1mod magic;
40pub use self::magic::{Attribute, AttributeError};
42use crate::{
43 attributes,
44 comp::{BuffData, BuffKind, item::ItemDefinitionIdOwned, tool::ToolKind},
45 effect::BuffEffect,
46 lottery::LootSpec,
47 make_case_elim,
48 resources::Secs,
49 sprites,
50 terrain::Block,
51};
52use common_i18n::Content;
53use hashbrown::HashMap;
54use lazy_static::lazy_static;
55use num_derive::FromPrimitive;
56use serde::{Deserialize, Serialize};
57use std::{
58 borrow::Cow,
59 convert::{Infallible, TryFrom},
60 fmt,
61};
62use strum::EnumIter;
63use vek::*;
64
65#[derive(Copy, Clone, Debug, Eq, PartialEq, Deserialize)]
90#[serde(transparent)]
91pub struct StructureSprite(StructureSpriteKind);
92
93impl StructureSprite {
94 pub fn apply_to_block(self, block: Block) -> Result<Block, Block> {
98 self.0.apply_to_block(block)
99 }
100}
101
102sprites! {
103 Void = 0 {
104 Empty = 0,
105 },
106 Misc = 1 {
108 Ember = 0x00,
109 SmokeDummy = 0x01,
110 Bomb = 0x02,
111 FireBlock = 0x03, HotSurface = 0x04,
113 Stones2 = 0x05, TrainSmoke = 0x06,
115 },
116 Furniture = 2 has Ori, MirrorX {
119 BookshelfArabic = 0x0D,
121 WallTableArabic = 0x0E,
122 TableArabicLarge = 0x0F,
123 TableArabicSmall = 0x10,
124 CupboardArabic = 0x11,
125 OvenArabic = 0x12,
126 CushionArabic = 0x13,
127 CanapeArabic = 0x14,
128 Shelf = 0x15,
129 Planter = 0x16,
130 BedMesa = 0x18,
131 WallTableMesa = 0x19,
132 MirrorMesa = 0x1A,
133 WardrobeSingleMesa = 0x1B,
134 WardrobeDoubleMesa = 0x1C,
135 CupboardMesa = 0x1D,
136 TableCoastalLarge = 0x1E,
137 BenchCoastal = 0x1F,
138 CraftingBench = 0x20,
140 Forge = 0x21,
141 Cauldron = 0x22,
142 Anvil = 0x23,
143 CookingPot = 0x24,
144 SpinningWheel = 0x25,
145 TanningRack = 0x26,
146 Loom = 0x27,
147 DismantlingBench = 0x28,
148 RepairBench = 0x29,
149 Barrel = 0x30,
151 CrateBlock = 0x31,
152 HangingBasket = 0x50,
154 HangingSign = 0x51,
155 ChristmasOrnament = 0x52,
156 ChristmasWreath = 0x53,
157 WallLampWizard = 0x54,
158 WallLamp = 0x55,
159 WallLampSmall = 0x56,
160 WallSconce = 0x57,
161 DungeonWallDecor = 0x58,
162 WallLampMesa = 0x59,
163 Tent = 0x60,
165 Bedroll = 0x61,
166 BedrollSnow = 0x62,
167 BedrollPirate = 0x63,
168 Sign = 0x64,
169 Helm = 0x65,
170 Scarecrow = 0x70,
172 FountainArabic = 0x71,
173 Hearth = 0x72,
174 ChestWoodDouble= 0x73,
175 LanternpostWoodUpper = 0x74,
176 LanternpostWoodBase = 0x75,
177 LampMetalBase = 0x76,
178 BlacksmithBellows = 0x77,
179 CarpenterTable = 0x78,
180 CarpenterCrateWoodS = 0x79,
181 CarpenterCrateWoodL = 0x7A,
182 CarpenterToolsWall = 0x7B,
183 CarpenterLogCutter = 0x7C,
184 BarrelWoodCoal = 0x7D,
185 BarrelWoodWater = 0x7E,
186 BasketWovenL = 0x7F,
187 BasketWovenM = 0x80,
188 BasketWovenS = 0x81,
189 BonfireMLit = 0x82,
190 BonfireMUnlit = 0x83,
191 BucketWoodM = 0x84,
192 MirrorWoodM = 0x85,
193 SackLeatherM = 0x86,
194 TrophyframeWoodBear = 0x87,
195 TrophyframeWoodDeer = 0x88,
196 JugClayM = 0x89,
197 LogsWoodBranchS = 0x8A,
198 DiningtableWoodCorner = 0x8B,
199 DiningtableWoodBody = 0x8C,
200 BenchWoodEnd = 0x8D,
201 BenchWoodMiddle = 0x8E,
202 LogsWoodCoreEnd = 0x8F,
203 LogsWoodCoreMiddle = 0x90,
204 LogsWoodBarkEnd = 0x91,
205 LogsWoodBarkMiddle = 0x92,
206 LogsWoodBranchEnd = 0x93,
207 LogsWoodBranchMiddle = 0x94,
208 SeatWoodBlueMiddle = 0x95,
209 SeatWoodBlueSide = 0x96,
210 RopeCoilM = 0x97,
211 BedWoodWoodlandHead = 0x99,
212 BedWoodWoodlandMiddle = 0x9A,
213 BedWoodWoodlandTail = 0x9B,
214 BenchWoodWoodlandGreen1 = 0x9C,
215 BenchWoodWoodlandGreen2 = 0x9D,
216 BenchWoodWoodlandGreen3 = 0x9E,
217 BenchWoodWoodland = 0xA0,
218 ChairWoodWoodland = 0xA1,
219 ChairWoodWoodland2 = 0xA2,
220 CoatrackMetalWoodland = 0xA3,
221 CoatrackWoodWoodland = 0xA4,
222 DrawerWoodWoodlandL1 = 0xA5,
223 DrawerWoodWoodlandL2 = 0xA6,
224 DrawerWoodWoodlandM1 = 0xA7,
225 DrawerWoodWoodlandM2 = 0xA8,
226 DrawerWoodWoodlandS = 0xA9,
227 HandCartWoodHead = 0xAA,
228 HandCartWoodMiddle = 0xAB,
229 HandCartWoodTail = 0xAC,
230 FlowerpotWoodWoodlandS = 0xAD,
231 DiningtableWoodWoodlandRound = 0xAE,
232 DiningtableWoodWoodlandSquare = 0xAF,
233 TableWoodFancyWoodlandCorner = 0xB0,
234 TableWoodFancyWoodlandBody = 0xB1,
235 WardrobedoubleWoodWoodland = 0xB2,
236 WardrobedoubleWoodWoodland2 = 0xB3,
237 WardrobesingleWoodWoodland = 0xB4,
238 WardrobesingleWoodWoodland2 = 0xB5,
239 BedCliffHead = 0xB6,
240 BedCliffMiddle = 0xB7,
241 BedCliffTail = 0xB8,
242 BedCoastalHead = 0xB9,
243 BedCoastalMiddle = 0xBA,
244 BedCoastalTail = 0xBB,
245 BedDesertHead = 0xBC,
246 BedDesertMiddle = 0xBD,
247 BedDesertTail = 0xBE,
248 BedSavannahHead = 0xBF,
249 BedSavannahMiddle = 0xC0,
250 BedSavannahTail = 0xC1,
251 Ladder = 0xC2,
252 BookshelfEnd = 0xC3,
253 BookshelfMiddle = 0xC4,
254 HandrailWoodWoodlandBase = 0xC5,
255 HandrailWoodWoodlandMiddle = 0xC6,
256 HandrailWoodWoodlandTop = 0xC7,
257 BroomWoodWoodlandBlue = 0xC8,
258 ShovelWoodWoodlandGreen = 0xC9,
259 PitchforkWoodWoodlandGreen = 0xCA,
260 RakeWoodWoodland = 0xCB,
261 FenceWoodGateWoodland = 0xCC,
262 Hay = 0xCD,
263 CrystalBall = 0xCE,
264 },
265 Plant = 3 has Growth, Owned, SnowCovered, Collectable {
267 BarrelCactus = 0x00,
269 RoundCactus = 0x01,
270 ShortCactus = 0x02,
271 MedFlatCactus = 0x03,
272 ShortFlatCactus = 0x04,
273 LargeCactus = 0x05,
274 TallCactus = 0x06,
275 BlueFlower = 0x10,
277 PinkFlower = 0x11,
278 PurpleFlower = 0x12,
279 RedFlower = 0x13,
280 WhiteFlower = 0x14,
281 YellowFlower = 0x15,
282 Sunflower = 0x16,
283 Moonbell = 0x17,
284 Pyrebloom = 0x18,
285 LushFlower = 0x19,
286 LanternFlower = 0x1A,
287 LongGrass = 0x20,
290 MediumGrass = 0x21,
291 ShortGrass = 0x22,
292 Fern = 0x23,
293 LargeGrass = 0x24,
294 Reed = 0x25,
295 TaigaGrass = 0x26,
296 GrassBlue = 0x27,
297 SavannaGrass = 0x28,
298 TallSavannaGrass = 0x29,
299 RedSavannaGrass = 0x2A,
300 SavannaBush = 0x2B,
301 Welwitch = 0x2C,
302 LeafyPlant = 0x2D,
303 DeadBush = 0x2E,
304 JungleFern = 0x2F,
305 GrassBlueShort = 0x30,
306 GrassBlueMedium = 0x31,
307 GrassBlueLong = 0x32,
308 CavernLillypadBlue = 0x33,
309 EnsnaringVines = 0x34,
310 LillyPads = 0x35,
311 JungleLeafyPlant = 0x36,
312 JungleRedGrass = 0x37,
313 LanternPlant = 0x38,
314 SporeReed = 0x39,
315 DeadPlant = 0x3A,
316 Corn = 0x41,
318 WheatYellow = 0x42,
319 WheatGreen = 0x43, LingonBerry = 0x44,
321 Blueberry = 0x45,
322 Lettuce = 0x46,
323 Pumpkin = 0x47,
324 Carrot = 0x48,
325 Tomato = 0x49,
326 Radish = 0x4A,
327 Turnip = 0x4B,
328 Flax = 0x4C,
329 Mushroom = 0x4D,
330 CaveMushroom = 0x4E,
331 Cotton = 0x4F,
332 WildFlax = 0x50,
333 SewerMushroom = 0x51,
334 LushMushroom = 0x52,
335 RockyMushroom = 0x53,
336 GlowMushroom = 0x54,
337 StonyCoral = 0x61,
339 SoftCoral = 0x62,
340 SeaweedTemperate = 0x63,
341 SeaweedTropical = 0x64,
342 GiantKelp = 0x65,
343 BullKelp = 0x66,
344 WavyAlgae = 0x67,
345 SeaGrapes = 0x68,
346 MermaidsFan = 0x69,
347 SeaAnemone = 0x6A,
348 Seagrass = 0x6B,
349 RedAlgae = 0x6C,
350 Liana = 0x71,
352 MycelBlue = 0x72,
353 CeilingMushroom = 0x73,
354 Mold = 0x74,
355 Root = 0x75,
356 CeilingLanternPlant = 0x76,
357 CeilingLanternFlower = 0x77,
358 CeilingJungleLeafyPlant = 0x78,
359 },
360 Resource = 4 has Owned, SnowCovered {
363 Twigs = 0x00,
366 Wood = 0x01,
367 Bamboo = 0x02,
368 Hardwood = 0x03,
369 Ironwood = 0x04,
370 Frostwood = 0x05,
371 Eldwood = 0x06,
372 Apple = 0x20,
374 Coconut = 0x21,
375 Stones = 0x22,
376 Seashells = 0x23,
377 Beehive = 0x24,
378 Bowl = 0x25,
379 PotionMinor = 0x26,
380 VialEmpty = 0x28,
382 },
383 MineableResource = 5 has Damage {
384 Amethyst = 0x00,
385 Ruby = 0x01,
386 Sapphire = 0x02,
387 Emerald = 0x03,
388 Topaz = 0x04,
389 Diamond = 0x05,
390 Bloodstone = 0x06,
391 Coal = 0x07,
392 Cobalt = 0x08,
393 Copper = 0x09,
394 Iron = 0x0A,
395 Tin = 0x0B,
396 Silver = 0x0C,
397 Gold = 0x0D,
398 Velorite = 0x0E,
399 VeloriteFrag = 0x0F,
400 Mud = 0x10,
401 Grave = 0x11,
402 },
403 Structural = 6 has Ori {
405 Door = 0x00,
407 DoorDark = 0x01,
408 DoorWide = 0x02,
409 BoneKeyhole = 0x03,
410 BoneKeyDoor = 0x04,
411 Keyhole = 0x05,
412 KeyDoor = 0x06,
413 GlassKeyhole = 0x07,
414 KeyholeBars = 0x08,
415 HaniwaKeyDoor = 0x09,
416 HaniwaKeyhole = 0x0A,
417 TerracottaKeyDoor = 0x0B,
418 TerracottaKeyhole = 0x0C,
419 SahaginKeyhole = 0x0D,
420 SahaginKeyDoor = 0x0E,
421 VampireKeyDoor = 0x0F,
422 VampireKeyhole = 0x10,
423 MyrmidonKeyDoor = 0x11,
424 MyrmidonKeyhole = 0x12,
425 MinotaurKeyhole = 0x13,
426
427 Window1 = 0x14,
429 Window2 = 0x15,
430 Window3 = 0x16,
431 Window4 = 0x17,
432 WitchWindow = 0x18,
433 WindowArabic = 0x19,
434 GlassBarrier = 0x20,
436 SeaDecorBlock = 0x21,
437 CliffDecorBlock = 0x22,
438 MagicalBarrier = 0x23,
439 OneWayWall = 0x24,
440 SeaDecorWindowHor = 0x30,
442 SeaDecorWindowVer = 0x31,
443 DropGate = 0x32,
444 DropGateBottom = 0x33,
445 WoodBarricades = 0x34,
446 Rope = 0x40,
448 SeaDecorChain = 0x41,
449 IronSpike = 0x42,
450 DoorBars = 0x43,
451 HaniwaTrap = 0x44,
452 HaniwaTrapTriggered = 0x45,
453 TerracottaStatue = 0x46,
454 TerracottaBlock = 0x47,
455 MetalChain = 0x48,
456 Bell = 0x49,
457 },
458 Decor = 7 has Ori {
460 Bones = 0x00,
462 IceCrystal = 0x01,
463 GlowIceCrystal = 0x02,
464 CrystalHigh = 0x03,
465 CrystalLow = 0x04,
466 UnderwaterVent = 0x05,
467 SeaUrchin = 0x06,
468 IceSpike = 0x07,
469 Orb = 0x08,
470 EnsnaringWeb = 0x09,
471 DiamondLight = 0x0A,
472
473 Gravestone = 0x10,
475 Melon = 0x11,
476 ForgeTools = 0x12,
477 JugAndBowlArabic = 0x13,
478 JugArabic = 0x14,
479 DecorSetArabic = 0x15,
480 SepareArabic = 0x16,
481 Candle = 0x17,
482 SmithingTable = 0x18,
483 Forge0 = 0x19,
484 GearWheel0 = 0x1A,
485 Quench0 = 0x1B,
486 SeaDecorEmblem = 0x1C,
487 SeaDecorPillar = 0x1D,
488 MagicalSeal = 0x1E,
489 JugAndCupsCoastal = 0x1F,
490 },
491 Lamp = 8 has Ori, LightEnabled {
492 Lantern = 0x00,
494 StreetLamp = 0x01,
495 StreetLampTall = 0x02,
496 SeashellLantern = 0x03,
497 FireBowlGround = 0x04,
498 MesaLantern = 0x05,
499 LanternpostWoodLantern = 0x06,
500 LampMetalShinglesRed = 0x07,
501 LampTerracotta = 0x08,
502 LampMetalShinglesCyan = 0x09,
503 LanternAirshipWallBlackS = 0x0A,
504 LanternAirshipWallBrownS = 0x0B,
505 LanternAirshipWallChestnutS = 0x0C,
506 LanternAirshipWallRedS = 0x0D,
507 LanternAirshipGroundBlackS = 0x0E,
508 LanternAirshipGroundBrownS = 0x0F,
509 LanternAirshipGroundChestnutS = 0x10,
510 LanternAirshipGroundRedS = 0x11,
511 },
512 Container = 9 has Ori, Owned, Collectable {
517 Chest = 0x00,
518 DungeonChest0 = 0x01,
519 DungeonChest1 = 0x02,
520 DungeonChest2 = 0x03,
521 DungeonChest3 = 0x04,
522 DungeonChest4 = 0x05,
523 DungeonChest5 = 0x06,
524 CoralChest = 0x07,
525 HaniwaUrn = 0x08,
526 TerracottaChest = 0x09,
527 SahaginChest = 0x0A,
528 CommonLockedChest = 0x0B,
529 ChestBuried = 0x0C,
530 Crate = 0x0D,
531 WitchChest = 0x10,
534 PirateChest = 0x11,
535 },
536 Modular = 10 has Ori, AdjacentType {
537 FenceWoodWoodland = 0x00,
538 }
539}
540
541attributes! {
542 Ori { bits: 3, err: Infallible, from: |bits| Ok(Self(bits as u8)), into: |Ori(x)| x as u16 },
543 MirrorX { bits: 1, err: Infallible, from: |bits| Ok(Self(bits == 1)), into: |MirrorX(x)| x as u16 },
544 MirrorY { bits: 1, err: Infallible, from: |bits| Ok(Self(bits == 1)), into: |MirrorY(x)| x as u16 },
545 MirrorZ { bits: 1, err: Infallible, from: |bits| Ok(Self(bits == 1)), into: |MirrorZ(x)| x as u16 },
546 Growth { bits: 4, err: Infallible, from: |bits| Ok(Self(bits as u8)), into: |Growth(x)| x as u16 },
547 LightEnabled { bits: 1, err: Infallible, from: |bits| Ok(Self(bits == 1)), into: |LightEnabled(x)| x as u16 },
548 Collectable { bits: 1, err: Infallible, from: |bits| Ok(Self(bits == 1)), into: |Collectable(x)| x as u16 },
549 Damage { bits: 3, err: Infallible, from: |bits| Ok(Self(bits as u8)), into: |Damage(x)| x as u16 },
550 Owned { bits: 1, err: Infallible, from: |bits| Ok(Self(bits == 1)), into: |Owned(x)| x as u16 },
551 AdjacentType { bits: 3, err: Infallible, from: |bits| Ok(Self(bits as u8)), into: |AdjacentType(x)| x as u16 },
552 SnowCovered { bits: 1, err: Infallible, from: |bits| Ok(Self(bits == 1)), into: |SnowCovered(x)| x as u16 },
553}
554
555#[derive(Copy, Clone, Default, Debug, PartialEq, Eq, Deserialize)]
557pub struct Ori(pub u8);
558
559#[derive(Copy, Clone, Default, Debug, PartialEq, Eq, Deserialize)]
560pub struct MirrorX(pub bool);
561
562#[derive(Copy, Clone, Default, Debug, PartialEq, Eq, Deserialize)]
563pub struct MirrorY(pub bool);
564
565#[derive(Copy, Clone, Default, Debug, PartialEq, Eq, Deserialize)]
566pub struct MirrorZ(pub bool);
567
568#[derive(Copy, Clone, Debug, PartialEq, Eq, Deserialize)]
570pub struct Growth(pub u8);
571
572impl Default for Growth {
573 fn default() -> Self { Self(15) }
574}
575
576#[derive(Copy, Clone, Debug, PartialEq, Eq, Deserialize)]
578pub struct LightEnabled(pub bool);
579
580impl Default for LightEnabled {
581 fn default() -> Self { Self(true) }
582}
583
584#[derive(Copy, Clone, Debug, PartialEq, Eq, Deserialize)]
585pub struct Collectable(pub bool);
586
587impl Default for Collectable {
588 fn default() -> Self { Self(true) }
589}
590
591#[derive(Default, Copy, Clone, Debug, PartialEq, Eq, Deserialize)]
592pub struct Owned(pub bool);
593
594#[derive(Default, Copy, Clone, Debug, PartialEq, Eq, Deserialize, FromPrimitive, Hash)]
604#[repr(u8)]
605pub enum RelativeNeighborPosition {
606 #[default]
607 I,
608 L,
609 T,
610 X,
611 End,
612}
613
614#[derive(Copy, Clone, Debug, PartialEq, Eq, Deserialize)]
615#[serde(from = "RelativeNeighborPosition")]
616pub struct AdjacentType(pub u8);
617
618impl From<RelativeNeighborPosition> for AdjacentType {
619 fn from(value: RelativeNeighborPosition) -> Self { Self(value as u8) }
620}
621
622impl Default for AdjacentType {
623 fn default() -> Self { Self::from(RelativeNeighborPosition::I) }
624}
625
626#[derive(Copy, Clone, Debug, PartialEq, Eq, Default, Deserialize)]
628pub struct Damage(pub u8);
629
630#[derive(Copy, Clone, Default, Debug, PartialEq, Eq, Deserialize)]
632pub struct SnowCovered(pub bool);
633
634impl SpriteKind {
635 #[inline]
636 pub fn solid_height(&self) -> Option<f32> {
638 Some(match self {
641 SpriteKind::Bedroll => 0.3,
642 SpriteKind::BedrollSnow => 0.4,
643 SpriteKind::BedrollPirate => 0.3,
644 SpriteKind::Tomato => 1.65,
645 SpriteKind::BarrelCactus => 0.909,
646 SpriteKind::LargeCactus => 3.0,
647 SpriteKind::TallCactus => 2.63,
648 SpriteKind::Scarecrow => 3.0,
649 SpriteKind::Turnip => 0.36,
650 SpriteKind::Pumpkin => 0.81,
651 SpriteKind::Chest => 1.09,
652 SpriteKind::CommonLockedChest
653 | SpriteKind::DungeonChest0
654 | SpriteKind::DungeonChest1
655 | SpriteKind::DungeonChest2
656 | SpriteKind::DungeonChest3
657 | SpriteKind::DungeonChest4
658 | SpriteKind::DungeonChest5
659 | SpriteKind::CoralChest
660 | SpriteKind::HaniwaUrn
661 | SpriteKind::SahaginChest
662 | SpriteKind::TerracottaChest
663 | SpriteKind::WitchChest
664 | SpriteKind::PirateChest => 1.09,
665 SpriteKind::TerracottaStatue => 5.29,
666 SpriteKind::TerracottaBlock => 1.00,
667 SpriteKind::FenceWoodWoodland => 1.09,
669 SpriteKind::SeaDecorChain => 1.09,
670 SpriteKind::SeaDecorBlock => 1.00,
671 SpriteKind::SeaDecorWindowHor => 0.55,
672 SpriteKind::SeaDecorWindowVer => 1.09,
673 SpriteKind::SeaDecorPillar => 2.55,
674 SpriteKind::SeashellLantern => 2.09,
675 SpriteKind::MesaLantern => 1.3,
676 SpriteKind::Rope => 1.09,
677 SpriteKind::MetalChain => 1.09,
678 SpriteKind::StreetLamp => 2.65,
679 SpriteKind::Carrot => 0.18,
680 SpriteKind::Radish => 0.18,
681 SpriteKind::FireBowlGround => 0.55,
682 SpriteKind::BedMesa => 0.82,
683 SpriteKind::DungeonWallDecor => 1.0,
684 SpriteKind::Planter => 1.09,
685 SpriteKind::WardrobeSingleMesa => 2.0,
686 SpriteKind::WardrobeDoubleMesa => 2.0,
687 SpriteKind::MirrorMesa => 2.0,
688 SpriteKind::Mud => 0.36,
689 SpriteKind::ChestBuried => 0.91,
690 SpriteKind::StonyCoral => 1.4,
691 SpriteKind::CraftingBench => 1.18,
692 SpriteKind::Forge => 1.818,
693 SpriteKind::Cauldron => 1.27,
694 SpriteKind::SpinningWheel => 1.454,
695 SpriteKind::TanningRack => 1.363,
696 SpriteKind::Loom => 1.545,
697 SpriteKind::Anvil => 1.18,
698 SpriteKind::CookingPot => 1.091,
699 SpriteKind::DismantlingBench => 1.091,
700 SpriteKind::IceSpike => 1.0,
701 SpriteKind::RepairBench => 1.2,
702 SpriteKind::RoundCactus => 0.72,
703 SpriteKind::ShortCactus => 1.36,
704 SpriteKind::MedFlatCactus => 1.36,
705 SpriteKind::ShortFlatCactus => 0.91,
706 SpriteKind::Bell => 1.0,
707 SpriteKind::Apple
709 | SpriteKind::Beehive
710 | SpriteKind::Velorite
711 | SpriteKind::VeloriteFrag
712 | SpriteKind::Coconut
713 | SpriteKind::StreetLampTall
714 | SpriteKind::Window1
715 | SpriteKind::Window2
716 | SpriteKind::Window3
717 | SpriteKind::Window4
718 | SpriteKind::DropGate
719 | SpriteKind::WitchWindow
720 | SpriteKind::SeaUrchin
721 | SpriteKind::IronSpike
722 | SpriteKind::GlassBarrier
723 | SpriteKind::GlassKeyhole
724 | SpriteKind::Keyhole
725 | SpriteKind::KeyDoor
726 | SpriteKind::BoneKeyhole
727 | SpriteKind::BoneKeyDoor
728 | SpriteKind::HaniwaKeyhole
729 | SpriteKind::HaniwaKeyDoor
730 | SpriteKind::SahaginKeyhole
731 | SpriteKind::SahaginKeyDoor
732 | SpriteKind::VampireKeyhole
733 | SpriteKind::VampireKeyDoor
734 | SpriteKind::HaniwaTrap
735 | SpriteKind::HaniwaTrapTriggered
736 | SpriteKind::TerracottaKeyDoor
737 | SpriteKind::TerracottaKeyhole
738 | SpriteKind::MyrmidonKeyDoor
739 | SpriteKind::MyrmidonKeyhole
740 | SpriteKind::MinotaurKeyhole
741 | SpriteKind::Bomb
742 | SpriteKind::OneWayWall
743 | SpriteKind::DoorBars
744 | SpriteKind::KeyholeBars
745 | SpriteKind::WoodBarricades
746 | SpriteKind::DiamondLight
747 | SpriteKind::CrystalBall => 1.0,
748 SpriteKind::Shelf => 1.0,
750 SpriteKind::Lantern => 0.9,
751 SpriteKind::CrystalHigh | SpriteKind::CrystalLow => 1.5,
752 SpriteKind::Bloodstone
753 | SpriteKind::Coal
754 | SpriteKind::Cobalt
755 | SpriteKind::Copper
756 | SpriteKind::Iron
757 | SpriteKind::Tin
758 | SpriteKind::Silver
759 | SpriteKind::Gold => 0.6,
760 SpriteKind::EnsnaringVines
761 | SpriteKind::CavernLillypadBlue
762 | SpriteKind::EnsnaringWeb => 0.15,
763 SpriteKind::LillyPads => 0.1,
764 SpriteKind::WindowArabic | SpriteKind::BookshelfArabic => 1.9,
765 SpriteKind::DecorSetArabic => 2.6,
766 SpriteKind::SepareArabic => 2.2,
767 SpriteKind::CushionArabic => 0.4,
768 SpriteKind::JugArabic => 1.4,
769 SpriteKind::TableArabicSmall => 0.9,
770 SpriteKind::TableArabicLarge => 1.0,
771 SpriteKind::TableCoastalLarge => 1.0,
772 SpriteKind::BenchCoastal => 1.0,
773 SpriteKind::CanapeArabic => 1.2,
774 SpriteKind::CupboardArabic => 4.5,
775 SpriteKind::WallTableArabic => 2.3,
776 SpriteKind::JugAndBowlArabic => 1.4,
777 SpriteKind::JugAndCupsCoastal => 1.4,
778 SpriteKind::Melon => 0.7,
779 SpriteKind::OvenArabic => 3.2,
780 SpriteKind::FountainArabic => 2.4,
781 SpriteKind::Hearth => 2.3,
782 SpriteKind::ForgeTools => 2.8,
783 SpriteKind::CliffDecorBlock | SpriteKind::FireBlock => 1.0,
784 SpriteKind::Wood
785 | SpriteKind::Hardwood
786 | SpriteKind::Ironwood
787 | SpriteKind::Frostwood
788 | SpriteKind::Eldwood => 7.0 / 11.0,
789 SpriteKind::Bamboo => 9.0 / 11.0,
790 SpriteKind::MagicalBarrier => 3.0,
791 SpriteKind::MagicalSeal => 1.0,
792 SpriteKind::Helm => 1.909,
793 SpriteKind::Sign => 16.0 / 11.0,
794 SpriteKind::SmithingTable => 13.0 / 11.0,
795 SpriteKind::Forge0 => 17.0 / 11.0,
796 SpriteKind::GearWheel0 => 3.0 / 11.0,
797 SpriteKind::Quench0 => 8.0 / 11.0,
798 SpriteKind::HotSurface => 0.01,
799 SpriteKind::Barrel => 1.0,
800 SpriteKind::CrateBlock => 1.0,
801 SpriteKind::BarrelWoodWater | SpriteKind::BarrelWoodCoal => 1.545,
802 SpriteKind::LanternpostWoodLantern | SpriteKind::LanternpostWoodUpper => 2.000,
803 SpriteKind::LanternpostWoodBase => 3.000,
804 SpriteKind::LampMetalShinglesRed => 1.000,
805 SpriteKind::LampMetalShinglesCyan => 1.000,
806 SpriteKind::LampMetalBase => 2.818,
807 SpriteKind::LampTerracotta => 1.727,
808 SpriteKind::BlacksmithBellows => 0.545,
809 SpriteKind::CarpenterTable => 2.000,
810 SpriteKind::CarpenterCrateWoodS => 0.727,
811 SpriteKind::CarpenterCrateWoodL => 1.273,
812 SpriteKind::CarpenterLogCutter => 1.545,
813 SpriteKind::BasketWovenL | SpriteKind::JugClayM => 1.000,
814 SpriteKind::BasketWovenM => 0.909,
815 SpriteKind::BasketWovenS => 0.818,
816 SpriteKind::BonfireMLit | SpriteKind::BonfireMUnlit => 2.273,
817 SpriteKind::BucketWoodM | SpriteKind::SackLeatherM => 1.091,
818 SpriteKind::MirrorWoodM => 1.364,
819 SpriteKind::TrophyframeWoodBear => 1.455,
820 SpriteKind::TrophyframeWoodDeer => 1.727,
821 SpriteKind::ChestWoodDouble => 1.182,
822 SpriteKind::DiningtableWoodCorner => 1.273,
823 SpriteKind::DiningtableWoodBody => 1.273,
824 SpriteKind::BenchWoodEnd => 0.636,
825 SpriteKind::BenchWoodMiddle => 0.636,
826 SpriteKind::LogsWoodCoreEnd => 0.818,
827 SpriteKind::LogsWoodCoreMiddle => 0.818,
828 SpriteKind::LogsWoodBarkEnd => 1.091,
829 SpriteKind::LogsWoodBarkMiddle => 1.091,
830 SpriteKind::LogsWoodBranchEnd => 1.091,
831 SpriteKind::LogsWoodBranchMiddle => 1.091,
832 SpriteKind::LogsWoodBranchS => 1.091,
833 SpriteKind::SeatWoodBlueMiddle => 1.818,
834 SpriteKind::SeatWoodBlueSide => 1.818,
835 SpriteKind::LanternAirshipWallBlackS
836 | SpriteKind::LanternAirshipWallBrownS
837 | SpriteKind::LanternAirshipWallChestnutS
838 | SpriteKind::LanternAirshipWallRedS => 1.182,
839 SpriteKind::LanternAirshipGroundBlackS
840 | SpriteKind::LanternAirshipGroundBrownS
841 | SpriteKind::LanternAirshipGroundChestnutS
842 | SpriteKind::LanternAirshipGroundRedS => 0.909,
843 SpriteKind::RopeCoilM => 0.363,
844 SpriteKind::BedCliffHead => 0.636,
845 SpriteKind::BedCliffMiddle => 0.636,
846 SpriteKind::BedCliffTail => 0.636,
847 SpriteKind::BedCoastalHead => 0.636,
848 SpriteKind::BedCoastalMiddle => 0.636,
849 SpriteKind::BedCoastalTail => 0.636,
850 SpriteKind::BedDesertHead => 0.545,
851 SpriteKind::BedDesertMiddle => 0.545,
852 SpriteKind::BedDesertTail => 0.545,
853 SpriteKind::BedSavannahHead => 0.545,
854 SpriteKind::BedSavannahMiddle => 0.545,
855 SpriteKind::BedSavannahTail => 0.545,
856 SpriteKind::BedWoodWoodlandHead => 0.727,
857 SpriteKind::BedWoodWoodlandMiddle => 0.727,
858 SpriteKind::BedWoodWoodlandTail => 0.727,
859 SpriteKind::BookshelfEnd => 3.0,
860 SpriteKind::BookshelfMiddle => 3.0,
861 SpriteKind::BenchWoodWoodlandGreen1 => 1.545,
862 SpriteKind::BenchWoodWoodlandGreen2 => 1.545,
863 SpriteKind::BenchWoodWoodlandGreen3 => 1.545,
864 SpriteKind::BenchWoodWoodland => 1.545,
865 SpriteKind::ChairWoodWoodland => 1.636,
866 SpriteKind::ChairWoodWoodland2 => 1.727,
867 SpriteKind::CoatrackMetalWoodland => 2.364,
868 SpriteKind::CoatrackWoodWoodland => 2.364,
869 SpriteKind::Crate => 0.909,
870 SpriteKind::DrawerWoodWoodlandS => 1.000,
871 SpriteKind::DrawerWoodWoodlandM1 => 0.909,
872 SpriteKind::DrawerWoodWoodlandM2 => 0.909,
873 SpriteKind::DrawerWoodWoodlandL1 => 1.273,
874 SpriteKind::DrawerWoodWoodlandL2 => 1.273,
875 SpriteKind::DiningtableWoodWoodlandRound => 1.273,
876 SpriteKind::DiningtableWoodWoodlandSquare => 1.273,
877 SpriteKind::TableWoodFancyWoodlandCorner => 1.273,
878 SpriteKind::TableWoodFancyWoodlandBody => 1.273,
879 SpriteKind::WardrobesingleWoodWoodland => 2.364,
880 SpriteKind::WardrobesingleWoodWoodland2 => 2.364,
881 SpriteKind::WardrobedoubleWoodWoodland => 2.364,
882 SpriteKind::WardrobedoubleWoodWoodland2 => 2.364,
883 SpriteKind::FlowerpotWoodWoodlandS => 0.455,
884 SpriteKind::HandCartWoodHead => 1.091,
885 SpriteKind::HandCartWoodMiddle => 1.091,
886 SpriteKind::HandCartWoodTail => 1.091,
887 SpriteKind::HandrailWoodWoodlandBase | SpriteKind::HandrailWoodWoodlandMiddle => 1.727,
888 SpriteKind::HandrailWoodWoodlandTop => 1.181,
889 SpriteKind::Hay => 1.09,
890 _ => return None,
891 })
892 }
893
894 pub fn valid_collision_dir(
895 &self,
896 entity_aabb: Aabb<f32>,
897 block_aabb: Aabb<f32>,
898 move_dir: Vec3<f32>,
899 parent: &Block,
900 ) -> bool {
901 match self {
902 SpriteKind::OneWayWall => {
903 let dir = entity_aabb.collision_vector_with_aabb(block_aabb);
905
906 let max_axis = dir.map(|e| e.abs()).reduce_partial_min();
909 let resolve_dir = -dir.map(|e| {
910 if e.abs().to_bits() == max_axis.to_bits() {
911 e.signum()
912 } else {
913 0.0
914 }
915 });
916
917 let is_moving_into = move_dir.dot(resolve_dir) <= 0.0;
918
919 is_moving_into
920 && parent.get_attr().is_ok_and(|Ori(ori)| {
921 Vec2::new(
922 0.0,
923 parent.get_attr::<MirrorY>().map_or(1.0, |m| match m.0 {
924 true => -1.0,
925 false => 1.0,
926 }),
927 )
928 .rotated_z(std::f32::consts::PI * 0.25 * ori as f32)
929 .with_z(0.0)
930 .map2(resolve_dir, |e, r| (e - r).abs() < 0.1)
931 .reduce_and()
932 })
933 },
934 _ => true,
935 }
936 }
937
938 #[inline]
947 pub fn default_loot_spec(&self) -> Option<Option<LootSpec<&'static str>>> {
948 let item = LootSpec::Item;
949 let table = LootSpec::LootTable;
950 Some(Some(match self {
951 SpriteKind::Apple => item("common.items.food.apple"),
952 SpriteKind::Mushroom => item("common.items.food.mushroom"),
953 SpriteKind::Velorite => item("common.items.mineral.ore.velorite"),
954 SpriteKind::VeloriteFrag => item("common.items.mineral.ore.veloritefrag"),
955 SpriteKind::RedFlower => item("common.items.flowers.red"),
959 SpriteKind::Sunflower => item("common.items.flowers.sunflower"),
962 SpriteKind::Lettuce => item("common.items.food.lettuce"),
966 SpriteKind::Coconut => item("common.items.food.coconut"),
967 SpriteKind::Beehive => item("common.items.crafting_ing.honey"),
968 SpriteKind::Stones => item("common.items.crafting_ing.stones"),
969 SpriteKind::Twigs => item("common.items.crafting_ing.twigs"),
970 SpriteKind::VialEmpty => item("common.items.crafting_ing.empty_vial"),
971 SpriteKind::Bowl => item("common.items.crafting_ing.bowl"),
972 SpriteKind::PotionMinor => item("common.items.consumable.potion_minor"),
973 SpriteKind::Amethyst => item("common.items.mineral.gem.amethyst"),
974 SpriteKind::Ruby => item("common.items.mineral.gem.ruby"),
975 SpriteKind::Diamond => item("common.items.mineral.gem.diamond"),
976 SpriteKind::Sapphire => item("common.items.mineral.gem.sapphire"),
977 SpriteKind::Topaz => item("common.items.mineral.gem.topaz"),
978 SpriteKind::Emerald => item("common.items.mineral.gem.emerald"),
979 SpriteKind::Bloodstone => item("common.items.mineral.ore.bloodstone"),
980 SpriteKind::Coal => item("common.items.mineral.ore.coal"),
981 SpriteKind::Cobalt => item("common.items.mineral.ore.cobalt"),
982 SpriteKind::Copper => item("common.items.mineral.ore.copper"),
983 SpriteKind::Iron => item("common.items.mineral.ore.iron"),
984 SpriteKind::Tin => item("common.items.mineral.ore.tin"),
985 SpriteKind::Silver => item("common.items.mineral.ore.silver"),
986 SpriteKind::Gold => item("common.items.mineral.ore.gold"),
987 SpriteKind::Cotton => item("common.items.crafting_ing.cotton_boll"),
988 SpriteKind::Moonbell => item("common.items.flowers.moonbell"),
989 SpriteKind::Pyrebloom => item("common.items.flowers.pyrebloom"),
990 SpriteKind::WildFlax => item("common.items.flowers.wild_flax"),
991 SpriteKind::Seashells => item("common.items.crafting_ing.seashells"),
992 SpriteKind::RoundCactus => item("common.items.crafting_ing.cactus"),
993 SpriteKind::ShortFlatCactus => item("common.items.crafting_ing.cactus"),
994 SpriteKind::MedFlatCactus => item("common.items.crafting_ing.cactus"),
995 SpriteKind::Bomb => item("common.items.utility.bomb"),
996 SpriteKind::Chest => table("common.loot_tables.sprite.chest"),
997 SpriteKind::DungeonChest0 => table("common.loot_tables.dungeon.gnarling.chest"),
998 SpriteKind::DungeonChest1 => table("common.loot_tables.dungeon.adlet.chest"),
999 SpriteKind::DungeonChest2 => table("common.loot_tables.dungeon.sahagin.chest"),
1000 SpriteKind::DungeonChest3 => table("common.loot_tables.dungeon.haniwa.chest"),
1001 SpriteKind::DungeonChest4 => table("common.loot_tables.dungeon.myrmidon.chest"),
1002 SpriteKind::DungeonChest5 => table("common.loot_tables.dungeon.cultist.chest"),
1003 SpriteKind::CoralChest => table("common.loot_tables.dungeon.sea_chapel.chest_coral"),
1004 SpriteKind::HaniwaUrn => table("common.loot_tables.dungeon.haniwa.key"),
1005 SpriteKind::TerracottaChest => {
1006 table("common.loot_tables.dungeon.terracotta.chest_terracotta")
1007 },
1008 SpriteKind::SahaginChest => table("common.loot_tables.dungeon.sahagin.key_chest"),
1009 SpriteKind::CommonLockedChest => table("common.loot_tables.dungeon.sahagin.chest"),
1010 SpriteKind::ChestBuried => table("common.loot_tables.sprite.chest-buried"),
1011 SpriteKind::Crate => table("common.loot_tables.sprite.crate"),
1012 SpriteKind::Mud => table("common.loot_tables.sprite.mud"),
1013 SpriteKind::Grave => table("common.loot_tables.sprite.mud"),
1014 SpriteKind::Wood => item("common.items.log.wood"),
1015 SpriteKind::Bamboo => item("common.items.log.bamboo"),
1016 SpriteKind::Hardwood => item("common.items.log.hardwood"),
1017 SpriteKind::Ironwood => item("common.items.log.ironwood"),
1018 SpriteKind::Frostwood => item("common.items.log.frostwood"),
1019 SpriteKind::Eldwood => item("common.items.log.eldwood"),
1020 SpriteKind::MagicalBarrier => table("common.loot_tables.sprite.chest"),
1022 SpriteKind::WitchChest => table("common.loot_tables.spot.witch"),
1023 SpriteKind::PirateChest => table("common.loot_tables.spot.buccaneer"),
1024 SpriteKind::Keyhole
1025 | SpriteKind::BoneKeyhole
1026 | SpriteKind::HaniwaKeyhole
1027 | SpriteKind::VampireKeyhole
1028 | SpriteKind::GlassKeyhole
1029 | SpriteKind::KeyholeBars
1030 | SpriteKind::SahaginKeyhole
1031 | SpriteKind::TerracottaKeyhole
1032 | SpriteKind::MyrmidonKeyhole
1033 | SpriteKind::MinotaurKeyhole => {
1034 return Some(None);
1035 },
1036 _ => return None,
1037 }))
1038 }
1039
1040 #[inline]
1048 pub fn collectible_info(&self) -> Option<Option<ToolKind>> {
1049 self.default_loot_spec().map(|_| self.mine_tool())
1050 }
1051
1052 #[inline]
1070 pub fn is_defined_as_container(&self) -> bool { self.category() == Category::Container }
1071
1072 #[inline]
1082 pub fn should_drop_mystery(&self) -> bool {
1083 self.is_defined_as_container()
1084 || matches!(
1085 self.default_loot_spec(),
1086 Some(Some(LootSpec::LootTable { .. } | LootSpec::Lottery { .. }))
1087 )
1088 }
1089
1090 #[inline]
1092 pub fn mount_offset(&self) -> Option<(Vec3<f32>, Vec3<f32>)> {
1094 match self {
1095 SpriteKind::ChairWoodWoodland
1096 | SpriteKind::ChairWoodWoodland2
1097 | SpriteKind::BenchWoodWoodlandGreen1
1098 | SpriteKind::BenchWoodWoodlandGreen2
1099 | SpriteKind::BenchWoodWoodlandGreen3
1100 | SpriteKind::BenchWoodWoodland
1101 | SpriteKind::BenchWoodEnd
1102 | SpriteKind::BenchWoodMiddle
1103 | SpriteKind::BenchCoastal => Some((Vec3::new(0.0, 0.0, 0.5), Vec3::unit_x())),
1104 SpriteKind::SeatWoodBlueMiddle | SpriteKind::SeatWoodBlueSide => {
1105 Some((Vec3::new(0.4, 0.0, 0.5), Vec3::unit_x()))
1106 },
1107 SpriteKind::Helm => Some((Vec3::new(0.0, -1.1, 0.0), Vec3::unit_y())),
1108 SpriteKind::BedWoodWoodlandHead
1109 | SpriteKind::BedCliffHead
1110 | SpriteKind::BedDesertHead
1111 | SpriteKind::BedCoastalHead
1112 | SpriteKind::BedSavannahHead => Some((Vec3::new(1.4, 0.0, 0.5), Vec3::unit_x())),
1113 SpriteKind::BedMesa => Some((Vec3::new(0.0, 0.0, 0.6), -Vec3::unit_y())),
1114 SpriteKind::BedrollSnow | SpriteKind::BedrollPirate => {
1115 Some((Vec3::new(0.0, 0.0, 0.1), -Vec3::unit_x()))
1116 },
1117 SpriteKind::Bedroll => Some((Vec3::new(0.0, 0.0, 0.1), Vec3::unit_y())),
1118 _ => None,
1119 }
1120 }
1121
1122 pub fn is_bed(&self) -> bool {
1123 matches!(
1124 self,
1125 SpriteKind::BedWoodWoodlandHead
1126 | SpriteKind::BedMesa
1127 | SpriteKind::BedCliffHead
1128 | SpriteKind::BedCoastalHead
1129 | SpriteKind::BedDesertHead
1130 | SpriteKind::BedSavannahHead
1131 | SpriteKind::Bedroll
1132 | SpriteKind::BedrollSnow
1133 | SpriteKind::BedrollPirate
1134 )
1135 }
1136
1137 #[inline]
1138 pub fn is_mountable(&self) -> bool { self.mount_offset().is_some() }
1139
1140 #[inline]
1142 pub fn mount_buffs(&self) -> Option<Vec<BuffEffect>> {
1143 match self {
1144 sprite if sprite.is_bed() => Some(vec![BuffEffect {
1145 kind: BuffKind::RestingHeal,
1146 data: BuffData::new(0.02, Some(Secs(1.0))),
1147 cat_ids: Vec::new(),
1148 }]),
1149 _ => None,
1150 }
1151 }
1152
1153 #[inline]
1154 pub fn is_controller(&self) -> bool { matches!(self, SpriteKind::Helm) }
1155
1156 #[inline]
1157 pub fn is_door(&self) -> bool {
1158 matches!(
1159 self,
1160 SpriteKind::Door | SpriteKind::DoorWide | SpriteKind::DoorDark
1161 )
1162 }
1163
1164 #[inline]
1166 pub fn mine_tool(&self) -> Option<ToolKind> {
1167 match self {
1168 SpriteKind::Velorite
1169 | SpriteKind::VeloriteFrag
1170 | SpriteKind::Amethyst
1172 | SpriteKind::Ruby
1173 | SpriteKind::Diamond
1174 | SpriteKind::Sapphire
1175 | SpriteKind::Emerald
1176 | SpriteKind::Topaz
1177 | SpriteKind::Bloodstone
1178 | SpriteKind::Coal
1179 | SpriteKind::Cobalt
1180 | SpriteKind::Copper
1181 | SpriteKind::Iron
1182 | SpriteKind::Tin
1183 | SpriteKind::Silver
1184 | SpriteKind::Gold => Some(ToolKind::Pick),
1185 SpriteKind::Grave | SpriteKind::Mud => Some(ToolKind::Shovel),
1186 _ => None,
1187 }
1188 }
1189
1190 pub fn required_mine_damage(&self) -> Option<u8> {
1191 Some(match self {
1192 SpriteKind::Gold => 6,
1193 SpriteKind::Silver => 6,
1194 SpriteKind::Bloodstone => 6,
1195 SpriteKind::Cobalt => 6,
1196 SpriteKind::Coal => 4,
1197 SpriteKind::Iron => 4,
1198 SpriteKind::Copper => 3,
1199 SpriteKind::Tin => 3,
1200 SpriteKind::Amethyst => 3,
1201 SpriteKind::Ruby => 3,
1202 SpriteKind::Sapphire => 3,
1203 SpriteKind::Emerald => 3,
1204 SpriteKind::Topaz => 3,
1205 SpriteKind::Diamond => 3,
1206 SpriteKind::Velorite => 3,
1207 SpriteKind::VeloriteFrag => 2,
1208 _ => return None,
1209 })
1210 }
1211
1212 pub fn mine_drop_interval(&self) -> u8 {
1215 match self {
1216 SpriteKind::Gold => 3,
1217 SpriteKind::Silver => 3,
1218 SpriteKind::Bloodstone => 3,
1219 SpriteKind::Cobalt => 3,
1220 SpriteKind::Coal => 2,
1221 SpriteKind::Iron => 2,
1222 SpriteKind::Copper => 1,
1223 SpriteKind::Tin => 1,
1224 SpriteKind::Emerald => 3,
1225 SpriteKind::Sapphire => 3,
1226 SpriteKind::Amethyst => 3,
1227 SpriteKind::Topaz => 3,
1228 SpriteKind::Diamond => 3,
1229 SpriteKind::Ruby => 3,
1230 SpriteKind::Velorite => 3,
1231 SpriteKind::VeloriteFrag => 2,
1232 _ => 1,
1233 }
1234 }
1235
1236 pub fn unlock_condition(self, cfg: Option<&SpriteCfg>) -> Option<Cow<'_, UnlockKind>> {
1242 let kind = if let Some(unlock) = cfg.and_then(|cfg| cfg.unlock.as_ref()) {
1243 Cow::Borrowed(unlock)
1244 } else {
1245 Cow::Owned(match self {
1246 SpriteKind::CommonLockedChest => {
1247 UnlockKind::Consumes(ItemDefinitionIdOwned::Simple(String::from(
1248 "common.items.utility.lockpick.lockpick_copper",
1249 )))
1250 },
1251 SpriteKind::SahaginKeyhole => UnlockKind::Consumes(ItemDefinitionIdOwned::Simple(
1252 String::from("common.items.keys.sahagin_key"),
1253 )),
1254 SpriteKind::BoneKeyhole => UnlockKind::Consumes(ItemDefinitionIdOwned::Simple(
1255 String::from("common.items.keys.bone_key"),
1256 )),
1257 SpriteKind::HaniwaKeyhole => UnlockKind::Consumes(ItemDefinitionIdOwned::Simple(
1258 String::from("common.items.keys.haniwa_key"),
1259 )),
1260 SpriteKind::VampireKeyhole => UnlockKind::Consumes(ItemDefinitionIdOwned::Simple(
1261 String::from("common.items.keys.vampire_key"),
1262 )),
1263 SpriteKind::GlassKeyhole => UnlockKind::Consumes(ItemDefinitionIdOwned::Simple(
1264 String::from("common.items.keys.glass_key"),
1265 )),
1266 SpriteKind::TerracottaChest => UnlockKind::Consumes(
1267 ItemDefinitionIdOwned::Simple(String::from(
1268 "common.items.keys.terracotta_key_chest",
1269 ))
1270 .to_owned(),
1271 ),
1272 SpriteKind::TerracottaKeyhole => UnlockKind::Consumes(
1273 ItemDefinitionIdOwned::Simple(String::from(
1274 "common.items.keys.terracotta_key_door",
1275 ))
1276 .to_owned(),
1277 ),
1278 SpriteKind::MyrmidonKeyhole => UnlockKind::Consumes(
1279 ItemDefinitionIdOwned::Simple(String::from("common.items.keys.myrmidon_key"))
1280 .to_owned(),
1281 ),
1282 SpriteKind::MinotaurKeyhole => UnlockKind::Consumes(
1283 ItemDefinitionIdOwned::Simple(String::from("common.items.keys.minotaur_key"))
1284 .to_owned(),
1285 ),
1286 SpriteKind::WitchChest => UnlockKind::Consumes(ItemDefinitionIdOwned::Simple(
1287 String::from("common.items.utility.lockpick.lockpick_cobalt"),
1288 )),
1289 SpriteKind::PirateChest => UnlockKind::Consumes(ItemDefinitionIdOwned::Simple(
1290 String::from("common.items.utility.lockpick.lockpick_iron"),
1291 )),
1292 _ => return None,
1293 })
1294 };
1295 Some(kind)
1296 }
1297
1298 pub fn content(&self, cfg: Option<SpriteCfg>) -> Option<Content> {
1300 cfg.and_then(|cfg| cfg.content)
1301 }
1302
1303 #[inline]
1305 pub fn has_ori(&self) -> bool { self.category().has_attr::<Ori>() }
1306}
1307
1308impl fmt::Display for SpriteKind {
1309 fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { write!(f, "{:?}", self) }
1310}
1311
1312use strum::IntoEnumIterator;
1313
1314lazy_static! {
1315 pub static ref SPRITE_KINDS: HashMap<String, SpriteKind> =
1316 SpriteKind::iter().map(|sk| (sk.to_string(), sk)).collect();
1317}
1318
1319impl<'a> TryFrom<&'a str> for SpriteKind {
1320 type Error = ();
1321
1322 #[inline]
1323 fn try_from(s: &'a str) -> Result<Self, Self::Error> { SPRITE_KINDS.get(s).copied().ok_or(()) }
1324}
1325
1326#[derive(Clone, Debug, Serialize, Deserialize)]
1328pub enum UnlockKind {
1329 Free,
1331 Requires(ItemDefinitionIdOwned),
1334 Consumes(ItemDefinitionIdOwned),
1337}
1338
1339#[derive(Default, Clone, Debug, Serialize, Deserialize)]
1340pub struct SpriteCfg {
1341 pub unlock: Option<UnlockKind>,
1343 pub content: Option<Content>,
1348 pub loot_table: Option<String>,
1368}
1369
1370#[cfg(test)]
1371mod tests {
1372 use super::*;
1373
1374 #[test]
1375 fn sprite_containers_are_collectible() {
1376 for sprite in SpriteKind::all() {
1377 if sprite.is_defined_as_container() {
1378 assert!(sprite.collectible_info().is_some());
1379 }
1380 }
1381 }
1382
1383 #[test]
1384 fn sprite_conv_kind() {
1385 for sprite in SpriteKind::all() {
1386 let block = Block::air(*sprite);
1387 assert_eq!(block.sprite_category(), Some(sprite.category()));
1388 assert_eq!(block.get_sprite(), Some(*sprite));
1389 }
1390 }
1391
1392 #[test]
1393 fn sprite_attr() {
1394 for category in Category::all() {
1395 if category.has_attr::<Ori>() {
1396 for sprite in category.all_sprites() {
1397 for i in 0..4 {
1398 let block = Block::air(*sprite).with_attr(Ori(i)).unwrap();
1399 assert_eq!(block.get_attr::<Ori>().unwrap(), Ori(i));
1400 assert_eq!(block.get_sprite(), Some(*sprite));
1401 }
1402 }
1403 }
1404 if category.has_attr::<Growth>() {
1405 for sprite in category.all_sprites() {
1406 for i in 0..16 {
1407 let block = Block::air(*sprite).with_attr(Growth(i)).unwrap();
1408 assert_eq!(block.get_attr::<Growth>().unwrap(), Growth(i));
1409 assert_eq!(block.get_sprite(), Some(*sprite));
1410 }
1411 }
1412 }
1413 }
1414 }
1415}