veloren_common/comp/body/
dragon.rs1use common_base::{enum_iter, struct_iter};
2use rand::{seq::SliceRandom, thread_rng};
3use serde::{Deserialize, Serialize};
4use strum::{Display, EnumString};
5
6struct_iter! {
7 #[derive(Copy, Clone, Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Serialize, Deserialize)]
8 pub struct Body {
9 pub species: Species,
10 pub body_type: BodyType,
11 }
12}
13
14impl Body {
15 pub fn random() -> Self {
16 let mut rng = thread_rng();
17 let species = *ALL_SPECIES.choose(&mut rng).unwrap();
18 Self::random_with(&mut rng, &species)
19 }
20
21 #[inline]
22 pub fn random_with(rng: &mut impl rand::Rng, &species: &Species) -> Self {
23 let body_type = *ALL_BODY_TYPES.choose(rng).unwrap();
24 Self { species, body_type }
25 }
26}
27
28impl From<Body> for super::Body {
29 fn from(body: Body) -> Self { super::Body::Dragon(body) }
30}
31
32enum_iter! {
33 ~const_array(ALL)
34 #[derive(
35 Copy, Clone, Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Serialize, Deserialize)]
36 #[repr(u32)]
37 pub enum Species {
38 Reddragon = 0,
39 }
40}
41
42#[derive(Clone, Debug, Deserialize, Serialize)]
44pub struct AllSpecies<SpeciesMeta> {
45 pub reddragon: SpeciesMeta,
46}
47
48impl<'a, SpeciesMeta> core::ops::Index<&'a Species> for AllSpecies<SpeciesMeta> {
49 type Output = SpeciesMeta;
50
51 #[inline]
52 fn index(&self, &index: &'a Species) -> &Self::Output {
53 match index {
54 Species::Reddragon => &self.reddragon,
55 }
56 }
57}
58
59pub const ALL_SPECIES: [Species; Species::NUM_KINDS] = Species::ALL;
60
61impl<'a, SpeciesMeta: 'a> IntoIterator for &'a AllSpecies<SpeciesMeta> {
62 type IntoIter = std::iter::Copied<std::slice::Iter<'static, Self::Item>>;
63 type Item = Species;
64
65 fn into_iter(self) -> Self::IntoIter { ALL_SPECIES.iter().copied() }
66}
67
68enum_iter! {
69 ~const_array(ALL)
70 #[derive(Copy, Clone, Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Serialize, Deserialize, EnumString, Display)]
71 #[repr(u32)]
72 pub enum BodyType {
73 Female = 0,
74 Male = 1,
75 }
76}
77pub const ALL_BODY_TYPES: [BodyType; BodyType::NUM_KINDS] = BodyType::ALL;