1use std::{f32::consts::PI, ops::Mul};
2
3use common::{comp::loot_owner::ONWERSHIP_TIMEOUT_FAST, rtsim::DialogueKind};
4use common_state::{BlockChange, ScheduledBlockChange};
5use specs::{DispatcherBuilder, Join, ReadExpect, ReadStorage, WriteExpect, WriteStorage};
6use tracing::error;
7use vek::*;
8
9use common::{
10 assets::{AssetCombined, AssetHandle, Ron},
11 comp::{
12 self, InventoryUpdateEvent,
13 agent::{AgentEvent, Sound, SoundKind},
14 inventory::slot::EquipSlot,
15 item::{MaterialStatManifest, flatten_counted_items},
16 loot_owner::LootOwnerKind,
17 tool::AbilityMap,
18 },
19 consts::{MAX_INTERACT_RANGE, MAX_NPCINTERACT_RANGE, SOUND_TRAVEL_DIST_PER_VOLUME},
20 event::{
21 CreateItemDropEvent, CreateSpriteEvent, DialogueEvent, EventBus, MineBlockEvent,
22 NpcInteractEvent, SetLanternEvent, SetPetStayEvent, SoundEvent, TamePetEvent,
23 ToggleSpriteLightEvent,
24 },
25 link::Is,
26 mounting::Mount,
27 outcome::Outcome,
28 resources::ProgramTime,
29 terrain::{self, Block, SpriteKind, TerrainGrid},
30 uid::Uid,
31 util::Dir,
32 vol::ReadVol,
33};
34
35use crate::{Server, ServerGeneral, Time, client::Client};
36
37use crate::pet::tame_pet;
38use hashbrown::{HashMap, HashSet};
39use lazy_static::lazy_static;
40
41use super::{ServerEvent, event_dispatch, mounting::within_mounting_range};
42
43pub(super) fn register_event_systems(builder: &mut DispatcherBuilder) {
44 event_dispatch::<SetLanternEvent>(builder, &[]);
45 event_dispatch::<NpcInteractEvent>(builder, &[]);
46 event_dispatch::<DialogueEvent>(builder, &[]);
47 event_dispatch::<SetPetStayEvent>(builder, &[]);
48 event_dispatch::<MineBlockEvent>(builder, &[]);
49 event_dispatch::<SoundEvent>(builder, &[]);
50 event_dispatch::<CreateSpriteEvent>(builder, &[]);
51 event_dispatch::<ToggleSpriteLightEvent>(builder, &[]);
52}
53
54impl ServerEvent for SetLanternEvent {
55 type SystemData<'a> = (
56 WriteStorage<'a, comp::LightEmitter>,
57 ReadStorage<'a, comp::Inventory>,
58 ReadStorage<'a, comp::Health>,
59 );
60
61 fn handle(
62 events: impl ExactSizeIterator<Item = Self>,
63 (mut light_emitters, inventories, healths): Self::SystemData<'_>,
64 ) {
65 for SetLanternEvent(entity, enable) in events {
66 let lantern_exists = light_emitters
67 .get(entity)
68 .is_some_and(|light| light.strength > 0.0);
69
70 if lantern_exists != enable {
71 if !enable {
72 light_emitters.remove(entity);
73 }
74 else if healths.get(entity).is_none_or(|h| !h.is_dead) {
76 inventories
77 .get(entity)
78 .and_then(|inventory| inventory.equipped(EquipSlot::Lantern))
79 .map(|item| {
80 if let comp::item::ItemKind::Lantern(l) = &*item.kind() {
81 let _ = light_emitters.insert(entity, comp::LightEmitter {
82 col: l.color(),
83 strength: l.strength(),
84 flicker: l.flicker(),
85 animated: true,
86 dir: l.dir,
87 });
88 }
89 });
90 }
91 }
92 }
93 }
94}
95
96impl ServerEvent for NpcInteractEvent {
97 type SystemData<'a> = (
98 WriteStorage<'a, comp::Agent>,
99 ReadStorage<'a, comp::Pos>,
100 ReadStorage<'a, Uid>,
101 );
102
103 fn handle(
104 events: impl ExactSizeIterator<Item = Self>,
105 (mut agents, positions, uids): Self::SystemData<'_>,
106 ) {
107 for NpcInteractEvent(interactor, npc_entity) in events {
108 let within_range = {
109 positions
110 .get(interactor)
111 .zip(positions.get(npc_entity))
112 .is_some_and(|(interactor_pos, npc_pos)| {
113 interactor_pos.0.distance_squared(npc_pos.0)
114 <= MAX_NPCINTERACT_RANGE.powi(2)
115 })
116 };
117
118 if within_range
119 && let Some(agent) = agents.get_mut(npc_entity)
120 && agent.target.is_none()
121 && let Some(interactor_uid) = uids.get(interactor)
122 {
123 agent.inbox.push_back(AgentEvent::Talk(*interactor_uid));
124 }
125 }
126 }
127}
128
129impl ServerEvent for DialogueEvent {
130 type SystemData<'a> = (
131 ReadStorage<'a, Uid>,
132 ReadStorage<'a, comp::Pos>,
133 ReadStorage<'a, Client>,
134 WriteStorage<'a, comp::Agent>,
135 WriteStorage<'a, comp::Inventory>,
136 ReadExpect<'a, AbilityMap>,
137 ReadExpect<'a, MaterialStatManifest>,
138 WriteStorage<'a, comp::InventoryUpdateBuffer>,
139 );
140
141 fn handle(
142 events: impl ExactSizeIterator<Item = Self>,
143 (
144 uids,
145 positions,
146 clients,
147 mut agents,
148 mut inventories,
149 ability_map,
150 msm,
151 mut inventory_update_buffers,
152 ): Self::SystemData<'_>,
153 ) {
154 for DialogueEvent(sender, target, dialogue) in events {
155 let within_range = positions
156 .get(sender)
157 .zip(positions.get(target))
158 .is_some_and(|(sender_pos, target_pos)| {
159 sender_pos.0.distance_squared(target_pos.0) <= MAX_NPCINTERACT_RANGE.powi(2)
160 });
161
162 if within_range && let Some(sender_uid) = uids.get(sender) {
163 let given_item = match &dialogue.kind {
165 DialogueKind::Start
166 | DialogueKind::End
167 | DialogueKind::Question { .. }
168 | DialogueKind::Marker { .. }
169 | DialogueKind::Ack { .. } => None,
170 DialogueKind::Statement { given_item, .. } => given_item.as_ref(),
171 DialogueKind::Response { response, .. } => response.given_item.as_ref(),
172 };
173 if let Some((item_def, amount)) = given_item {
175 if let Some(target_inv) = inventories.get(target)
177 && target_inv.has_space_for(item_def, *amount)
178 && let Some(mut sender_inv) = inventories.get_mut(sender)
180 && sender_inv.item_count(item_def) >= *amount as u64
181 && let Some(items) = sender_inv.remove_item_amount(item_def, *amount, &ability_map, &msm)
183 && let Some(mut target_inv) = inventories.get_mut(target)
184 {
185 for item in items {
186 let item_event = InventoryUpdateEvent::Collected(
187 item.frontend_item(&ability_map, &msm),
188 );
189 if target_inv.push(item).is_err() {
191 error!(
192 "Failed to insert dialogue given item despite target \
193 inventory claiming to have space, dropping remaining items..."
194 );
195 break;
196 } else if let Some(buf) = inventory_update_buffers.get_mut(target) {
197 buf.push(item_event);
198 }
199 }
200 } else {
201 continue;
203 }
204 }
205
206 let dialogue = dialogue.into_validated_unchecked();
207
208 if let Some(agent) = agents.get_mut(target) {
209 agent
210 .inbox
211 .push_back(AgentEvent::Dialogue(*sender_uid, dialogue.clone()));
212 }
213
214 if let Some(client) = clients.get(target) {
215 client.send_fallible(ServerGeneral::Dialogue(*sender_uid, dialogue));
216 }
217 }
218 }
219 }
220}
221
222impl ServerEvent for SetPetStayEvent {
223 type SystemData<'a> = (
224 WriteStorage<'a, comp::Agent>,
225 WriteStorage<'a, comp::CharacterActivity>,
226 ReadStorage<'a, comp::Pos>,
227 ReadStorage<'a, comp::Alignment>,
228 ReadStorage<'a, Is<Mount>>,
229 ReadStorage<'a, Uid>,
230 );
231
232 fn handle(
233 events: impl ExactSizeIterator<Item = Self>,
234 (mut agents, mut character_activities, positions, alignments, is_mounts, uids): Self::SystemData<'_>,
235 ) {
236 for SetPetStayEvent(command_giver, pet, stay) in events {
237 let is_owner = uids.get(command_giver).is_some_and(|owner_uid| {
238 matches!(
239 alignments.get(pet),
240 Some(comp::Alignment::Owned(pet_owner)) if *pet_owner == *owner_uid,
241 )
242 });
243
244 let current_pet_position = positions.get(pet).copied();
245 let stay = stay && current_pet_position.is_some();
246 if is_owner
247 && within_mounting_range(positions.get(command_giver), positions.get(pet))
248 && is_mounts.get(pet).is_none()
249 {
250 character_activities
251 .get_mut(pet)
252 .map(|mut activity| activity.is_pet_staying = stay);
253 agents
254 .get_mut(pet)
255 .map(|s| s.stay_pos = current_pet_position.filter(|_| stay));
256 }
257 }
258 }
259}
260
261lazy_static! {
262 static ref RESOURCE_EXPERIENCE_MANIFEST: AssetHandle<Ron<HashMap<String, u32>>> =
263 Ron::load_expect_combined_static("server.manifests.resource_experience_manifest");
264}
265
266impl ServerEvent for MineBlockEvent {
267 type SystemData<'a> = (
268 WriteExpect<'a, BlockChange>,
269 ReadExpect<'a, TerrainGrid>,
270 ReadExpect<'a, MaterialStatManifest>,
271 ReadExpect<'a, AbilityMap>,
272 ReadExpect<'a, EventBus<CreateItemDropEvent>>,
273 ReadExpect<'a, EventBus<SoundEvent>>,
274 ReadExpect<'a, EventBus<Outcome>>,
275 ReadExpect<'a, ProgramTime>,
276 ReadExpect<'a, Time>,
277 WriteStorage<'a, comp::SkillSet>,
278 ReadStorage<'a, Uid>,
279 );
280
281 fn handle(
282 events: impl ExactSizeIterator<Item = Self>,
283 (
284 mut block_change,
285 terrain,
286 msm,
287 ability_map,
288 create_item_drop_events,
289 sound_events,
290 outcomes,
291 program_time,
292 time,
293 mut skill_sets,
294 uids,
295 ): Self::SystemData<'_>,
296 ) {
297 use rand::RngExt;
298 let mut rng = rand::rng();
299 let mut create_item_drop_emitter = create_item_drop_events.emitter();
300 let mut sound_event_emitter = sound_events.emitter();
301 let mut outcome_emitter = outcomes.emitter();
302 for ev in events {
303 if block_change.can_set_block(ev.pos) {
304 let block = terrain.get(ev.pos).ok().copied();
305 if let Some(mut block) =
306 block.filter(|b| b.mine_tool().is_some_and(|t| Some(t) == ev.tool))
307 {
308 let damage = if let Ok(damage) = block.get_attr::<terrain::sprite::Damage>() {
310 let updated_damage = damage.0.saturating_add(1);
311 block
312 .set_attr(terrain::sprite::Damage(updated_damage))
313 .expect(
314 "We just read the Damage attribute from the block, writing should \
315 be possible too",
316 );
317
318 Some(updated_damage)
319 } else {
320 None
321 };
322
323 let sprite = block.get_sprite();
324
325 let is_broken = damage
327 .and_then(|damage| Some((sprite?.required_mine_damage(), damage)))
328 .is_some_and(|(required_damage, damage)| {
329 required_damage.is_none_or(|required| damage >= required)
330 });
331
332 let stage_changed = damage
334 .and_then(|damage| Some((sprite?.mine_drop_interval(), damage)))
335 .is_some_and(|(interval, damage)| damage % interval == 0);
336
337 let sprite_cfg = terrain.sprite_cfg_at(ev.pos);
338 if (stage_changed || is_broken)
339 && let Some(items) = comp::Item::try_reclaim_from_block(block, sprite_cfg)
340 {
341 let mut items: Vec<_> =
342 flatten_counted_items(&items, &ability_map, &msm).collect();
343 let maybe_uid = uids.get(ev.entity).copied();
344
345 if let Some(mut skillset) = skill_sets.get_mut(ev.entity) {
346 use common::comp::skills::{MiningSkill, SKILL_MODIFIERS, Skill};
347
348 if is_broken
349 && let (Some(tool), Some(uid), exp_reward @ 1..) = (
350 ev.tool,
351 maybe_uid,
352 items
353 .iter()
354 .filter_map(|item| {
355 item.item_definition_id().itemdef_id().and_then(|id| {
356 RESOURCE_EXPERIENCE_MANIFEST
357 .read()
358 .0
359 .get(id)
360 .copied()
361 })
362 })
363 .sum(),
364 )
365 {
366 let skill_group = comp::SkillGroupKind::Weapon(tool);
367 if let Some(level_outcome) =
368 skillset.add_experience(skill_group, exp_reward)
369 {
370 outcome_emitter.emit(Outcome::SkillPointGain {
371 uid,
372 skill_tree: skill_group,
373 total_points: level_outcome,
374 });
375 }
376 outcome_emitter.emit(Outcome::ExpChange {
377 uid,
378 exp: exp_reward,
379 xp_pools: HashSet::from([skill_group]),
380 });
381 }
382
383 let stage_ore_chance = || {
384 let chance_mod = f64::from(SKILL_MODIFIERS.mining_tree.ore_gain);
385 let skill_level = skillset
386 .skill_level(Skill::Pick(MiningSkill::OreGain))
387 .unwrap_or(0);
388
389 chance_mod * f64::from(skill_level)
390 };
391 let stage_gem_chance = || {
392 let chance_mod = f64::from(SKILL_MODIFIERS.mining_tree.gem_gain);
393 let skill_level = skillset
394 .skill_level(Skill::Pick(MiningSkill::GemGain))
395 .unwrap_or(0);
396
397 chance_mod * f64::from(skill_level)
398 };
399
400 if !is_broken {
403 items.retain(|item| {
404 rng.random_bool(
405 0.5 + item
406 .item_definition_id()
407 .itemdef_id()
408 .map(|id| {
409 if id.contains("mineral.ore.") {
410 stage_ore_chance()
411 } else if id.contains("mineral.gem.") {
412 stage_gem_chance()
413 } else {
414 0.0
415 }
416 })
417 .unwrap_or(0.0),
418 )
419 });
420 }
421 }
422 for item in items {
423 let loot_owner = maybe_uid.map(LootOwnerKind::Player).map(|owner| {
424 comp::LootOwner::new(owner, false, ONWERSHIP_TIMEOUT_FAST)
425 });
426 create_item_drop_emitter.emit(CreateItemDropEvent {
427 pos: comp::Pos(ev.pos.map(|e| e as f32) + Vec3::broadcast(0.5)),
428 vel: comp::Vel(
429 Vec2::unit_x()
430 .rotated_z(rng.random::<f32>() * PI * 2.0)
431 .mul(4.0)
432 .with_z(rng.random_range(5.0..10.0)),
433 ),
434 ori: comp::Ori::from(Dir::random_2d(&mut rng)),
435 item: comp::PickupItem::new(item, *program_time, false),
436 loot_owner,
437 });
438 }
439 }
440
441 if damage.is_some() && !is_broken {
442 block_change.set(ev.pos, block);
443 } else {
444 block_change.set(ev.pos, block.into_vacant());
445 }
446 outcome_emitter.emit(if is_broken {
447 Outcome::BreakBlock {
448 pos: ev.pos,
449 tool: ev.tool,
450 color: block.get_color(),
451 }
452 } else {
453 Outcome::DamagedBlock {
454 pos: ev.pos,
455 stage_changed,
456 tool: ev.tool,
457 }
458 });
459
460 sound_event_emitter.emit(SoundEvent {
462 sound: Sound::new(SoundKind::Mine, ev.pos.as_(), 20.0, time.0),
463 });
464 }
465 }
466 }
467 }
468}
469
470impl ServerEvent for SoundEvent {
471 type SystemData<'a> = (
472 ReadExpect<'a, EventBus<Outcome>>,
473 WriteStorage<'a, comp::Agent>,
474 ReadStorage<'a, comp::Pos>,
475 );
476
477 fn handle(
478 events: impl ExactSizeIterator<Item = Self>,
479 (outcomes, mut agents, positions): Self::SystemData<'_>,
480 ) {
481 let mut outcome_emitter = outcomes.emitter();
482 for SoundEvent { sound } in events {
483 for (agent, agent_pos) in (&mut agents, &positions).join() {
486 let agent_dist_sqrd = agent_pos.0.distance_squared(sound.pos);
488 let sound_travel_dist_sqrd = (sound.vol * SOUND_TRAVEL_DIST_PER_VOLUME).powi(2);
489
490 let vol_dropoff = agent_dist_sqrd / sound_travel_dist_sqrd * sound.vol;
491 let propagated_sound = sound.with_new_vol(sound.vol - vol_dropoff);
492
493 let can_hear_sound = propagated_sound.vol > 0.00;
494 let should_hear_sound = agent_dist_sqrd < agent.psyche.listen_dist.powi(2);
495
496 if can_hear_sound && should_hear_sound {
497 agent
498 .inbox
499 .push_back(AgentEvent::ServerSound(propagated_sound));
500 }
501 }
502
503 if let Some(outcome) = match sound.kind {
505 SoundKind::Utterance(kind, body) => Some(Outcome::Utterance {
506 kind,
507 pos: sound.pos,
508 body,
509 }),
510 _ => None,
511 } {
512 outcome_emitter.emit(outcome);
513 }
514 }
515 }
516}
517
518impl ServerEvent for CreateSpriteEvent {
519 type SystemData<'a> = (
520 WriteExpect<'a, BlockChange>,
521 WriteExpect<'a, ScheduledBlockChange>,
522 ReadExpect<'a, TerrainGrid>,
523 ReadExpect<'a, Time>,
524 );
525
526 fn handle(
527 events: impl ExactSizeIterator<Item = Self>,
528 (mut block_change, mut scheduled_block_change, terrain, time): Self::SystemData<'_>,
529 ) {
530 for ev in events {
531 if block_change.can_set_block(ev.pos) {
532 let block = terrain.get(ev.pos).ok().copied();
533 if block.is_some_and(|b| (*b).is_fluid()) {
534 let old_block = block.unwrap_or_else(|| Block::air(SpriteKind::Empty));
535 let new_block = old_block.with_sprite(ev.sprite);
536 block_change.set(ev.pos, new_block);
537 if let Some((timeout, del_offset)) = ev.del_timeout {
539 use rand::RngExt;
540 let mut rng = rand::rng();
541 let offset = rng.random_range(0.0..del_offset);
542 let current_time: f64 = time.0;
543 let replace_time = current_time + (timeout + offset) as f64;
544 if old_block != new_block {
545 scheduled_block_change.set(ev.pos, old_block, replace_time);
546 scheduled_block_change.outcome_set(ev.pos, new_block, replace_time);
547 }
548 }
549 }
550 }
551 }
552 }
553}
554
555impl ServerEvent for ToggleSpriteLightEvent {
556 type SystemData<'a> = (
557 WriteExpect<'a, BlockChange>,
558 ReadExpect<'a, TerrainGrid>,
559 ReadStorage<'a, comp::Pos>,
560 );
561
562 fn handle(
563 events: impl ExactSizeIterator<Item = Self>,
564 (mut block_change, terrain, positions): Self::SystemData<'_>,
565 ) {
566 for ev in events.into_iter() {
567 if let Some(entity_pos) = positions.get(ev.entity)
568 && entity_pos.0.distance_squared(ev.pos.as_()) < MAX_INTERACT_RANGE.powi(2)
569 && block_change.can_set_block(ev.pos)
570 && let Some(new_block) = terrain
571 .get(ev.pos)
572 .ok()
573 .and_then(|block| block.with_toggle_light(ev.enable))
574 {
575 block_change.set(ev.pos, new_block);
576 }
578 }
579 }
580}
581
582pub fn handle_tame_pet(server: &mut Server, ev: TamePetEvent) {
583 tame_pet(server.state.ecs(), ev.pet_entity, ev.owner_entity);
586}