veloren_voxygen/
key_state.rs1use vek::Vec2;
2
3pub struct KeyState {
4 pub right: bool,
5 pub left: bool,
6 pub up: bool,
7 pub down: bool,
8 pub swim_up: bool,
9 pub swim_down: bool,
10 pub fly: bool,
11 pub auto_walk: bool,
12 pub speed_mul: f32,
13 pub trade: bool,
14 pub analog_matrix: Vec2<f32>,
15}
16
17impl Default for KeyState {
18 fn default() -> Self {
19 Self {
20 right: false,
21 left: false,
22 up: false,
23 down: false,
24 swim_up: false,
25 swim_down: false,
26 fly: false,
27 auto_walk: false,
28 speed_mul: 1.0,
29 trade: false,
30 analog_matrix: Vec2::zero(),
31 }
32 }
33}
34
35impl KeyState {
36 pub fn dir_vec(&self) -> Vec2<f32> {
37 let dir = if self.analog_matrix == Vec2::zero() {
38 Vec2::<f32>::new(
39 if self.right { 1.0 } else { 0.0 } + if self.left { -1.0 } else { 0.0 },
40 if self.up || self.auto_walk { 1.0 } else { 0.0 }
41 + if self.down { -1.0 } else { 0.0 },
42 )
43 .try_normalized()
44 .unwrap_or_default()
45 } else {
46 self.analog_matrix
47 } * self.speed_mul;
48
49 if dir.magnitude_squared() <= 1.0 {
50 dir
51 } else {
52 dir.normalized()
53 }
54 }
55}