veloren_voxygen/scene/terrain/
sprite.rs1use std::ops::Range;
2
3use super::SPRITE_LOD_LEVELS;
4use common::{
5 assets,
6 terrain::{
7 Block, SpriteKind,
8 sprite::{self, RelativeNeighborPosition},
9 },
10};
11use hashbrown::HashMap;
12use serde::Deserialize;
13use vek::*;
14
15#[derive(Deserialize, Debug)]
16#[serde(deny_unknown_fields)]
18pub(super) struct SpriteModelConfig {
19 pub model: String,
21 pub offset: (f32, f32, f32),
23 pub lod_axes: (f32, f32, f32),
26}
27
28macro_rules! impl_sprite_attribute_filter {
29 (
30 $($attr:ident $field_name:ident = |$filter_arg:ident: $filter_ty:ty, $value_arg:ident| $filter:block),+ $(,)?
31 ) => {
32 #[derive(Debug, Clone, Deserialize, Default, PartialEq, Eq, Hash)]
34 #[serde(default, deny_unknown_fields)]
35 pub struct SpriteAttributeFilters {
36 $(
37 pub $field_name: Option<$filter_ty>,
38 )+
39 }
40
41 impl SpriteAttributeFilters {
42 fn matches_filter(&self, block: &Block) -> bool {
43 $(
44 self.$field_name.as_ref().map_or(true, |$filter_arg| {
45 block
46 .get_attr::<sprite::$attr>()
47 .map_or(false, |$value_arg| $filter)
48 })
49 )&&+
50 }
51
52 #[cfg(test)]
53 fn is_valid_for_category(&self, category: sprite::Category) -> Result<(), &'static str> {
54 $(if self.$field_name.is_some() && !category.has_attr::<sprite::$attr>() {
55 return Err(::std::any::type_name::<sprite::$attr>());
56 })*
57 Ok(())
58 }
59
60 fn no_filters(&self) -> bool {
61 true $(&& self.$field_name.is_none())+
62 }
63 }
64 };
65}
66
67impl_sprite_attribute_filter!(
68 Growth growth_stage = |filter: Range<u8>, growth| { filter.contains(&growth.0) },
69 LightEnabled light_enabled = |filter: bool, light_enabled| { *filter == light_enabled.0 },
70 Damage damage = |filter: Range<u8>, damage| { filter.contains(&damage.0) },
71 AdjacentType adjacent_type = |filter: RelativeNeighborPosition, adjacent_type| { (*filter as u8) == adjacent_type.0 },
72 SnowCovered snow_covered = |filter: bool, snow_covered| { *filter == snow_covered.0 },
73);
74
75#[derive(Deserialize, Debug)]
78#[serde(deny_unknown_fields)]
79struct SpriteConfig {
80 #[serde(default)]
82 filter: SpriteAttributeFilters,
83 #[serde(default)]
87 variations: Vec<SpriteModelConfig>,
88 #[serde(default)]
92 wind_sway: f32,
93}
94
95#[serde_with::serde_as]
96#[derive(Deserialize)]
97struct SpriteSpecRaw(
98 #[serde_as(as = "serde_with::MapPreventDuplicates<_, _>")]
99 HashMap<SpriteKind, Vec<SpriteConfig>>,
100);
101
102#[derive(Deserialize)]
106#[serde(try_from = "SpriteSpecRaw")]
107pub struct SpriteSpec(HashMap<SpriteKind, Vec<SpriteConfig>>);
108
109struct SpritesMissing(Vec<SpriteKind>);
112
113impl core::fmt::Display for SpritesMissing {
114 fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
115 writeln!(
116 f,
117 "Missing entries in the sprite manifest for these sprites: {:?}",
118 &self.0,
119 )
120 }
121}
122
123impl TryFrom<SpriteSpecRaw> for SpriteSpec {
124 type Error = SpritesMissing;
125
126 fn try_from(SpriteSpecRaw(map): SpriteSpecRaw) -> Result<Self, Self::Error> {
127 let sprites_missing = SpriteKind::all()
128 .iter()
129 .copied()
130 .filter(|kind| !map.contains_key(kind))
131 .collect::<Vec<_>>();
132
133 if sprites_missing.is_empty() {
134 Ok(Self(map))
135 } else {
136 Err(SpritesMissing(sprites_missing))
137 }
138 }
139}
140
141impl assets::Asset for SpriteSpec {
142 type Loader = assets::RonLoader;
143
144 const EXTENSION: &'static str = "ron";
145}
146
147impl SpriteSpec {
148 pub fn map_to_data(
149 &self,
150 mut map_variation: impl FnMut(&SpriteModelConfig) -> [SpriteModelData; super::SPRITE_LOD_LEVELS],
151 ) -> HashMap<SpriteKind, FilteredSpriteData> {
152 let mut to_sprite_data = |config: &SpriteConfig| SpriteData {
153 variations: config.variations.iter().map(&mut map_variation).collect(),
154 wind_sway: config.wind_sway,
155 };
156
157 self.0
163 .iter()
164 .map(|(kind, config)| {
165 let filtered_data = match config.as_slice() {
166 [config] if config.filter.no_filters() => {
167 FilteredSpriteData::Unfiltered(to_sprite_data(config))
168 },
169 filtered_configs => {
173 let list = filtered_configs
174 .iter()
175 .map(|config| (config.filter.clone(), to_sprite_data(config)))
176 .collect::<Box<[_]>>();
177 FilteredSpriteData::Filtered(list)
178 },
179 };
180 (*kind, filtered_data)
181 })
182 .collect()
183 }
184}
185
186pub(in crate::scene) struct SpriteModelData {
187 pub vert_pages: core::ops::Range<u32>,
189 pub scale: Vec3<f32>,
191 pub offset: Vec3<f32>,
193}
194
195pub(in crate::scene) struct SpriteData {
196 pub variations: Box<[[SpriteModelData; SPRITE_LOD_LEVELS]]>,
197 pub wind_sway: f32,
199}
200
201pub(in crate::scene) enum FilteredSpriteData {
202 Unfiltered(SpriteData),
205 Filtered(Box<[(SpriteAttributeFilters, SpriteData)]>),
206}
207
208impl FilteredSpriteData {
209 pub fn for_block(&self, block: &Block) -> Option<&SpriteData> {
215 match self {
216 Self::Unfiltered(data) => Some(data),
217 Self::Filtered(multiple) => multiple
218 .iter()
219 .find_map(|(filter, data)| filter.matches_filter(block).then_some(data)),
220 }
221 }
222}
223
224#[cfg(test)]
225mod test {
226 use super::SpriteSpec;
227 use common_assets::AssetExt;
228
229 #[test]
230 fn test_sprite_spec_valid() {
231 let spec = SpriteSpec::load_expect("voxygen.voxel.sprite_manifest").read();
232
233 for (sprite, filter) in spec.0.iter().flat_map(|(&sprite, configs)| {
235 configs.iter().map(move |config| (sprite, &config.filter))
236 }) {
237 if let Err(invalid_attribute) = filter.is_valid_for_category(sprite.category()) {
238 panic!(
239 "Sprite category '{:?}' does not have attribute '{}' (in sprite config for \
240 {:?})",
241 sprite.category(),
242 invalid_attribute,
243 sprite,
244 );
245 }
246 }
247
248 let mut empty_config = Vec::new();
251 for (kind, configs) in &spec.0 {
252 if configs.is_empty() {
253 empty_config.push(kind)
254 }
255 }
256 assert!(
257 empty_config.is_empty(),
258 "Sprite config(s) with no entries, if these sprite(s) are intended to have no models \
259 use an explicit entry with an empty `variations` list instead: {empty_config:?}",
260 );
261 }
262}