1pub(crate) mod client_init;
2mod ui;
3
4use super::{char_selection::CharSelectionState, dummy_scene::Scene, server_info::ServerInfoState};
5#[cfg(feature = "singleplayer")]
6use crate::singleplayer::SingleplayerState;
7use crate::{
8 Direction, GlobalState, PlayState, PlayStateResult,
9 render::{Drawer, GlobalsBindGroup},
10 session::SessionState,
11 settings::Settings,
12 window::Event,
13};
14use chrono::{DateTime, Local, Utc};
15use client::{
16 Client, ClientInitStage, ServerInfo,
17 addr::ConnectionArgs,
18 error::{InitProtocolError, NetworkConnectError, NetworkError},
19};
20use client_init::{ClientInit, Error as InitError, Msg as InitMsg};
21use common::{comp, event::UpdateCharacterMetadata};
22use common_base::span;
23use common_net::msg::ClientType;
24#[cfg(feature = "plugins")]
25use common_state::plugin::PluginMgr;
26use i18n::{LocalizationGuard, LocalizationHandle, fluent_args};
27#[cfg(feature = "singleplayer")]
28use server::ServerInitStage;
29#[cfg(any(feature = "singleplayer", feature = "plugins"))]
30use specs::WorldExt;
31use std::{cell::RefCell, path::Path, rc::Rc, sync::Arc};
32use tokio::runtime;
33use tracing::error;
34use ui::{Event as MainMenuEvent, MainMenuUi};
35
36pub use ui::rand_bg_image_spec;
37
38#[derive(Debug)]
39pub enum DetailedInitializationStage {
40 #[cfg(feature = "singleplayer")]
41 Singleplayer,
42 #[cfg(feature = "singleplayer")]
43 SingleplayerServer(ServerInitStage),
44 StartingMultiplayer,
45 Client(ClientInitStage),
46 CreatingRenderPipeline(usize, usize),
47}
48
49enum InitState {
50 None,
51 Client(ClientInit),
53 Pipeline(Box<Client>),
55}
56
57impl InitState {
58 fn client(&self) -> Option<&ClientInit> {
59 if let Self::Client(client_init) = &self {
60 Some(client_init)
61 } else {
62 None
63 }
64 }
65}
66
67pub struct MainMenuState {
68 main_menu_ui: MainMenuUi,
69 init: InitState,
70 scene: Scene,
71}
72
73impl MainMenuState {
74 pub fn new(global_state: &mut GlobalState) -> Self {
76 Self {
77 main_menu_ui: MainMenuUi::new(global_state),
78 init: InitState::None,
79 scene: Scene::new(global_state.window.renderer_mut()),
80 }
81 }
82}
83
84impl PlayState for MainMenuState {
85 fn enter(&mut self, global_state: &mut GlobalState, _: Direction) {
86 if global_state.settings.audio.output.is_enabled() && global_state.audio.music_enabled() {
88 global_state.audio.play_title_music();
89 }
90
91 #[cfg(feature = "singleplayer")]
93 {
94 global_state.singleplayer = SingleplayerState::None;
95 }
96
97 self.main_menu_ui
99 .update_language(global_state.i18n, &global_state.settings);
100 self.main_menu_ui
102 .set_scale_mode(global_state.settings.interface.ui_scale);
103
104 #[cfg(feature = "discord")]
105 global_state.discord.enter_main_menu();
106 }
107
108 fn tick(&mut self, global_state: &mut GlobalState, events: Vec<Event>) -> PlayStateResult {
109 span!(_guard, "tick", "<MainMenuState as PlayState>::tick");
110
111 let localized_strings = &global_state.i18n.read();
113
114 #[cfg(feature = "singleplayer")]
116 {
117 if let Some(singleplayer) = global_state.singleplayer.as_running() {
118 if let Ok(stage_update) = singleplayer.init_stage_receiver.try_recv() {
119 self.main_menu_ui.update_stage(
120 DetailedInitializationStage::SingleplayerServer(stage_update),
121 );
122 }
123
124 match singleplayer.receiver.try_recv() {
125 Ok(Ok(())) => {
126 attempt_login(
128 &mut global_state.info_message,
129 "singleplayer".to_owned(),
130 "".to_owned(),
131 ConnectionArgs::Mpsc(14004),
132 &mut self.init,
133 &global_state.tokio_runtime,
134 global_state.settings.language.send_to_server.then_some(
135 global_state.settings.language.selected_language.clone(),
136 ),
137 &global_state.i18n,
138 &global_state.config_dir,
139 global_state.args.client_type.0,
140 );
141 },
142 Ok(Err(e)) => {
143 error!(?e, "Could not start server");
144 global_state.singleplayer = SingleplayerState::None;
145 self.init = InitState::None;
146 self.main_menu_ui.cancel_connection();
147 let server_err = match e {
148 server::Error::NetworkErr(e) => localized_strings
149 .get_msg_ctx("main-servers-network_error", &i18n::fluent_args! {
150 "raw_error" => e.to_string()
151 })
152 .into_owned(),
153 server::Error::ParticipantErr(e) => localized_strings
154 .get_msg_ctx(
155 "main-servers-participant_error",
156 &i18n::fluent_args! {
157 "raw_error" => e.to_string()
158 },
159 )
160 .into_owned(),
161 server::Error::StreamErr(e) => localized_strings
162 .get_msg_ctx("main-servers-stream_error", &i18n::fluent_args! {
163 "raw_error" => e.to_string()
164 })
165 .into_owned(),
166 server::Error::DatabaseErr(e) => localized_strings
167 .get_msg_ctx("main-servers-database_error", &i18n::fluent_args! {
168 "raw_error" => e.to_string()
169 })
170 .into_owned(),
171 server::Error::PersistenceErr(e) => localized_strings
172 .get_msg_ctx(
173 "main-servers-persistence_error",
174 &i18n::fluent_args! {
175 "raw_error" => e.to_string()
176 },
177 )
178 .into_owned(),
179 server::Error::RtsimError(e) => localized_strings
180 .get_msg_ctx("main-servers-rtsim_error", &i18n::fluent_args! {
181 "raw_error" => e.to_string(),
182 })
183 .into_owned(),
184 server::Error::Other(e) => localized_strings
185 .get_msg_ctx("main-servers-other_error", &i18n::fluent_args! {
186 "raw_error" => e,
187 })
188 .into_owned(),
189 };
190 global_state.info_message = Some(
191 localized_strings
192 .get_msg_ctx(
193 "main-servers-singleplayer_error",
194 &i18n::fluent_args! {
195 "sp_error" => server_err
196 },
197 )
198 .into_owned(),
199 );
200 },
201 Err(_) => (),
202 }
203 }
204 }
205 for event in events {
207 if self.main_menu_ui.handle_event(event.clone()) {
209 continue;
210 }
211
212 match event {
213 Event::Close => return PlayStateResult::Shutdown,
214 _ => {},
216 }
217 }
218
219 if let Some(client_stage_update) = self.init.client().and_then(|init| init.stage_update()) {
220 self.main_menu_ui
221 .update_stage(DetailedInitializationStage::Client(client_stage_update));
222 }
223
224 match self.init.client().and_then(|init| init.poll()) {
226 Some(InitMsg::Done(Ok(mut client))) => {
227 #[cfg(feature = "plugins")]
229 for path in client.take_local_plugins().drain(..) {
230 if let Err(e) = client
231 .state_mut()
232 .ecs_mut()
233 .write_resource::<PluginMgr>()
234 .load_server_plugin(path)
235 {
236 tracing::error!(?e, "load local plugin");
237 }
238 }
239 crate::ecs::init(client.state_mut().ecs_mut());
241 self.init = InitState::Pipeline(Box::new(client));
242 },
243 Some(InitMsg::Done(Err(e))) => {
244 self.init = InitState::None;
245 error!(?e, "Client Init failed raw error");
246 let e = get_client_init_msg_error(e, &global_state.i18n);
247 error!(?e, "Client Init failed");
250 global_state.info_message = Some(
251 localized_strings
252 .get_msg_ctx("main-login-client_init_failed", &i18n::fluent_args! {
253 "init_fail_reason" => e
254 })
255 .into_owned(),
256 );
257 },
258 Some(InitMsg::IsAuthTrusted(auth_server)) => {
259 if global_state
260 .settings
261 .networking
262 .trusted_auth_servers
263 .contains(&auth_server)
264 {
265 self.init.client().unwrap().auth_trust(auth_server, true);
267 } else {
268 self.main_menu_ui.auth_trust_prompt(auth_server);
270 }
271 },
272 None => {},
273 }
274
275 if let InitState::Pipeline(client) = &mut self.init {
277 match client.tick(comp::ControllerInputs::default(), global_state.clock.dt()) {
278 Ok(events) => {
279 for event in events {
280 match event {
281 client::Event::SetViewDistance(_vd) => {},
282 client::Event::Disconnect => {
283 global_state.info_message = Some(
284 localized_strings
285 .get_msg("main-login-server_shut_down")
286 .into_owned(),
287 );
288 self.init = InitState::None;
289 },
290 #[cfg_attr(not(feature = "plugins"), expect(unused_variables))]
291 client::Event::PluginDataReceived(data) => {
292 #[cfg(feature = "plugins")]
293 {
294 tracing::info!("plugin data {}", data.len());
295 if let InitState::Pipeline(client) = &mut self.init {
296 let hash = client
297 .state()
298 .ecs()
299 .write_resource::<PluginMgr>()
300 .cache_server_plugin(&global_state.config_dir, data);
301 match hash {
302 Ok(hash) => {
303 if client.plugin_received(hash) == 0 {
304 client.load_character_list();
307 }
308 },
309 Err(e) => tracing::error!(?e, "cache_server_plugin"),
310 }
311 }
312 }
313 },
314 _ => {},
315 }
316 }
317 },
318 Err(err) => {
319 error!(?err, "[main menu] Failed to tick the client");
320 global_state.info_message =
321 Some(get_client_msg_error(err, None, &global_state.i18n.read()));
322 self.init = InitState::None;
323 },
324 }
325 }
326
327 if let InitState::Pipeline(..) = &self.init {
329 if let Some((done, total)) = &global_state.window.renderer().pipeline_creation_status()
330 {
331 self.main_menu_ui.update_stage(
332 DetailedInitializationStage::CreatingRenderPipeline(*done, *total),
333 );
334 } else {
336 if let InitState::Pipeline(mut client) =
338 core::mem::replace(&mut self.init, InitState::None)
339 {
340 self.main_menu_ui.connected();
341
342 if client.client_type().can_spectate()
345 && !client.client_type().can_enter_character()
346 {
347 client.request_spectate(global_state.settings.graphics.view_distances());
348
349 return PlayStateResult::Push(Box::new(SessionState::new(
350 global_state,
351 UpdateCharacterMetadata::default(),
352 Rc::new(RefCell::new(*client)),
353 )));
354 }
355
356 let server_info = client.server_info().clone();
357 let server_description = client.server_description().clone();
358
359 let char_select =
360 CharSelectionState::new(global_state, Rc::new(RefCell::new(*client)));
361
362 let new_state = ServerInfoState::try_from_server_info(
363 global_state,
364 self.main_menu_ui.bg_img_spec(),
365 char_select,
366 server_info,
367 server_description,
368 false,
369 )
370 .map(|s| Box::new(s) as _)
371 .unwrap_or_else(|s| Box::new(s) as _);
372
373 return PlayStateResult::Push(new_state);
374 }
375 }
376 }
377
378 for event in self
380 .main_menu_ui
381 .maintain(global_state, global_state.clock.dt())
382 {
383 match event {
384 MainMenuEvent::LoginAttempt {
385 username,
386 password,
387 server_address,
388 } => {
389 let net_settings = &mut global_state.settings.networking;
390 let use_srv = net_settings.use_srv;
391 let use_quic = net_settings.use_quic;
392 let validate_tls = net_settings.validate_tls;
393 net_settings.username.clone_from(&username);
394 net_settings.default_server.clone_from(&server_address);
395 if !server_address.is_empty() && !net_settings.servers.contains(&server_address)
396 {
397 net_settings.servers.push(server_address.clone());
398 }
399 global_state
400 .settings
401 .save_to_file_warn(&global_state.config_dir);
402
403 let connection_args = if use_srv {
404 ConnectionArgs::Srv {
405 hostname: server_address,
406 prefer_ipv6: false,
407 validate_tls,
408 use_quic,
409 }
410 } else if use_quic {
411 ConnectionArgs::Quic {
412 hostname: server_address,
413 prefer_ipv6: false,
414 validate_tls,
415 }
416 } else {
417 ConnectionArgs::Tcp {
418 hostname: server_address,
419 prefer_ipv6: false,
420 }
421 };
422 attempt_login(
423 &mut global_state.info_message,
424 username,
425 password,
426 connection_args,
427 &mut self.init,
428 &global_state.tokio_runtime,
429 global_state
430 .settings
431 .language
432 .send_to_server
433 .then_some(global_state.settings.language.selected_language.clone()),
434 &global_state.i18n,
435 &global_state.config_dir,
436 global_state.args.client_type.0,
437 );
438 },
439 MainMenuEvent::CancelLoginAttempt => {
440 #[cfg(feature = "singleplayer")]
444 {
445 global_state.singleplayer = SingleplayerState::None;
446 }
447 self.init = InitState::None;
448 self.main_menu_ui.cancel_connection();
449 },
450 MainMenuEvent::ChangeLanguage(new_language) => {
451 global_state.settings.language.selected_language =
452 new_language.language_identifier;
453 global_state.i18n = LocalizationHandle::load_expect(
454 &global_state.settings.language.selected_language,
455 );
456 global_state
457 .i18n
458 .set_english_fallback(global_state.settings.language.use_english_fallback);
459 self.main_menu_ui
460 .update_language(global_state.i18n, &global_state.settings);
461 },
462 #[cfg(feature = "singleplayer")]
463 MainMenuEvent::StartSingleplayer => {
464 global_state.singleplayer.run(&global_state.tokio_runtime);
465 },
466 #[cfg(feature = "singleplayer")]
467 MainMenuEvent::InitSingleplayer => {
468 global_state.singleplayer = SingleplayerState::init();
469 },
470 #[cfg(feature = "singleplayer")]
471 MainMenuEvent::SinglePlayerChange(change) => {
472 if let SingleplayerState::Init(ref mut init) = global_state.singleplayer {
473 match change {
474 ui::WorldsChange::SetActive(world) => init.current = world,
475 ui::WorldsChange::Delete(world) => init.remove(world),
476 ui::WorldsChange::Regenerate(world) => init.delete_map_file(world),
477 ui::WorldsChange::AddNew => init.new_world(),
478 ui::WorldsChange::CurrentWorldChange(change) => {
479 if let Some(world) = init
480 .current
481 .map(|i| &mut init.worlds[i])
482 .filter(|map| !map.is_generated)
483 {
484 change.apply(world);
485 init.save_current_meta();
486 }
487 },
488 }
489 }
490 },
491 MainMenuEvent::Quit => return PlayStateResult::Shutdown,
492 MainMenuEvent::AuthServerTrust(auth_server, trust) => {
497 if trust {
498 global_state
499 .settings
500 .networking
501 .trusted_auth_servers
502 .insert(auth_server.clone());
503 global_state
504 .settings
505 .save_to_file_warn(&global_state.config_dir);
506 }
507 self.init
508 .client()
509 .map(|init| init.auth_trust(auth_server, trust));
510 },
511 MainMenuEvent::DeleteServer { server_index } => {
512 let net_settings = &mut global_state.settings.networking;
513 net_settings.servers.remove(server_index);
514
515 global_state
516 .settings
517 .save_to_file_warn(&global_state.config_dir);
518 },
519 }
520 }
521
522 if let Some(info) = global_state.info_message.take() {
523 self.main_menu_ui.show_info(info);
524 }
525
526 PlayStateResult::Continue
527 }
528
529 fn name(&self) -> &'static str { "Title" }
530
531 fn capped_fps(&self) -> bool { true }
532
533 fn globals_bind_group(&self) -> &GlobalsBindGroup { self.scene.global_bind_group() }
534
535 fn render(&self, drawer: &mut Drawer<'_>, _: &Settings) {
536 let mut third_pass = drawer.third_pass();
538 if let Some(mut ui_drawer) = third_pass.draw_ui() {
539 self.main_menu_ui.render(&mut ui_drawer);
540 };
541 }
542
543 fn egui_enabled(&self) -> bool { false }
544}
545
546pub(crate) fn get_client_msg_error(
547 error: client::Error,
548 mismatched_server_info: Option<ServerInfo>,
549 localization: &LocalizationGuard,
550) -> String {
551 let net_error = |error: String, mismatched_server_info: Option<ServerInfo>| -> String {
555 if let Some(server_info) =
556 mismatched_server_info.filter(|info| info.git_hash != *common::util::GIT_HASH)
557 {
558 format!(
559 "{} {}: {} ({}) {}: {} ({})",
560 localization.get_msg("main-login-network_wrong_version"),
561 localization.get_msg("main-login-client_version"),
562 &*common::util::GIT_HASH,
563 &*common::util::GIT_DATE,
564 localization.get_msg("main-login-server_version"),
565 server_info.git_hash,
566 server_info.git_date,
567 )
568 } else {
569 format!(
570 "{}: {}",
571 localization.get_msg("main-login-network_error"),
572 error
573 )
574 }
575 };
576
577 use client::Error;
578 match error {
579 Error::SpecsErr(e) => {
580 format!(
581 "{}: {}",
582 localization.get_msg("main-login-internal_error"),
583 e
584 )
585 },
586 Error::AuthErr(e) => format!(
587 "{}: {}",
588 localization.get_msg("main-login-authentication_error"),
589 e
590 ),
591 Error::Kicked(reason) => localization
592 .get_msg_ctx("main-login-kicked", &fluent_args! {
593 "reason" => reason,
594 })
595 .into(),
596 Error::TooManyPlayers => localization.get_msg("main-login-server_full").into(),
597 Error::AuthServerNotTrusted => localization
598 .get_msg("main-login-untrusted_auth_server")
599 .into(),
600 Error::ServerTimeout => localization.get_msg("main-login-timeout").into(),
601 Error::ServerShutdown => localization.get_msg("main-login-server_shut_down").into(),
602 Error::NotOnWhitelist => localization.get_msg("main-login-not_on_whitelist").into(),
603 Error::Banned(ban_info) => if let Some(end_time) = ban_info
604 .until
605 .and_then(|timestamp| DateTime::<Utc>::from_timestamp(timestamp, 0))
606 {
607 let end_date = end_time.with_timezone(&Local);
608 let end_date_str = end_date.format("%Y-%m-%d %H:%M").to_string();
609
610 localization.get_msg_ctx("main-login-banned_until", &fluent_args! {
611 "reason" => ban_info.reason,
612 "end_date" => end_date_str,
613 })
614 } else {
615 localization.get_msg_ctx("main-login-banned", &fluent_args! {
616 "reason" => ban_info.reason
617 })
618 }
619 .into(),
620 Error::InvalidCharacter => localization.get_msg("main-login-invalid_character").into(),
621 Error::NetworkErr(NetworkError::ConnectFailed(NetworkConnectError::Handshake(
622 InitProtocolError::WrongVersion(_),
623 ))) => net_error(
624 localization
625 .get_msg("main-login-network_wrong_version")
626 .into_owned(),
627 mismatched_server_info,
628 ),
629 Error::NetworkErr(e) => net_error(e.to_string(), mismatched_server_info),
630 Error::ParticipantErr(e) => net_error(e.to_string(), mismatched_server_info),
631 Error::StreamErr(e) => net_error(e.to_string(), mismatched_server_info),
632 Error::HostnameLookupFailed(e) => {
633 format!(
634 "{}: {}",
635 localization.get_msg("main-login-server_not_found"),
636 e
637 )
638 },
639 Error::Other(e) => {
640 format!("{}: {}", localization.get_msg("common-error"), e)
641 },
642 Error::AuthClientError(e) => match e {
643 client::AuthClientError::RequestError(e) => format!(
645 "{}: {}",
646 localization.get_msg("main-login-failed_sending_request"),
647 e
648 ),
649 client::AuthClientError::ResponseError(e) => format!(
650 "{}: {}",
651 localization.get_msg("main-login-failed_sending_request"),
652 e
653 ),
654 client::AuthClientError::CertificateLoad(e) => format!(
655 "{}: {}",
656 localization.get_msg("main-login-failed_sending_request"),
657 e
658 ),
659 client::AuthClientError::JsonError(e) => format!(
660 "{}: {}",
661 localization.get_msg("main-login-failed_sending_request"),
662 e
663 ),
664 client::AuthClientError::InsecureSchema => localization
665 .get_msg("main-login-insecure_auth_scheme")
666 .into(),
667 client::AuthClientError::ServerError(_, e) => String::from_utf8_lossy(&e).into(),
668 },
669 Error::AuthServerUrlInvalid(e) => {
670 format!(
671 "{}: https://{}",
672 localization.get_msg("main-login-failed_auth_server_url_invalid"),
673 e
674 )
675 },
676 }
677}
678
679fn get_client_init_msg_error(
680 error: client_init::Error,
681 localized_strings: &LocalizationHandle,
682) -> String {
683 let localization = localized_strings.read();
684
685 match error {
686 InitError::ClientError {
687 error,
688 mismatched_server_info,
689 } => get_client_msg_error(error, mismatched_server_info, &localization),
690 InitError::ClientCrashed => localization.get_msg("main-login-client_crashed").into(),
691 InitError::ServerNotFound => localization.get_msg("main-login-server_not_found").into(),
692 }
693}
694
695fn attempt_login(
696 info_message: &mut Option<String>,
697 username: String,
698 password: String,
699 connection_args: ConnectionArgs,
700 init: &mut InitState,
701 runtime: &Arc<runtime::Runtime>,
702 locale: Option<String>,
703 localized_strings: &LocalizationHandle,
704 config_dir: &Path,
705 client_type: ClientType,
706) {
707 let localization = localized_strings.read();
708 if let Err(err) = comp::Player::alias_validate(&username) {
709 match err {
710 comp::AliasError::ForbiddenCharacters => {
711 *info_message = Some(
712 localization
713 .get_msg("main-login-username_bad_characters")
714 .into_owned(),
715 );
716 },
717 comp::AliasError::TooLong => {
718 *info_message = Some(
719 localization
720 .get_msg_ctx("main-login-username_too_long", &i18n::fluent_args! {
721 "max_len" => comp::MAX_ALIAS_LEN
722 })
723 .into_owned(),
724 );
725 },
726 }
727 return;
728 }
729
730 if let InitState::None = init {
732 *init = InitState::Client(ClientInit::new(
733 connection_args,
734 username,
735 password,
736 Arc::clone(runtime),
737 locale,
738 config_dir,
739 client_type,
740 ));
741 }
742}