1use crate::{combat, comp};
2use serde::{Deserialize, Serialize};
3
4#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
5pub enum PermanentEffect {
6 CycleBodyType,
7}
8
9#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
11pub enum Effect {
12 Health(comp::HealthChange),
13 Poise(f32),
14 Damage(combat::Damage),
15 Buff(BuffEffect),
16 Permanent(PermanentEffect),
17}
18
19#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
21#[serde(deny_unknown_fields)]
22pub struct BuffEffect {
23 pub kind: comp::BuffKind,
24 #[serde(default)]
25 pub data: comp::BuffData,
26 #[serde(default)]
27 pub cat_ids: Vec<comp::BuffCategory>,
28}
29
30impl Effect {
31 pub fn info(&self) -> String {
32 match self {
33 Effect::Health(c) => format!("{:+} health", c.amount),
34 Effect::Poise(p) => format!("{:+} poise", p),
35 Effect::Damage(d) => format!("{:+}", d.value),
36 Effect::Buff(e) => format!("{:?} buff", e),
37 Effect::Permanent(e) => format!("{:?}", e),
38 }
39 }
40
41 pub fn is_harm(&self) -> bool {
42 match self {
43 Effect::Health(c) => c.amount < 0.0,
44 Effect::Poise(p) => *p < 0.0,
45 Effect::Damage(_) => true,
46 Effect::Buff(e) => !e.kind.is_buff(),
47 Effect::Permanent(_) => false,
48 }
49 }
50
51 pub fn modify_strength(&mut self, modifier: f32) {
52 match self {
53 Effect::Health(change) => {
54 change.amount *= modifier;
55 },
56 Effect::Poise(poise) => {
57 *poise *= modifier;
58 },
59 Effect::Damage(damage) => {
60 damage.interpolate_damage(modifier, 0.0);
61 },
62 Effect::Buff(effect) => {
63 effect.data.strength *= modifier;
64 },
65 Effect::Permanent(_) => {},
66 }
67 }
68}