pub mod client;
pub mod compression;
pub mod ecs_packet;
pub mod server;
pub mod world_msg;
pub use self::{
client::{ClientGeneral, ClientMsg, ClientRegister, ClientType},
compression::{
CompressedData, GridLtrPacking, PackingFormula, QuadPngEncoding, TriPngEncoding,
VoxelImageEncoding, WidePacking, WireChonk,
},
ecs_packet::EcsCompPacket,
server::{
CharacterInfo, ChatTypeContext, DisconnectReason, InviteAnswer, Notification, PlayerInfo,
PlayerListUpdate, RegisterError, SerializedTerrainChunk, ServerGeneral, ServerInfo,
ServerInit, ServerMsg, ServerRegisterAnswer,
},
world_msg::WorldMapMsg,
};
use serde::{Deserialize, Serialize};
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum PingMsg {
Ping,
Pong,
}