mod magic;
pub use self::magic::{Attribute, AttributeError};
use crate::{
attributes,
comp::{item::ItemDefinitionIdOwned, tool::ToolKind},
lottery::LootSpec,
make_case_elim, sprites,
terrain::Block,
};
use common_i18n::Content;
use hashbrown::HashMap;
use lazy_static::lazy_static;
use num_derive::FromPrimitive;
use serde::{Deserialize, Serialize};
use std::{
convert::{Infallible, TryFrom},
fmt,
};
use strum::EnumIter;
use vek::*;
sprites! {
Void = 0 {
Empty = 0,
},
Misc = 1 {
Ember = 0x00,
SmokeDummy = 0x01,
Bomb = 0x02,
FireBlock = 0x03, HotSurface = 0x04,
Stones2 = 0x05, },
Furniture = 2 has Ori {
CoatRack = 0x00,
Bed = 0x01,
Bench = 0x02,
ChairSingle = 0x03,
ChairDouble = 0x04,
DrawerLarge = 0x05,
DrawerMedium = 0x06,
DrawerSmall = 0x07,
TableSide = 0x08,
TableDining = 0x09,
TableDouble = 0x0A,
WardrobeSingle = 0x0B,
WardrobeDouble = 0x0C,
BookshelfArabic = 0x0D,
WallTableArabic = 0x0E,
TableArabicLarge = 0x0F,
TableArabicSmall = 0x10,
CupboardArabic = 0x11,
OvenArabic = 0x12,
CushionArabic = 0x13,
CanapeArabic = 0x14,
Shelf = 0x15,
Planter = 0x16,
Pot = 0x17,
BedMesa = 0x18,
WallTableMesa = 0x19,
MirrorMesa = 0x1A,
WardrobeSingleMesa = 0x1B,
WardrobeDoubleMesa = 0x1C,
CupboardMesa = 0x1D,
TableCoastalLarge = 0x1E,
BenchCoastal = 0x1F,
CraftingBench = 0x20,
Forge = 0x21,
Cauldron = 0x22,
Anvil = 0x23,
CookingPot = 0x24,
SpinningWheel = 0x25,
TanningRack = 0x26,
Loom = 0x27,
DismantlingBench = 0x28,
RepairBench = 0x29,
HangingBasket = 0x50,
HangingSign = 0x51,
ChristmasOrnament = 0x52,
ChristmasWreath = 0x53,
WallLampWizard = 0x54,
WallLamp = 0x55,
WallLampSmall = 0x56,
WallSconce = 0x57,
DungeonWallDecor = 0x58,
WallLampMesa = 0x59,
Tent = 0x60,
Bedroll = 0x61,
BedrollSnow = 0x62,
BedrollPirate = 0x63,
Sign = 0x64,
Helm = 0x65,
Scarecrow = 0x70,
FountainArabic = 0x71,
Hearth = 0x72,
},
Plant = 3 has Growth, Owned {
BarrelCactus = 0x00,
RoundCactus = 0x01,
ShortCactus = 0x02,
MedFlatCactus = 0x03,
ShortFlatCactus = 0x04,
LargeCactus = 0x05,
TallCactus = 0x06,
BlueFlower = 0x10,
PinkFlower = 0x11,
PurpleFlower = 0x12,
RedFlower = 0x13,
WhiteFlower = 0x14,
YellowFlower = 0x15,
Sunflower = 0x16,
Moonbell = 0x17,
Pyrebloom = 0x18,
LushFlower = 0x19,
LanternFlower = 0x1A,
LongGrass = 0x20,
MediumGrass = 0x21,
ShortGrass = 0x22,
Fern = 0x23,
LargeGrass = 0x24,
GrassSnow = 0x25,
Reed = 0x26,
GrassBlue = 0x27,
SavannaGrass = 0x28,
TallSavannaGrass = 0x29,
RedSavannaGrass = 0x2A,
SavannaBush = 0x2B,
Welwitch = 0x2C,
LeafyPlant = 0x2D,
DeadBush = 0x2E,
JungleFern = 0x2F,
GrassBlueShort = 0x30,
GrassBlueMedium = 0x31,
GrassBlueLong = 0x32,
CavernLillypadBlue = 0x33,
EnsnaringVines = 0x34,
LillyPads = 0x35,
JungleLeafyPlant = 0x36,
JungleRedGrass = 0x37,
LanternPlant = 0x38,
SporeReed = 0x39,
DeadPlant = 0x3A,
Corn = 0x40,
WheatYellow = 0x41,
WheatGreen = 0x42, LingonBerry = 0x43,
Blueberry = 0x44,
Cabbage = 0x45,
Pumpkin = 0x46,
Carrot = 0x47,
Tomato = 0x48,
Radish = 0x49,
Turnip = 0x4A,
Flax = 0x4B,
Mushroom = 0x4C,
CaveMushroom = 0x4D,
Cotton = 0x4E,
WildFlax = 0x4F,
SewerMushroom = 0x50,
LushMushroom = 0x51,
RockyMushroom = 0x52,
GlowMushroom = 0x53,
StonyCoral = 0x60,
SoftCoral = 0x61,
SeaweedTemperate = 0x62,
SeaweedTropical = 0x63,
GiantKelp = 0x64,
BullKelp = 0x65,
WavyAlgae = 0x66,
SeaGrapes = 0x67,
MermaidsFan = 0x68,
SeaAnemone = 0x69,
Seagrass = 0x6A,
RedAlgae = 0x6B,
Liana = 0x70,
MycelBlue = 0x71,
CeilingMushroom = 0x72,
Mold = 0x73,
Root = 0x74,
CeilingLanternPlant = 0x75,
CeilingLanternFlower = 0x76,
CeilingJungleLeafyPlant = 0x77,
},
Resource = 4 has Owned {
Twigs = 0x00,
Wood = 0x01,
Bamboo = 0x02,
Hardwood = 0x03,
Ironwood = 0x04,
Frostwood = 0x05,
Eldwood = 0x06,
Apple = 0x20,
Coconut = 0x21,
Stones = 0x22,
Seashells = 0x23,
Beehive = 0x24,
Bowl = 0x25,
PotionMinor = 0x26,
PotionDummy = 0x27,
VialEmpty = 0x28,
},
MineableResource = 5 has Damage {
Amethyst = 0x00,
Ruby = 0x01,
Sapphire = 0x02,
Emerald = 0x03,
Topaz = 0x04,
Diamond = 0x05,
Bloodstone = 0x06,
Coal = 0x07,
Cobalt = 0x08,
Copper = 0x09,
Iron = 0x0A,
Tin = 0x0B,
Silver = 0x0C,
Gold = 0x0D,
Velorite = 0x0E,
VeloriteFrag = 0x0F,
Mud = 0x10,
Grave = 0x11,
},
Structural = 6 has Ori {
Door = 0x00,
DoorDark = 0x01,
DoorWide = 0x02,
BoneKeyhole = 0x03,
BoneKeyDoor = 0x04,
Keyhole = 0x05,
KeyDoor = 0x06,
GlassKeyhole = 0x07,
KeyholeBars = 0x08,
HaniwaKeyDoor = 0x09,
HaniwaKeyhole = 0x0A,
TerracottaKeyDoor = 0x0B,
TerracottaKeyhole = 0x0C,
SahaginKeyhole = 0x0D,
SahaginKeyDoor = 0x0E,
VampireKeyDoor = 0x0F,
VampireKeyhole = 0x10,
MyrmidonKeyDoor = 0x11,
MyrmidonKeyhole = 0x12,
MinotaurKeyhole = 0x13,
Window1 = 0x14,
Window2 = 0x15,
Window3 = 0x16,
Window4 = 0x17,
WitchWindow = 0x18,
WindowArabic = 0x19,
GlassBarrier = 0x20,
SeaDecorBlock = 0x21,
CliffDecorBlock = 0x22,
MagicalBarrier = 0x23,
OneWayWall = 0x24,
SeaDecorWindowHor = 0x30,
SeaDecorWindowVer = 0x31,
DropGate = 0x32,
DropGateBottom = 0x33,
WoodBarricades = 0x34,
Rope = 0x40,
SeaDecorChain = 0x41,
IronSpike = 0x42,
DoorBars = 0x43,
HaniwaTrap = 0x44,
HaniwaTrapTriggered = 0x45,
TerracottaStatue = 0x46,
TerracottaBlock = 0x47,
MetalChain = 0x48,
FenceI = 0x50,
FenceL = 0x51,
FenceT = 0x52,
FenceX = 0x53,
FenceEnd = 0x54,
},
Decor = 7 has Ori {
Bones = 0x00,
IceCrystal = 0x01,
GlowIceCrystal = 0x02,
CrystalHigh = 0x03,
CrystalLow = 0x04,
UnderwaterVent = 0x05,
SeaUrchin = 0x06,
IceSpike = 0x07,
Orb = 0x08,
EnsnaringWeb = 0x09,
DiamondLight = 0x0A,
Gravestone = 0x10,
Melon = 0x11,
ForgeTools = 0x12,
JugAndBowlArabic = 0x13,
JugArabic = 0x14,
DecorSetArabic = 0x15,
SepareArabic = 0x16,
Candle = 0x17,
SmithingTable = 0x18,
Forge0 = 0x19,
GearWheel0 = 0x1A,
Quench0 = 0x1B,
SeaDecorEmblem = 0x1C,
SeaDecorPillar = 0x1D,
MagicalSeal = 0x1E,
JugAndCupsCoastal = 0x1F,
},
Lamp = 8 has Ori, LightEnabled {
Lantern = 0,
StreetLamp = 1,
StreetLampTall = 2,
SeashellLantern = 3,
FireBowlGround = 4,
MesaLantern = 5,
},
Container = 9 has Ori, Owned {
Chest = 0x00,
DungeonChest0 = 0x01,
DungeonChest1 = 0x02,
DungeonChest2 = 0x03,
DungeonChest3 = 0x04,
DungeonChest4 = 0x05,
DungeonChest5 = 0x06,
CoralChest = 0x07,
HaniwaUrn = 0x08,
TerracottaChest = 0x09,
SahaginChest = 0x0A,
CommonLockedChest = 0x0B,
ChestBuried = 0x0C,
Crate = 0x0D,
Barrel = 0x0E,
CrateBlock = 0x0F,
},
}
attributes! {
Ori { bits: 4, err: Infallible, from: |bits| Ok(Self(bits as u8)), into: |Ori(x)| x as u16 },
Growth { bits: 4, err: Infallible, from: |bits| Ok(Self(bits as u8)), into: |Growth(x)| x as u16 },
LightEnabled { bits: 1, err: Infallible, from: |bits| Ok(Self(bits == 1)), into: |LightEnabled(x)| x as u16 },
Damage { bits: 3, err: Infallible, from: |bits| Ok(Self(bits as u8)), into: |Damage(x)| x as u16 },
Owned { bits: 1, err: Infallible, from: |bits| Ok(Self(bits == 1)), into: |Owned(x)| x as u16 },
}
#[derive(Copy, Clone, Default, Debug, PartialEq, Eq)]
pub struct Ori(pub u8);
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub struct Growth(pub u8);
impl Default for Growth {
fn default() -> Self { Self(15) }
}
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub struct LightEnabled(pub bool);
#[derive(Default, Copy, Clone, Debug, PartialEq, Eq)]
pub struct Owned(pub bool);
impl Default for LightEnabled {
fn default() -> Self { Self(true) }
}
#[derive(Copy, Clone, Debug, PartialEq, Eq, Default)]
pub struct Damage(pub u8);
impl SpriteKind {
#[inline]
pub fn solid_height(&self) -> Option<f32> {
Some(match self {
SpriteKind::Bedroll => 0.3,
SpriteKind::BedrollSnow => 0.4,
SpriteKind::BedrollPirate => 0.3,
SpriteKind::Tomato => 1.65,
SpriteKind::BarrelCactus => 1.0,
SpriteKind::LargeCactus => 3.0,
SpriteKind::TallCactus => 2.63,
SpriteKind::Scarecrow => 3.0,
SpriteKind::Turnip => 0.36,
SpriteKind::Pumpkin => 0.81,
SpriteKind::Cabbage => 0.45,
SpriteKind::Chest => 1.09,
SpriteKind::CommonLockedChest => 1.09,
SpriteKind::DungeonChest0 => 1.09,
SpriteKind::DungeonChest1 => 1.09,
SpriteKind::DungeonChest2 => 1.09,
SpriteKind::DungeonChest3 => 1.09,
SpriteKind::DungeonChest4 => 1.09,
SpriteKind::DungeonChest5 => 1.09,
SpriteKind::CoralChest => 1.09,
SpriteKind::HaniwaUrn => 1.09,
SpriteKind::SahaginChest => 1.09,
SpriteKind::TerracottaChest => 1.09,
SpriteKind::TerracottaStatue => 5.29,
SpriteKind::TerracottaBlock => 1.00,
SpriteKind::FenceI => 1.00,
SpriteKind::FenceL => 1.00,
SpriteKind::FenceT => 1.00,
SpriteKind::FenceX => 1.00,
SpriteKind::FenceEnd => 1.00,
SpriteKind::SeaDecorChain => 1.09,
SpriteKind::SeaDecorBlock => 1.00,
SpriteKind::SeaDecorWindowHor => 0.55,
SpriteKind::SeaDecorWindowVer => 1.09,
SpriteKind::SeaDecorPillar => 2.55,
SpriteKind::SeashellLantern => 2.09,
SpriteKind::MesaLantern => 1.3,
SpriteKind::Rope => 1.09,
SpriteKind::MetalChain => 1.09,
SpriteKind::StreetLamp => 2.65,
SpriteKind::Carrot => 0.18,
SpriteKind::Radish => 0.18,
SpriteKind::FireBowlGround => 0.55,
SpriteKind::Bed => 0.72,
SpriteKind::BedMesa => 0.82,
SpriteKind::Bench => 0.5,
SpriteKind::ChairSingle => 0.5,
SpriteKind::ChairDouble => 0.5,
SpriteKind::CoatRack => 2.36,
SpriteKind::Crate => 0.90,
SpriteKind::DrawerSmall => 1.0,
SpriteKind::DrawerMedium => 2.0,
SpriteKind::DrawerLarge => 2.0,
SpriteKind::DungeonWallDecor => 1.0,
SpriteKind::Planter => 1.09,
SpriteKind::TableSide => 1.27,
SpriteKind::TableDining => 1.45,
SpriteKind::TableDouble => 1.45,
SpriteKind::WardrobeSingle => 3.0,
SpriteKind::WardrobeDouble => 3.0,
SpriteKind::WardrobeSingleMesa => 2.0,
SpriteKind::WardrobeDoubleMesa => 2.0,
SpriteKind::MirrorMesa => 2.0,
SpriteKind::Pot => 0.90,
SpriteKind::Mud => 0.36,
SpriteKind::ChestBuried => 0.91,
SpriteKind::StonyCoral => 1.4,
SpriteKind::CraftingBench => 1.18,
SpriteKind::Forge => 2.7,
SpriteKind::Cauldron => 1.27,
SpriteKind::SpinningWheel => 1.6,
SpriteKind::TanningRack => 2.2,
SpriteKind::Loom => 1.27,
SpriteKind::Anvil => 1.1,
SpriteKind::CookingPot => 1.36,
SpriteKind::DismantlingBench => 1.18,
SpriteKind::IceSpike => 1.0,
SpriteKind::RepairBench => 1.2,
SpriteKind::RoundCactus => 0.72,
SpriteKind::ShortCactus => 1.36,
SpriteKind::MedFlatCactus => 1.36,
SpriteKind::ShortFlatCactus => 0.91,
SpriteKind::Apple
| SpriteKind::Beehive
| SpriteKind::Velorite
| SpriteKind::VeloriteFrag
| SpriteKind::Coconut
| SpriteKind::StreetLampTall
| SpriteKind::Window1
| SpriteKind::Window2
| SpriteKind::Window3
| SpriteKind::Window4
| SpriteKind::DropGate
| SpriteKind::WitchWindow
| SpriteKind::SeaUrchin
| SpriteKind::IronSpike
| SpriteKind::GlassBarrier
| SpriteKind::GlassKeyhole
| SpriteKind::Keyhole
| SpriteKind::KeyDoor
| SpriteKind::BoneKeyhole
| SpriteKind::BoneKeyDoor
| SpriteKind::HaniwaKeyhole
| SpriteKind::HaniwaKeyDoor
| SpriteKind::SahaginKeyhole
| SpriteKind::SahaginKeyDoor
| SpriteKind::VampireKeyhole
| SpriteKind::VampireKeyDoor
| SpriteKind::HaniwaTrap
| SpriteKind::HaniwaTrapTriggered
| SpriteKind::TerracottaKeyDoor
| SpriteKind::TerracottaKeyhole
| SpriteKind::MyrmidonKeyDoor
| SpriteKind::MyrmidonKeyhole
| SpriteKind::MinotaurKeyhole
| SpriteKind::Bomb
| SpriteKind::OneWayWall
| SpriteKind::DoorBars
| SpriteKind::KeyholeBars
| SpriteKind::WoodBarricades
| SpriteKind::DiamondLight => 1.0,
SpriteKind::Shelf => 1.0,
SpriteKind::Lantern => 0.9,
SpriteKind::CrystalHigh | SpriteKind::CrystalLow => 1.5,
SpriteKind::Bloodstone
| SpriteKind::Coal
| SpriteKind::Cobalt
| SpriteKind::Copper
| SpriteKind::Iron
| SpriteKind::Tin
| SpriteKind::Silver
| SpriteKind::Gold => 0.6,
SpriteKind::EnsnaringVines
| SpriteKind::CavernLillypadBlue
| SpriteKind::EnsnaringWeb => 0.15,
SpriteKind::LillyPads => 0.1,
SpriteKind::WindowArabic | SpriteKind::BookshelfArabic => 1.9,
SpriteKind::DecorSetArabic => 2.6,
SpriteKind::SepareArabic => 2.2,
SpriteKind::CushionArabic => 0.4,
SpriteKind::JugArabic => 1.4,
SpriteKind::TableArabicSmall => 0.9,
SpriteKind::TableArabicLarge => 1.0,
SpriteKind::TableCoastalLarge => 1.0,
SpriteKind::BenchCoastal => 1.0,
SpriteKind::CanapeArabic => 1.2,
SpriteKind::CupboardArabic => 4.5,
SpriteKind::WallTableArabic => 2.3,
SpriteKind::JugAndBowlArabic => 1.4,
SpriteKind::JugAndCupsCoastal => 1.4,
SpriteKind::Melon => 0.7,
SpriteKind::OvenArabic => 3.2,
SpriteKind::FountainArabic => 2.4,
SpriteKind::Hearth => 2.3,
SpriteKind::ForgeTools => 2.8,
SpriteKind::CliffDecorBlock | SpriteKind::FireBlock => 1.0,
SpriteKind::Wood
| SpriteKind::Hardwood
| SpriteKind::Ironwood
| SpriteKind::Frostwood
| SpriteKind::Eldwood => 7.0 / 11.0,
SpriteKind::Bamboo => 9.0 / 11.0,
SpriteKind::MagicalBarrier => 3.0,
SpriteKind::MagicalSeal => 1.0,
SpriteKind::Helm => 1.7,
SpriteKind::Sign => 17.0 / 11.0,
SpriteKind::SmithingTable => 13.0 / 11.0,
SpriteKind::Forge0 => 17.0 / 11.0,
SpriteKind::GearWheel0 => 3.0 / 11.0,
SpriteKind::Quench0 => 8.0 / 11.0,
SpriteKind::HotSurface => 0.01,
SpriteKind::Barrel => 1.0,
SpriteKind::CrateBlock => 1.0,
_ => return None,
})
}
pub fn valid_collision_dir(
&self,
entity_aabb: Aabb<f32>,
block_aabb: Aabb<f32>,
move_dir: Vec3<f32>,
parent: &Block,
) -> bool {
match self {
SpriteKind::OneWayWall => {
let dir = entity_aabb.collision_vector_with_aabb(block_aabb);
let max_axis = dir.map(|e| e.abs()).reduce_partial_min();
let resolve_dir = -dir.map(|e| {
if e.abs().to_bits() == max_axis.to_bits() {
e.signum()
} else {
0.0
}
});
let is_moving_into = move_dir.dot(resolve_dir) <= 0.0;
is_moving_into
&& parent.get_ori().map_or(false, |ori| {
Vec2::unit_y()
.rotated_z(std::f32::consts::PI * 0.25 * ori as f32)
.with_z(0.0)
.map2(resolve_dir, |e, r| (e - r).abs() < 0.1)
.reduce_and()
})
},
_ => true,
}
}
#[inline]
pub fn collectible_id(&self) -> Option<Option<LootSpec<&'static str>>> {
let item = LootSpec::Item;
let table = LootSpec::LootTable;
Some(Some(match self {
SpriteKind::Apple => item("common.items.food.apple"),
SpriteKind::Mushroom => item("common.items.food.mushroom"),
SpriteKind::Velorite => item("common.items.mineral.ore.velorite"),
SpriteKind::VeloriteFrag => item("common.items.mineral.ore.veloritefrag"),
SpriteKind::RedFlower => item("common.items.flowers.red"),
SpriteKind::Sunflower => item("common.items.flowers.sunflower"),
SpriteKind::Coconut => item("common.items.food.coconut"),
SpriteKind::Beehive => item("common.items.crafting_ing.honey"),
SpriteKind::Stones => item("common.items.crafting_ing.stones"),
SpriteKind::Twigs => item("common.items.crafting_ing.twigs"),
SpriteKind::VialEmpty => item("common.items.crafting_ing.empty_vial"),
SpriteKind::Bowl => item("common.items.crafting_ing.bowl"),
SpriteKind::PotionMinor => item("common.items.consumable.potion_minor"),
SpriteKind::Amethyst => item("common.items.mineral.gem.amethyst"),
SpriteKind::Ruby => item("common.items.mineral.gem.ruby"),
SpriteKind::Diamond => item("common.items.mineral.gem.diamond"),
SpriteKind::Sapphire => item("common.items.mineral.gem.sapphire"),
SpriteKind::Topaz => item("common.items.mineral.gem.topaz"),
SpriteKind::Emerald => item("common.items.mineral.gem.emerald"),
SpriteKind::Bloodstone => item("common.items.mineral.ore.bloodstone"),
SpriteKind::Coal => item("common.items.mineral.ore.coal"),
SpriteKind::Cobalt => item("common.items.mineral.ore.cobalt"),
SpriteKind::Copper => item("common.items.mineral.ore.copper"),
SpriteKind::Iron => item("common.items.mineral.ore.iron"),
SpriteKind::Tin => item("common.items.mineral.ore.tin"),
SpriteKind::Silver => item("common.items.mineral.ore.silver"),
SpriteKind::Gold => item("common.items.mineral.ore.gold"),
SpriteKind::Cotton => item("common.items.crafting_ing.cotton_boll"),
SpriteKind::Moonbell => item("common.items.flowers.moonbell"),
SpriteKind::Pyrebloom => item("common.items.flowers.pyrebloom"),
SpriteKind::WildFlax => item("common.items.flowers.wild_flax"),
SpriteKind::Seashells => item("common.items.crafting_ing.seashells"),
SpriteKind::RoundCactus => item("common.items.crafting_ing.cactus"),
SpriteKind::ShortFlatCactus => item("common.items.crafting_ing.cactus"),
SpriteKind::MedFlatCactus => item("common.items.crafting_ing.cactus"),
SpriteKind::Bomb => item("common.items.utility.bomb"),
SpriteKind::DungeonChest0 => table("common.loot_tables.dungeon.gnarling.chest"),
SpriteKind::DungeonChest1 => table("common.loot_tables.dungeon.adlet.chest"),
SpriteKind::DungeonChest2 => table("common.loot_tables.dungeon.sahagin.chest"),
SpriteKind::DungeonChest3 => table("common.loot_tables.dungeon.haniwa.chest"),
SpriteKind::DungeonChest4 => table("common.loot_tables.dungeon.myrmidon.chest"),
SpriteKind::DungeonChest5 => table("common.loot_tables.dungeon.cultist.chest"),
SpriteKind::Chest => table("common.loot_tables.sprite.chest"),
SpriteKind::CommonLockedChest => table("common.loot_tables.dungeon.sahagin.chest"),
SpriteKind::ChestBuried => table("common.loot_tables.sprite.chest-buried"),
SpriteKind::CoralChest => table("common.loot_tables.dungeon.sea_chapel.chest_coral"),
SpriteKind::HaniwaUrn => table("common.loot_tables.dungeon.haniwa.key"),
SpriteKind::TerracottaChest => {
table("common.loot_tables.dungeon.terracotta.chest_terracotta")
},
SpriteKind::SahaginChest => table("common.loot_tables.dungeon.sahagin.key_chest"),
SpriteKind::Mud => table("common.loot_tables.sprite.mud"),
SpriteKind::Grave => table("common.loot_tables.sprite.mud"),
SpriteKind::Crate => table("common.loot_tables.sprite.crate"),
SpriteKind::Wood => item("common.items.log.wood"),
SpriteKind::Bamboo => item("common.items.log.bamboo"),
SpriteKind::Hardwood => item("common.items.log.hardwood"),
SpriteKind::Ironwood => item("common.items.log.ironwood"),
SpriteKind::Frostwood => item("common.items.log.frostwood"),
SpriteKind::Eldwood => item("common.items.log.eldwood"),
SpriteKind::MagicalBarrier => table("common.loot_tables.sprite.chest"),
SpriteKind::Keyhole
| SpriteKind::BoneKeyhole
| SpriteKind::HaniwaKeyhole
| SpriteKind::VampireKeyhole
| SpriteKind::GlassKeyhole
| SpriteKind::KeyholeBars
| SpriteKind::SahaginKeyhole
| SpriteKind::TerracottaKeyhole
| SpriteKind::MyrmidonKeyhole
| SpriteKind::MinotaurKeyhole => {
return Some(None);
},
_ => return None,
}))
}
#[inline]
pub fn is_collectible(&self) -> bool {
self.collectible_id().is_some() && self.mine_tool().is_none()
}
#[inline]
pub fn is_container(&self) -> bool {
matches!(self.collectible_id(), Some(Some(LootSpec::LootTable(_))))
}
#[inline]
pub fn mount_offset(&self) -> Option<(Vec3<f32>, Vec3<f32>)> {
match self {
SpriteKind::ChairSingle
| SpriteKind::ChairDouble
| SpriteKind::Bench
| SpriteKind::BenchCoastal => Some((Vec3::new(0.0, 0.0, 0.5), -Vec3::unit_y())),
SpriteKind::Helm => Some((Vec3::new(0.0, -1.0, 0.0), Vec3::unit_y())),
SpriteKind::Bed => Some((Vec3::new(0.0, 0.0, 0.6), -Vec3::unit_y())),
SpriteKind::BedMesa => Some((Vec3::new(0.0, 0.0, 0.6), -Vec3::unit_y())),
SpriteKind::BedrollSnow | SpriteKind::BedrollPirate => {
Some((Vec3::new(0.0, 0.0, 0.1), -Vec3::unit_x()))
},
SpriteKind::Bedroll => Some((Vec3::new(0.0, 0.0, 0.1), Vec3::unit_y())),
_ => None,
}
}
#[inline]
pub fn is_mountable(&self) -> bool { self.mount_offset().is_some() }
#[inline]
pub fn is_controller(&self) -> bool { matches!(self, SpriteKind::Helm) }
#[inline]
pub fn is_door(&self) -> bool {
matches!(
self,
SpriteKind::Door | SpriteKind::DoorWide | SpriteKind::DoorDark
)
}
#[inline]
pub fn mine_tool(&self) -> Option<ToolKind> {
match self {
SpriteKind::Velorite
| SpriteKind::VeloriteFrag
| SpriteKind::Amethyst
| SpriteKind::Ruby
| SpriteKind::Diamond
| SpriteKind::Sapphire
| SpriteKind::Emerald
| SpriteKind::Topaz
| SpriteKind::Bloodstone
| SpriteKind::Coal
| SpriteKind::Cobalt
| SpriteKind::Copper
| SpriteKind::Iron
| SpriteKind::Tin
| SpriteKind::Silver
| SpriteKind::Gold => Some(ToolKind::Pick),
SpriteKind::Grave | SpriteKind::Mud => Some(ToolKind::Shovel),
_ => None,
}
}
pub fn required_mine_damage(&self) -> Option<u8> {
Some(match self {
SpriteKind::Gold => 6,
SpriteKind::Silver => 6,
SpriteKind::Bloodstone => 6,
SpriteKind::Cobalt => 6,
SpriteKind::Coal => 6,
SpriteKind::Iron => 6,
SpriteKind::Copper => 3,
SpriteKind::Tin => 3,
SpriteKind::Amethyst => 3,
SpriteKind::Ruby => 6,
SpriteKind::Sapphire => 3,
SpriteKind::Emerald => 3,
SpriteKind::Topaz => 3,
SpriteKind::Diamond => 6,
SpriteKind::Velorite => 3,
SpriteKind::VeloriteFrag => 2,
_ => return None,
})
}
pub fn mine_drop_interval(&self) -> u8 {
match self {
SpriteKind::Gold => 2,
SpriteKind::Silver => 2,
SpriteKind::Bloodstone => 2,
SpriteKind::Cobalt => 2,
SpriteKind::Coal => 2,
SpriteKind::Iron => 2,
SpriteKind::Copper => 1,
SpriteKind::Tin => 1,
SpriteKind::Emerald => 1,
SpriteKind::Sapphire => 1,
SpriteKind::Amethyst => 1,
SpriteKind::Topaz => 1,
SpriteKind::Diamond => 2,
SpriteKind::Ruby => 2,
SpriteKind::Velorite => 1,
SpriteKind::VeloriteFrag => 1,
_ => 1,
}
}
pub fn unlock_condition(&self, cfg: Option<SpriteCfg>) -> UnlockKind {
cfg.and_then(|cfg| cfg.unlock)
.unwrap_or_else(|| match self {
SpriteKind::CommonLockedChest => UnlockKind::Consumes(
ItemDefinitionIdOwned::Simple(String::from("common.items.utility.lockpick_0")),
),
SpriteKind::SahaginKeyhole => UnlockKind::Consumes(ItemDefinitionIdOwned::Simple(
String::from("common.items.keys.sahagin_key"),
)),
SpriteKind::BoneKeyhole => UnlockKind::Consumes(ItemDefinitionIdOwned::Simple(
String::from("common.items.keys.bone_key"),
)),
SpriteKind::HaniwaKeyhole => UnlockKind::Consumes(ItemDefinitionIdOwned::Simple(
String::from("common.items.keys.haniwa_key"),
)),
SpriteKind::VampireKeyhole => UnlockKind::Consumes(ItemDefinitionIdOwned::Simple(
String::from("common.items.keys.vampire_key"),
)),
SpriteKind::GlassKeyhole => UnlockKind::Consumes(ItemDefinitionIdOwned::Simple(
String::from("common.items.keys.glass_key"),
)),
SpriteKind::TerracottaChest => UnlockKind::Consumes(
ItemDefinitionIdOwned::Simple(String::from(
"common.items.keys.terracotta_key_chest",
))
.to_owned(),
),
SpriteKind::TerracottaKeyhole => UnlockKind::Consumes(
ItemDefinitionIdOwned::Simple(String::from(
"common.items.keys.terracotta_key_door",
))
.to_owned(),
),
SpriteKind::MyrmidonKeyhole => UnlockKind::Consumes(
ItemDefinitionIdOwned::Simple(String::from("common.items.keys.myrmidon_key"))
.to_owned(),
),
SpriteKind::MinotaurKeyhole => UnlockKind::Consumes(
ItemDefinitionIdOwned::Simple(String::from("common.items.keys.minotaur_key"))
.to_owned(),
),
_ => UnlockKind::Free,
})
}
pub fn content(&self, cfg: Option<SpriteCfg>) -> Option<Content> {
cfg.and_then(|cfg| cfg.content)
}
#[inline]
pub fn has_ori(&self) -> bool { self.category().has_attr::<Ori>() }
}
impl fmt::Display for SpriteKind {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { write!(f, "{:?}", self) }
}
use strum::IntoEnumIterator;
lazy_static! {
pub static ref SPRITE_KINDS: HashMap<String, SpriteKind> =
SpriteKind::iter().map(|sk| (sk.to_string(), sk)).collect();
}
impl<'a> TryFrom<&'a str> for SpriteKind {
type Error = ();
#[inline]
fn try_from(s: &'a str) -> Result<Self, Self::Error> { SPRITE_KINDS.get(s).copied().ok_or(()) }
}
#[derive(Clone, Debug, Serialize, Deserialize)]
pub enum UnlockKind {
Free,
Requires(ItemDefinitionIdOwned),
Consumes(ItemDefinitionIdOwned),
}
#[derive(Default, Clone, Debug, Serialize, Deserialize)]
pub struct SpriteCfg {
pub unlock: Option<UnlockKind>,
pub content: Option<Content>,
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn sprite_conv_kind() {
for sprite in SpriteKind::all() {
let block = Block::air(*sprite);
assert_eq!(block.sprite_category(), Some(sprite.category()));
assert_eq!(block.get_sprite(), Some(*sprite));
}
}
#[test]
fn sprite_attr() {
for category in Category::all() {
if category.has_attr::<Ori>() {
for sprite in category.all_sprites() {
for i in 0..4 {
let block = Block::air(*sprite).with_attr(Ori(i)).unwrap();
assert_eq!(block.get_attr::<Ori>().unwrap(), Ori(i));
assert_eq!(block.get_sprite(), Some(*sprite));
}
}
}
if category.has_attr::<Growth>() {
for sprite in category.all_sprites() {
for i in 0..16 {
let block = Block::air(*sprite).with_attr(Growth(i)).unwrap();
assert_eq!(block.get_attr::<Growth>().unwrap(), Growth(i));
assert_eq!(block.get_sprite(), Some(*sprite));
}
}
}
}
}
}