veloren_voxygen/settings/
mod.rs1use directories_next::UserDirs;
2use serde::{Deserialize, Serialize};
3use std::{
4 fs,
5 path::{Path, PathBuf},
6};
7use tracing::warn;
8
9pub mod audio;
10pub mod chat;
11pub mod control;
12pub mod gamepad;
13pub mod gameplay;
14pub mod graphics;
15pub mod interface;
16pub mod language;
17pub mod networking;
18
19pub use audio::{AudioOutput, AudioSettings};
20pub use chat::ChatSettings;
21pub use control::ControlSettings;
22pub use gamepad::GamepadSettings;
23pub use gameplay::GameplaySettings;
24pub use graphics::{Fps, GraphicsSettings, get_fps};
25pub use interface::InterfaceSettings;
26pub use language::LanguageSettings;
27pub use networking::NetworkingSettings;
28
29#[derive(Clone, Debug, Serialize, Deserialize)]
32#[serde(default)]
33pub struct Settings {
34 pub chat: ChatSettings,
35 pub controls: ControlSettings,
36 pub interface: InterfaceSettings,
37 pub gameplay: GameplaySettings,
38 pub networking: NetworkingSettings,
39 pub graphics: GraphicsSettings,
40 pub audio: AudioSettings,
41 pub show_disclaimer: bool,
42 pub send_logon_commands: bool,
43 pub logon_commands: Vec<String>,
45 pub language: LanguageSettings,
46 pub screenshots_path: PathBuf,
47 pub controller: GamepadSettings,
48}
49
50impl Default for Settings {
51 fn default() -> Self {
52 let user_dirs = UserDirs::new().expect("System's $HOME directory path not found!");
53
54 let screenshots_path = std::env::var_os("VOXYGEN_SCREENSHOT")
60 .map(PathBuf::from)
61 .or_else(|| user_dirs.picture_dir().map(|dir| dir.join("veloren")))
62 .or_else(|| {
63 std::env::current_exe()
64 .ok()
65 .and_then(|dir| dir.parent().map(PathBuf::from))
66 })
67 .expect("Couldn't choose a place to store the screenshots");
68
69 Settings {
70 chat: ChatSettings::default(),
71 controls: ControlSettings::default(),
72 interface: InterfaceSettings::default(),
73 gameplay: GameplaySettings::default(),
74 networking: NetworkingSettings::default(),
75 graphics: GraphicsSettings::default(),
76 audio: AudioSettings::default(),
77 show_disclaimer: true,
78 send_logon_commands: false,
79 logon_commands: Vec::new(),
80 language: LanguageSettings::default(),
81 screenshots_path,
82 controller: GamepadSettings::default(),
83 }
84 }
85}
86
87impl Settings {
88 pub fn load(config_dir: &Path) -> Self {
89 let path = Self::get_path(config_dir);
90
91 if let Ok(file) = fs::File::open(&path) {
92 match ron::de::from_reader::<_, Self>(file) {
93 Ok(s) => return s,
94 Err(e) => {
95 warn!(?e, "Failed to parse setting file! Fallback to default.");
96 let mut new_path = path.to_owned();
98 new_path.pop();
99 new_path.push("settings.invalid.ron");
100 if let Err(e) = fs::rename(&path, &new_path) {
101 warn!(?e, ?path, ?new_path, "Failed to rename settings file.");
102 }
103 },
104 }
105 }
106 let default_settings = Self::default();
110 default_settings.save_to_file_warn(config_dir);
111 default_settings
112 }
113
114 pub fn save_to_file_warn(&self, config_dir: &Path) {
115 if let Err(e) = self.save_to_file(config_dir) {
116 warn!(?e, "Failed to save settings");
117 }
118 }
119
120 pub fn save_to_file(&self, config_dir: &Path) -> std::io::Result<()> {
121 let path = Self::get_path(config_dir);
122 if let Some(dir) = path.parent() {
123 fs::create_dir_all(dir)?;
124 }
125
126 let ron = ron::ser::to_string_pretty(self, ron::ser::PrettyConfig::default()).unwrap();
127 fs::write(path, ron.as_bytes())
128 }
129
130 fn get_path(config_dir: &Path) -> PathBuf { config_dir.join("settings.ron") }
131
132 pub fn display_warnings(&self) {
133 if !self.graphics.render_mode.experimental_shaders.is_empty() {
134 warn!(
135 "One or more experimental shaders are enabled, all rendering guarantees are off. \
136 Experimental shaders may be unmaintained, mutually-incompatible, entirely \
137 broken, or may cause your GPU to explode. You have been warned!"
138 );
139 }
140 }
141}