use common::{
comp::{Body, Mass, Ori, Pos, Scale, Vel},
link::Is,
resources::DeltaTime,
tether::Follower,
uid::IdMaps,
util::Dir,
};
use common_ecs::{Job, Origin, Phase, System};
use specs::{Entities, Join, LendJoin, Read, ReadStorage, WriteStorage};
use vek::*;
#[derive(Default)]
pub struct Sys;
impl<'a> System<'a> for Sys {
type SystemData = (
Read<'a, IdMaps>,
Entities<'a>,
Read<'a, DeltaTime>,
ReadStorage<'a, Is<Follower>>,
ReadStorage<'a, Pos>,
WriteStorage<'a, Vel>,
WriteStorage<'a, Ori>,
ReadStorage<'a, Body>,
ReadStorage<'a, Scale>,
ReadStorage<'a, Mass>,
);
const NAME: &'static str = "tether";
const ORIGIN: Origin = Origin::Common;
const PHASE: Phase = Phase::Create;
fn run(
_job: &mut Job<Self>,
(
id_maps,
entities,
dt,
is_followers,
positions,
mut velocities,
mut orientations,
bodies,
scales,
masses,
): Self::SystemData,
) {
for (follower, is_follower, follower_body, follower_scale) in
(&entities, &is_followers, bodies.maybe(), scales.maybe()).join()
{
let Some(leader) = id_maps.uid_entity(is_follower.leader) else {
continue;
};
let (Some(leader_pos), Some(follower_pos)) = (
positions.get(leader).copied(),
positions.get(follower).copied(),
) else {
continue;
};
let (Some(leader_mass), Some(follower_mass)) =
(masses.get(leader).copied(), masses.get(follower).copied())
else {
continue;
};
if velocities.contains(follower) && velocities.contains(leader) {
let attach_offset = orientations
.get(leader)
.map(|ori| {
ori.to_quat()
* bodies
.get(leader)
.map(|b| {
b.tether_offset_leader()
* scales.get(leader).copied().unwrap_or(Scale(1.0)).0
})
.unwrap_or_default()
})
.unwrap_or_default();
let attach_pos = leader_pos.0 + attach_offset;
let tether_offset = orientations
.get(follower)
.map(|ori| {
ori.to_quat()
* follower_body
.map(|b| {
b.tether_offset_follower()
* follower_scale.copied().unwrap_or(Scale(1.0)).0
})
.unwrap_or_default()
})
.unwrap_or_default();
let tether_pos = follower_pos.0 + tether_offset;
let pull_factor =
(attach_pos.distance(tether_pos) - is_follower.tether_length).max(0.0);
let strength = pull_factor * 50000.0;
let pull_dir = (leader_pos.0 - follower_pos.0)
.try_normalized()
.unwrap_or(Vec3::unit_y());
let impulse = pull_dir * strength * dt.0;
velocities.get_mut(follower).unwrap().0 += impulse / follower_mass.0;
velocities.get_mut(leader).unwrap().0 -= impulse / leader_mass.0;
if let Some(follower_ori) = orientations.get_mut(follower) {
let turn_strength = pull_factor
* (tether_offset.magnitude() * tether_pos.distance(attach_pos)
- tether_offset.dot(attach_pos - tether_pos).abs())
* 500.0
/ follower_mass.0;
let target_ori = follower_ori.yawed_towards(Dir::new(pull_dir));
*follower_ori = follower_ori.slerped_towards(target_ori, turn_strength * dt.0);
}
if let Some(leader_ori) = orientations.get_mut(leader) {
let turn_strength = pull_factor
* (attach_offset.magnitude() * tether_pos.distance(attach_pos)
- attach_offset.dot(tether_pos - attach_pos).abs())
* 500.0
/ leader_mass.0;
let target_ori = leader_ori.yawed_towards(Dir::new(pull_dir));
*leader_ori = leader_ori.slerped_towards(target_ori, turn_strength * dt.0);
}
}
}
}
}