub fn state(&self) -> AwarenessState {
707 if self.level == Self::ALERT {
708 AwarenessState::Alert
709 } else if self.level.is_between(Self::HIGH, Self::ALERT) {
710 AwarenessState::High
711 } else if self.level.is_between(Self::MEDIUM, Self::HIGH) {
712 AwarenessState::Medium
713 } else if self.level.is_between(Self::LOW, Self::MEDIUM) {
714 AwarenessState::Low
715 } else {
716 AwarenessState::Unaware
717 }
718 }
719
720 pub fn reached(&self) -> bool { self.reached }
722
723 pub fn change_by(&mut self, amount: f32) {
724 self.level = (self.level + amount).clamp(Self::UNAWARE, Self::ALERT);
725
726 if self.state() == AwarenessState::Alert {
727 self.reached = true;
728 } else if self.state() == AwarenessState::Unaware {
729 self.reached = false;
730 }
731 }
732
733 pub fn set_maximally_aware(&mut self) {
734 self.reached = true;
735 self.level = Self::ALERT;
736 }
737}
738
739#[derive(Clone, Debug, PartialOrd, PartialEq, Eq)]
740pub enum AwarenessState {
741 Unaware = 0,
742 Low = 1,
743 Medium = 2,
744 High = 3,
745 Alert = 4,
746}
747
748#[derive(Clone, Debug, Default)]
753pub struct ActionState {
754 pub timers: [f32; ACTIONSTATE_NUMBER_OF_CONCURRENT_TIMERS],
755 pub counters: [f32; ACTIONSTATE_NUMBER_OF_CONCURRENT_COUNTERS],
756 pub conditions: [bool; ACTIONSTATE_NUMBER_OF_CONCURRENT_CONDITIONS],
757 pub int_counters: [u8; ACTIONSTATE_NUMBER_OF_CONCURRENT_INT_COUNTERS],
758 pub positions: [Option<Vec3<f32>>; ACTIONSTATE_NUMBER_OF_CONCURRENT_POSITIONS],
759 pub initialized: bool,
760}
761
762impl Agent {
763 pub fn from_body(body: &Body) -> Self {
765 Agent {
766 rtsim_controller: RtSimController::default(),
767 patrol_origin: None,
768 target: None,
769 chaser: Chaser::default(),
770 behavior: Behavior::default(),
771 psyche: Psyche::from(body),
772 inbox: VecDeque::new(),
773 combat_state: ActionState::default(),
774 behavior_state: ActionState::default(),
775 timer: Timer::default(),
776 bearing: Vec2::zero(),
777 sounds_heard: Vec::new(),
778 multi_pid_controllers: None,
779 flee_from_pos: None,
780 stay_pos: None,
781 awareness: Awareness::new(0.0),
782 rtsim_outbox: None,
783 }
784 }
785
786 #[must_use]
787 pub fn with_patrol_origin(mut self, origin: Vec3<f32>) -> Self {
788 self.patrol_origin = Some(origin);
789 self
790 }
791
792 #[must_use]
793 pub fn with_behavior(mut self, behavior: Behavior) -> Self {
794 self.behavior = behavior;
795 self
796 }
797
798 #[must_use]
799 pub fn with_no_flee_if(mut self, condition: bool) -> Self {
800 if condition {
801 self.psyche.flee_health = 0.0;
802 }
803 self
804 }
805
806 pub fn set_no_flee(&mut self) { self.psyche.flee_health = 0.0; }
807
808 #[must_use]
810 pub fn with_destination(mut self, pos: Vec3<f32>) -> Self {
811 self.psyche.flee_health = 0.0;
812 self.rtsim_controller = RtSimController::with_destination(pos);
813 self.behavior.allow(BehaviorCapability::SPEAK);
814 self
815 }
816
817 #[must_use]
818 pub fn with_idle_wander_factor(mut self, idle_wander_factor: f32) -> Self {
819 self.psyche.idle_wander_factor = idle_wander_factor;
820 self
821 }
822
823 pub fn with_aggro_range_multiplier(mut self, aggro_range_multiplier: f32) -> Self {
824 self.psyche.aggro_range_multiplier = aggro_range_multiplier;
825 self
826 }
827
828 #[must_use]
829 pub fn with_altitude_pid_controller(mut self, mpid: PidControllers<16>) -> Self {
830 self.multi_pid_controllers = Some(mpid);
831 self
832 }
833
834 #[must_use]
836 pub fn with_aggro_no_warn(mut self) -> Self {
837 self.psyche.aggro_dist = None;
838 self
839 }
840
841 pub fn forget_old_sounds(&mut self, time: f64) {
842 if !self.sounds_heard.is_empty() {
843 self.sounds_heard
845 .retain(|&sound| time - sound.time <= SECONDS_BEFORE_FORGET_SOUNDS);
846 }
847 }
848
849 pub fn allowed_to_speak(&self) -> bool { self.behavior.can(BehaviorCapability::SPEAK) }
850}
851
852impl Component for Agent {
853 type Storage = specs::DenseVecStorage<Self>;
854}
855
856#[cfg(test)]
857mod tests {
858 use super::{Agent, Behavior, BehaviorCapability, BehaviorState, Body, humanoid};
859
860 #[test]
863 pub fn behavior_basic() {
864 let mut b = Behavior::default();
865 assert!(!b.can(BehaviorCapability::SPEAK));
867 b.allow(BehaviorCapability::SPEAK);
868 assert!(b.can(BehaviorCapability::SPEAK));
869 b.deny(BehaviorCapability::SPEAK);
870 assert!(!b.can(BehaviorCapability::SPEAK));
871 assert!(!b.is(BehaviorState::TRADING));
873 b.set(BehaviorState::TRADING);
874 assert!(b.is(BehaviorState::TRADING));
875 b.unset(BehaviorState::TRADING);
876 assert!(!b.is(BehaviorState::TRADING));
877 let b = Behavior::from(BehaviorCapability::SPEAK);
879 assert!(b.can(BehaviorCapability::SPEAK));
880 }
881
882 #[test]
884 pub fn enable_flee() {
885 let body = Body::Humanoid(humanoid::Body::random());
886 let mut agent = Agent::from_body(&body);
887
888 agent.psyche.flee_health = 1.0;
889 agent = agent.with_no_flee_if(false);
890 assert_eq!(agent.psyche.flee_health, 1.0);
891 }
892
893 #[test]
895 pub fn set_no_flee() {
896 let body = Body::Humanoid(humanoid::Body::random());
897 let mut agent = Agent::from_body(&body);
898
899 agent.psyche.flee_health = 1.0;
900 agent.set_no_flee();
901 assert_eq!(agent.psyche.flee_health, 0.0);
902 }
903
904 #[test]
905 pub fn with_aggro_no_warn() {
906 let body = Body::Humanoid(humanoid::Body::random());
907 let mut agent = Agent::from_body(&body);
908
909 agent.psyche.aggro_dist = Some(1.0);
910 agent = agent.with_aggro_no_warn();
911 assert_eq!(agent.psyche.aggro_dist, None);
912 }
913}
914
915#[derive(Clone)]
922pub struct PidController<F: Fn(f32, f32) -> f32, const NUM_SAMPLES: usize> {
923 pub kp: f32,
925 pub ki: f32,
927 pub kd: f32,
929 pub sp: f32,
931 pv_samples: [(f64, f32); NUM_SAMPLES],
933 pv_idx: usize,
935 integral_error: f64,
937 e: F,
940}
941
942impl<F: Fn(f32, f32) -> f32, const NUM_SAMPLES: usize> fmt::Debug
943 for PidController<F, NUM_SAMPLES>
944{
945 fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
946 f.debug_struct("PidController")
947 .field("kp", &self.kp)
948 .field("ki", &self.ki)
949 .field("kd", &self.kd)
950 .field("sp", &self.sp)
951 .field("pv_samples", &self.pv_samples)
952 .field("pv_idx", &self.pv_idx)
953 .finish()
954 }
955}
956
957impl<F: Fn(f32, f32) -> f32, const NUM_SAMPLES: usize> PidController<F, NUM_SAMPLES> {
958 pub fn new(kp: f32, ki: f32, kd: f32, sp: f32, time: f64, e: F) -> Self {
961 Self {
962 kp,
963 ki,
964 kd,
965 sp,
966 pv_samples: [(time, sp); NUM_SAMPLES],
967 pv_idx: 0,
968 integral_error: 0.0,
969 e,
970 }
971 }
972
973 pub fn add_measurement(&mut self, time: f64, pv: f32) {
975 self.pv_idx += 1;
976 self.pv_idx %= NUM_SAMPLES;
977 self.pv_samples[self.pv_idx] = (time, pv);
978 self.update_integral_err();
979 }
980
981 pub fn calc_err(&self) -> f32 {
985 self.kp * self.proportional_err()
986 + self.ki * self.integral_err()
987 + self.kd * self.derivative_err()
988 }
989
990 pub fn proportional_err(&self) -> f32 { (self.e)(self.sp, self.pv_samples[self.pv_idx].1) }
993
994 pub fn integral_err(&self) -> f32 { self.integral_error as f32 }
999
1000 fn update_integral_err(&mut self) {
1001 let f = |x| (self.e)(self.sp, x) as f64;
1002 let (a, x0) = self.pv_samples[(self.pv_idx + NUM_SAMPLES - 1) % NUM_SAMPLES];
1003 let (b, x1) = self.pv_samples[self.pv_idx];
1004 let dx = b - a;
1005 if dx < 5.0 {
1008 self.integral_error += dx * (f(x1) + f(x0)) / 2.0;
1009 }
1010 }
1011
1012 pub fn limit_integral_windup<W>(&mut self, f: W)
1018 where
1019 W: Fn(&mut f64),
1020 {
1021 f(&mut self.integral_error);
1022 }
1023
1024 pub fn derivative_err(&self) -> f32 {
1030 let f = |x| (self.e)(self.sp, x);
1031 let (a, x0) = self.pv_samples[(self.pv_idx + NUM_SAMPLES - 1) % NUM_SAMPLES];
1032 let (b, x1) = self.pv_samples[self.pv_idx];
1033 let h = b - a;
1034 if h == 0.0 {
1035 0.0
1036 } else {
1037 (f(x1) - f(x0)) / h as f32
1038 }
1039 }
1040}
1041
1042#[derive(Copy, Clone, Debug, PartialEq)]
1044pub enum FlightMode {
1045 Braking(BrakingMode),
1048 FlyThrough,
1051}
1052
1053#[derive(Default, Copy, Clone, Debug, PartialEq)]
1056pub enum BrakingMode {
1057 #[default]
1062 Normal,
1063 Precise,
1068}
1069
1070#[derive(Clone)]
1073pub struct PidControllers<const NUM_SAMPLES: usize> {
1074 pub mode: FlightMode,
1075 pub x_controller: Option<PidController<fn(f32, f32) -> f32, NUM_SAMPLES>>,
1077 pub y_controller: Option<PidController<fn(f32, f32) -> f32, NUM_SAMPLES>>,
1078 pub z_controller: Option<PidController<fn(f32, f32) -> f32, NUM_SAMPLES>>,
1079}
1080
1081impl<const NUM_SAMPLES: usize> fmt::Debug for PidControllers<NUM_SAMPLES> {
1082 fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
1083 f.debug_struct("PidControllers")
1084 .field("mode", &self.mode)
1085 .field("x_controller", &self.x_controller)
1086 .field("y_controller", &self.y_controller)
1087 .field("z_controller", &self.z_controller)
1088 .finish()
1089 }
1090}
1091
1092impl<const NUM_SAMPLES: usize> PidControllers<NUM_SAMPLES> {
1096 pub fn new(mode: FlightMode) -> Self {
1097 Self {
1098 mode,
1099 x_controller: None,
1100 y_controller: None,
1101 z_controller: None,
1102 }
1103 }
1104
1105 pub fn new_multi_pid_controllers(mode: FlightMode, travel_to: Vec3<f32>) -> PidControllers<16> {
1106 let mut mpid = PidControllers::new(mode);
1107 if matches!(mode, FlightMode::Braking(_)) {
1110 let (kp, ki, kd) = pid_coefficients_for_mode(mode, false);
1112 mpid.x_controller = Some(PidController::new(
1113 kp,
1114 ki,
1115 kd,
1116 travel_to.x,
1117 0.0,
1118 |sp, pv| sp - pv,
1119 ));
1120 mpid.y_controller = Some(PidController::new(
1121 kp,
1122 ki,
1123 kd,
1124 travel_to.y,
1125 0.0,
1126 |sp, pv| sp - pv,
1127 ));
1128 }
1129 let (kp, ki, kd) = pid_coefficients_for_mode(mode, true);
1131 mpid.z_controller = Some(PidController::new(
1132 kp,
1133 ki,
1134 kd,
1135 travel_to.z,
1136 0.0,
1137 |sp, pv| sp - pv,
1138 ));
1139 mpid
1140 }
1141
1142 #[inline(always)]
1143 pub fn add_x_measurement(&mut self, time: f64, pv: f32) {
1144 if let Some(controller) = &mut self.x_controller {
1145 controller.add_measurement(time, pv);
1146 }
1147 }
1148
1149 #[inline(always)]
1150 pub fn add_y_measurement(&mut self, time: f64, pv: f32) {
1151 if let Some(controller) = &mut self.y_controller {
1152 controller.add_measurement(time, pv);
1153 }
1154 }
1155
1156 #[inline(always)]
1157 pub fn add_z_measurement(&mut self, time: f64, pv: f32) {
1158 if let Some(controller) = &mut self.z_controller {
1159 controller.add_measurement(time, pv);
1160 }
1161 }
1162
1163 #[inline(always)]
1164 pub fn add_measurement(&mut self, time: f64, pos: Vec3<f32>) {
1165 if let Some(controller) = &mut self.x_controller {
1166 controller.add_measurement(time, pos.x);
1167 }
1168 if let Some(controller) = &mut self.y_controller {
1169 controller.add_measurement(time, pos.y);
1170 }
1171 if let Some(controller) = &mut self.z_controller {
1172 controller.add_measurement(time, pos.z);
1173 }
1174 }
1175
1176 #[inline(always)]
1177 pub fn calc_err_x(&self) -> Option<f32> {
1178 self.x_controller
1179 .as_ref()
1180 .map(|controller| controller.calc_err())
1181 }
1182
1183 #[inline(always)]
1184 pub fn calc_err_y(&self) -> Option<f32> {
1185 self.y_controller
1186 .as_ref()
1187 .map(|controller| controller.calc_err())
1188 }
1189
1190 #[inline(always)]
1191 pub fn calc_err_z(&self) -> Option<f32> {
1192 self.z_controller
1193 .as_ref()
1194 .map(|controller| controller.calc_err())
1195 }
1196
1197 #[inline(always)]
1198 pub fn limit_windup_x<F>(&mut self, f: F)
1199 where
1200 F: Fn(&mut f64),
1201 {
1202 if let Some(controller) = &mut self.x_controller {
1203 controller.limit_integral_windup(f);
1204 }
1205 }
1206
1207 #[inline(always)]
1208 pub fn limit_windup_y<F>(&mut self, f: F)
1209 where
1210 F: Fn(&mut f64),
1211 {
1212 if let Some(controller) = &mut self.y_controller {
1213 controller.limit_integral_windup(f);
1214 }
1215 }
1216
1217 #[inline(always)]
1218 pub fn limit_windup_z<F>(&mut self, f: F)
1219 where
1220 F: Fn(&mut f64),
1221 {
1222 if let Some(controller) = &mut self.z_controller {
1223 controller.limit_integral_windup(f);
1224 }
1225 }
1226}
1227
1228pub fn pid_coefficients(body: &Body) -> Option<(f32, f32, f32)> {
1231 match body {
1233 Body::Ship(ship::Body::AirBalloon) => {
1234 let kp = 1.0;
1235 let ki = 0.1;
1236 let kd = 0.8;
1237 Some((kp, ki, kd))
1238 },
1239 _ => None,
1240 }
1241}
1242
1243pub fn pid_coefficients_for_mode(mode: FlightMode, z_axis: bool) -> (f32, f32, f32) {
1245 match mode {
1246 FlightMode::FlyThrough => {
1247 if z_axis {
1248 (1.0, 0.4, 0.25)
1249 } else {
1250 (0.0, 0.0, 0.0)
1251 }
1252 },
1253 FlightMode::Braking(braking_mode) => match braking_mode {
1254 BrakingMode::Normal => (1.0, 0.3, 0.4),
1255 BrakingMode::Precise => (0.9, 0.3, 1.0),
1256 },
1257 }
1258}