veloren_common/
mounting.rs

1use crate::{
2    comp::{self, pet::is_mountable, ship::figuredata::VOXEL_COLLIDER_MANIFEST},
3    link::{Is, Link, LinkHandle, Role},
4    terrain::{Block, TerrainGrid},
5    tether,
6    uid::{IdMaps, Uid},
7    vol::ReadVol,
8};
9use hashbrown::HashMap;
10use serde::{Deserialize, Serialize};
11use specs::{
12    Component, Entities, Entity, FlaggedStorage, Read, ReadExpect, ReadStorage, Write,
13    WriteStorage, storage::GenericWriteStorage,
14};
15use vek::*;
16
17#[derive(Serialize, Deserialize, Debug)]
18pub struct Rider;
19
20impl Role for Rider {
21    type Link = Mounting;
22}
23
24#[derive(Serialize, Deserialize, Debug)]
25pub struct Mount;
26
27impl Role for Mount {
28    type Link = Mounting;
29}
30
31#[derive(Serialize, Deserialize, Debug)]
32pub struct Mounting {
33    pub mount: Uid,
34    pub rider: Uid,
35}
36
37#[derive(Debug)]
38pub enum MountingError {
39    NoSuchEntity,
40    NotMountable,
41}
42
43impl Link for Mounting {
44    type CreateData<'a> = (
45        Read<'a, IdMaps>,
46        Entities<'a>,
47        WriteStorage<'a, Is<Mount>>,
48        WriteStorage<'a, Is<Rider>>,
49        ReadStorage<'a, Is<VolumeRider>>,
50        ReadStorage<'a, Is<tether::Follower>>,
51        ReadStorage<'a, comp::Health>,
52        ReadStorage<'a, comp::CharacterState>,
53    );
54    type DeleteData<'a> = (
55        Read<'a, IdMaps>,
56        WriteStorage<'a, Is<Mount>>,
57        WriteStorage<'a, Is<Rider>>,
58        WriteStorage<'a, comp::Pos>,
59        WriteStorage<'a, comp::ForceUpdate>,
60        ReadExpect<'a, TerrainGrid>,
61    );
62    type Error = MountingError;
63    type PersistData<'a> = (
64        Read<'a, IdMaps>,
65        Entities<'a>,
66        ReadStorage<'a, comp::Health>,
67        ReadStorage<'a, comp::Body>,
68        ReadStorage<'a, comp::Mass>,
69        ReadStorage<'a, Is<Mount>>,
70        ReadStorage<'a, Is<Rider>>,
71        ReadStorage<'a, comp::CharacterState>,
72    );
73
74    fn create(
75        this: &LinkHandle<Self>,
76        (
77            id_maps,
78            entities,
79            is_mounts,
80            is_riders,
81            is_volume_rider,
82            is_followers,
83            healths,
84            character_states,
85        ): &mut Self::CreateData<'_>,
86    ) -> Result<(), Self::Error> {
87        let entity = |uid: Uid| id_maps.uid_entity(uid);
88        if this.mount == this.rider {
89            // Forbid self-mounting
90            Err(MountingError::NotMountable)
91        } else if let Some((mount, rider)) = entity(this.mount).zip(entity(this.rider)) {
92            let is_alive_and_well = |entity| {
93                entities.is_alive(entity)
94                    && !comp::is_downed_or_dead(healths.get(entity), character_states.get(entity))
95            };
96
97            // Ensure that neither mount or rider are already part of a mounting
98            // relationship
99            if !is_mounts.contains(mount)
100                && !is_riders.contains(rider)
101                && !is_followers.contains(rider)
102                // TODO: Does this definitely prevent mount cycles?
103                && (!is_mounts.contains(rider) || !is_riders.contains(mount))
104                && !is_volume_rider.contains(rider)
105                // Ensure that both are alive and well.
106                && is_alive_and_well(rider)
107                && is_alive_and_well(rider)
108            {
109                let _ = is_mounts.insert(mount, this.make_role());
110                let _ = is_riders.insert(rider, this.make_role());
111                Ok(())
112            } else {
113                Err(MountingError::NotMountable)
114            }
115        } else {
116            Err(MountingError::NoSuchEntity)
117        }
118    }
119
120    fn persist(
121        this: &LinkHandle<Self>,
122        (id_maps, entities, healths, bodies, masses, is_mounts, is_riders, character_states): &mut Self::PersistData<'_>,
123    ) -> bool {
124        let entity = |uid: Uid| id_maps.uid_entity(uid);
125
126        if let Some((mount, rider)) = entity(this.mount).zip(entity(this.rider)) {
127            let is_alive_and_well = |entity| {
128                entities.is_alive(entity)
129                    && !comp::is_downed_or_dead(healths.get(entity), character_states.get(entity))
130            };
131
132            let is_in_ridable_state = character_states
133                .get(mount)
134                .is_some_and(|cs| !matches!(cs, comp::CharacterState::Roll(_)));
135
136            // Ensure that both entities are alive and that they continue to be linked
137            is_alive_and_well(mount)
138                && is_alive_and_well(rider)
139                && is_mounts.get(mount).is_some()
140                && is_riders.get(rider).is_some()
141                && bodies.get(mount).zip(masses.get(mount)).is_some_and(
142                    |(mount_body, mount_mass)| {
143                        is_mountable(mount_body, mount_mass, bodies.get(rider), masses.get(rider))
144                    },
145                )
146                && is_in_ridable_state
147        } else {
148            false
149        }
150    }
151
152    fn delete(
153        this: &LinkHandle<Self>,
154        (id_maps, is_mounts, is_riders, positions, force_update, terrain): &mut Self::DeleteData<
155            '_,
156        >,
157    ) {
158        let entity = |uid: Uid| id_maps.uid_entity(uid);
159
160        let mount = entity(this.mount);
161        let rider = entity(this.rider);
162
163        // Delete link components
164        mount.map(|mount| is_mounts.remove(mount));
165        rider.map(|rider| is_riders.remove(rider));
166
167        // Try to move the rider to a safe place when dismounting
168        let safe_pos = rider
169            .and_then(|rider| positions.get(rider).copied())
170            .filter(|rider_pos| terrain.is_space(rider_pos.0.map(|e| e.floor() as i32)))
171            .or_else(|| {
172                mount
173                    .and_then(|mount| positions.get(mount).copied())
174                    .filter(|mount_pos| {
175                        terrain.is_space(
176                            (mount_pos.0 + Vec3::unit_z() * 0.1).map(|e| e.floor() as i32),
177                        )
178                    })
179            });
180        rider
181            .and_then(|rider| Some(rider).zip(positions.get_mut(rider)))
182            .map(|(rider, pos)| {
183                let old_pos = pos.0.map(|e| e.floor() as i32);
184                pos.0 = safe_pos
185                    .map(|p| p.0.map(|e| e.floor()))
186                    .unwrap_or_else(|| terrain.find_ground(old_pos).map(|e| e as f32))
187                    + Vec3::new(0.5, 0.5, 0.0);
188                if let Some(force_update) = force_update.get_mut(rider) {
189                    force_update.update();
190                }
191            });
192    }
193}
194
195#[derive(Serialize, Deserialize, Debug)]
196pub struct VolumeRider;
197
198impl Role for VolumeRider {
199    type Link = VolumeMounting;
200}
201
202#[derive(Serialize, Deserialize, Clone, Copy, PartialEq, Eq, Debug, Hash)]
203pub enum Volume<E> {
204    Terrain,
205    Entity(E),
206}
207
208#[derive(Serialize, Deserialize, Clone, Copy, PartialEq, Eq, Debug, Hash)]
209pub struct VolumePos<E = Uid> {
210    pub kind: Volume<E>,
211    pub pos: Vec3<i32>,
212}
213
214impl<E> VolumePos<E> {
215    pub fn terrain(block_pos: Vec3<i32>) -> Self {
216        Self {
217            kind: Volume::Terrain,
218            pos: block_pos,
219        }
220    }
221
222    pub fn entity(block_pos: Vec3<i32>, uid: E) -> Self {
223        Self {
224            kind: Volume::Entity(uid),
225            pos: block_pos,
226        }
227    }
228
229    pub fn try_map_entity<U>(self, f: impl FnOnce(E) -> Option<U>) -> Option<VolumePos<U>> {
230        Some(VolumePos {
231            pos: self.pos,
232            kind: match self.kind {
233                Volume::Terrain => Volume::Terrain,
234                Volume::Entity(e) => Volume::Entity(f(e)?),
235            },
236        })
237    }
238
239    pub fn is_entity(&self) -> bool { matches!(self.kind, Volume::Entity(_)) }
240}
241
242impl VolumePos {
243    /// Retrieves the block and matrix transformation for this `VolumeBlock`
244    ///
245    /// The transform is located in the blocks minimum position relative to the
246    /// volume.
247    pub fn get_block_and_transform(
248        &self,
249        terrain: &TerrainGrid,
250        id_maps: &IdMaps,
251        mut read_pos_and_ori: impl FnMut(Entity) -> Option<(comp::Pos, comp::Ori)>,
252        colliders: &ReadStorage<comp::Collider>,
253    ) -> Option<(Mat4<f32>, comp::Ori, Block)> {
254        match self.kind {
255            Volume::Terrain => Some((
256                Mat4::translation_3d(self.pos.as_()),
257                comp::Ori::default(),
258                *terrain.get(self.pos).ok()?,
259            )),
260            Volume::Entity(uid) => id_maps.uid_entity(uid).and_then(|entity| {
261                let collider = colliders.get(entity)?;
262                let (pos, ori) = read_pos_and_ori(entity)?;
263
264                let voxel_colliders_manifest = VOXEL_COLLIDER_MANIFEST.read();
265                let voxel_collider = collider.get_vol(&voxel_colliders_manifest)?;
266
267                let block = *voxel_collider.volume().get(self.pos).ok()?;
268
269                let local_translation = voxel_collider.translation + self.pos.as_();
270
271                let trans = Mat4::from(ori.to_quat()).translated_3d(pos.0)
272                    * Mat4::<f32>::translation_3d(local_translation);
273
274                Some((trans, ori, block))
275            }),
276        }
277    }
278
279    /// Get the block at this `VolumePos`.
280    pub fn get_block(
281        &self,
282        terrain: &TerrainGrid,
283        id_maps: &IdMaps,
284        colliders: &ReadStorage<comp::Collider>,
285    ) -> Option<Block> {
286        match self.kind {
287            Volume::Terrain => Some(*terrain.get(self.pos).ok()?),
288            Volume::Entity(uid) => id_maps.uid_entity(uid).and_then(|entity| {
289                let collider = colliders.get(entity)?;
290
291                let voxel_colliders_manifest = VOXEL_COLLIDER_MANIFEST.read();
292                let voxel_collider = collider.get_vol(&voxel_colliders_manifest)?;
293
294                let block = *voxel_collider.volume().get(self.pos).ok()?;
295
296                Some(block)
297            }),
298        }
299    }
300}
301
302#[derive(Default, Clone, Serialize, Deserialize, Debug)]
303pub struct VolumeRiders {
304    riders: HashMap<Vec3<i32>, LinkHandle<VolumeMounting>>,
305}
306
307impl VolumeRiders {
308    pub fn clear(&mut self) -> bool {
309        let res = !self.riders.is_empty();
310        self.riders.clear();
311        res
312    }
313
314    pub fn iter_riders(&self) -> impl Iterator<Item = Uid> + '_ {
315        self.riders.values().map(|link| link.rider)
316    }
317}
318
319impl Component for VolumeRiders {
320    type Storage = FlaggedStorage<Self>;
321}
322
323#[derive(Serialize, Deserialize, Debug)]
324pub struct VolumeMounting {
325    pub pos: VolumePos,
326    pub block: Block,
327    pub rider: Uid,
328}
329
330impl VolumeMounting {
331    pub fn is_steering_entity(&self) -> bool {
332        matches!(self.pos.kind, Volume::Entity(..)) && self.block.is_controller()
333    }
334}
335
336impl Link for VolumeMounting {
337    type CreateData<'a> = (
338        Entities<'a>,
339        Write<'a, VolumeRiders>,
340        WriteStorage<'a, VolumeRiders>,
341        WriteStorage<'a, Is<VolumeRider>>,
342        ReadStorage<'a, Is<Rider>>,
343        ReadExpect<'a, TerrainGrid>,
344        Read<'a, IdMaps>,
345        ReadStorage<'a, comp::Collider>,
346        ReadStorage<'a, comp::Health>,
347        ReadStorage<'a, comp::CharacterState>,
348    );
349    type DeleteData<'a> = (
350        Write<'a, VolumeRiders>,
351        WriteStorage<'a, VolumeRiders>,
352        WriteStorage<'a, Is<VolumeRider>>,
353        Read<'a, IdMaps>,
354    );
355    type Error = MountingError;
356    type PersistData<'a> = (
357        Entities<'a>,
358        ReadStorage<'a, comp::Health>,
359        Read<'a, VolumeRiders>,
360        ReadStorage<'a, VolumeRiders>,
361        ReadStorage<'a, Is<VolumeRider>>,
362        ReadExpect<'a, TerrainGrid>,
363        Read<'a, IdMaps>,
364        ReadStorage<'a, comp::Collider>,
365        ReadStorage<'a, comp::CharacterState>,
366    );
367
368    fn create(
369        this: &LinkHandle<Self>,
370        (
371            entities,
372            terrain_riders,
373            volume_riders,
374            is_volume_riders,
375            is_riders,
376            terrain_grid,
377            id_maps,
378            colliders,
379            healths,
380            character_states,
381        ): &mut Self::CreateData<'_>,
382    ) -> Result<(), Self::Error> {
383        let entity = |uid: Uid| id_maps.uid_entity(uid);
384        let is_alive_and_well = |entity| {
385            entities.is_alive(entity)
386                && !comp::is_downed_or_dead(healths.get(entity), character_states.get(entity))
387        };
388
389        let riders = match this.pos.kind {
390            Volume::Terrain => &mut *terrain_riders,
391            Volume::Entity(uid) => entity(uid)
392                .filter(|entity| is_alive_and_well(*entity))
393                .and_then(|entity| volume_riders.get_mut_or_default(entity))
394                .ok_or(MountingError::NoSuchEntity)?,
395        };
396        let rider = entity(this.rider).ok_or(MountingError::NoSuchEntity)?;
397
398        if !riders.riders.contains_key(&this.pos.pos)
399            && !is_volume_riders.contains(rider)
400            && !is_volume_riders.contains(rider)
401            && !is_riders.contains(rider)
402            && is_alive_and_well(rider)
403        {
404            let block = this
405                .pos
406                .get_block(terrain_grid, id_maps, colliders)
407                .ok_or(MountingError::NoSuchEntity)?;
408
409            if block == this.block {
410                let _ = is_volume_riders.insert(rider, this.make_role());
411                riders.riders.insert(this.pos.pos, this.clone());
412                Ok(())
413            } else {
414                Err(MountingError::NotMountable)
415            }
416        } else {
417            Err(MountingError::NotMountable)
418        }
419    }
420
421    fn persist(
422        this: &LinkHandle<Self>,
423        (
424            entities,
425            healths,
426            terrain_riders,
427            volume_riders,
428            is_volume_riders,
429            terrain_grid,
430            id_maps,
431            colliders,
432            character_states,
433        ): &mut Self::PersistData<'_>,
434    ) -> bool {
435        let entity = |uid: Uid| id_maps.uid_entity(uid);
436        let is_alive_and_well = |entity| {
437            entities.is_alive(entity)
438                && !comp::is_downed_or_dead(healths.get(entity), character_states.get(entity))
439        };
440
441        let riders = match this.pos.kind {
442            Volume::Terrain => &*terrain_riders,
443            Volume::Entity(uid) => {
444                let Some(riders) = entity(uid)
445                    .filter(|entity| is_alive_and_well(*entity))
446                    .and_then(|entity| volume_riders.get(entity))
447                else {
448                    return false;
449                };
450                riders
451            },
452        };
453
454        let rider_exists = entity(this.rider)
455            .is_some_and(|rider| is_volume_riders.contains(rider) && is_alive_and_well(rider));
456        let mount_spot_exists = riders.riders.contains_key(&this.pos.pos);
457
458        let block_exists = this
459            .pos
460            .get_block(terrain_grid, id_maps, colliders)
461            .is_some_and(|block| block == this.block);
462
463        rider_exists && mount_spot_exists && block_exists
464    }
465
466    fn delete(
467        this: &LinkHandle<Self>,
468        (terrain_riders, volume_riders, is_rider, id_maps): &mut Self::DeleteData<'_>,
469    ) {
470        let entity = |uid: Uid| id_maps.uid_entity(uid);
471
472        let riders = match this.pos.kind {
473            Volume::Terrain => Some(&mut **terrain_riders),
474            Volume::Entity(uid) => {
475                entity(uid).and_then(|entity| volume_riders.get_mut_or_default(entity))
476            },
477        };
478
479        if let Some(riders) = riders {
480            riders.riders.remove(&this.pos.pos);
481        }
482
483        if let Some(entity) = entity(this.rider) {
484            is_rider.remove(entity);
485        }
486    }
487}