pub mod basic;
pub mod idle;
pub mod jump;
pub mod multi;
pub mod run;
pub mod stunned;
pub use self::{
basic::{BasicAction, BasicActionDependency},
idle::IdleAnimation,
jump::JumpAnimation,
multi::{MultiAction, MultiActionDependency},
run::RunAnimation,
stunned::StunnedAnimation,
};
use super::{make_bone, vek::*, FigureBoneData, Offsets, Skeleton};
use common::comp::{self};
use core::convert::TryFrom;
pub type Body = comp::arthropod::Body;
skeleton_impls!(struct ArthropodSkeleton {
+ head,
+ chest,
+ mandible_l,
+ mandible_r,
+ wing_fl,
+ wing_fr,
+ wing_bl,
+ wing_br,
+ leg_fl,
+ leg_fr,
+ leg_fcl,
+ leg_fcr,
+ leg_bcl,
+ leg_bcr,
+ leg_bl,
+ leg_br,
});
impl Skeleton for ArthropodSkeleton {
type Attr = SkeletonAttr;
type Body = Body;
const BONE_COUNT: usize = 16;
#[cfg(feature = "use-dyn-lib")]
const COMPUTE_FN: &'static [u8] = b"arthropod_compute_s\0";
#[cfg_attr(feature = "be-dyn-lib", export_name = "arthropod_compute_s")]
fn compute_matrices_inner(
&self,
base_mat: Mat4<f32>,
buf: &mut [FigureBoneData; super::MAX_BONE_COUNT],
body: Self::Body,
) -> Offsets {
let base_mat = base_mat * Mat4::scaling_3d(SkeletonAttr::from(&body).scaler / 6.0);
let chest_mat = base_mat * Mat4::<f32>::from(self.chest);
let head_mat = chest_mat * Mat4::<f32>::from(self.head);
let mandible_l_mat = head_mat * Mat4::<f32>::from(self.mandible_l);
let mandible_r_mat = head_mat * Mat4::<f32>::from(self.mandible_r);
let wing_fl_mat = chest_mat * Mat4::<f32>::from(self.wing_fl);
let wing_fr_mat = chest_mat * Mat4::<f32>::from(self.wing_fr);
let wing_bl_mat = chest_mat * Mat4::<f32>::from(self.wing_bl);
let wing_br_mat = chest_mat * Mat4::<f32>::from(self.wing_br);
let leg_fl_mat = chest_mat * Mat4::<f32>::from(self.leg_fl);
let leg_fr_mat = chest_mat * Mat4::<f32>::from(self.leg_fr);
let leg_fcl_mat = chest_mat * Mat4::<f32>::from(self.leg_fcl);
let leg_fcr_mat = chest_mat * Mat4::<f32>::from(self.leg_fcr);
let leg_bcl_mat = chest_mat * Mat4::<f32>::from(self.leg_bcl);
let leg_bcr_mat = chest_mat * Mat4::<f32>::from(self.leg_bcr);
let leg_bl_mat = chest_mat * Mat4::<f32>::from(self.leg_bl);
let leg_br_mat = chest_mat * Mat4::<f32>::from(self.leg_br);
*(<&mut [_; Self::BONE_COUNT]>::try_from(&mut buf[0..Self::BONE_COUNT]).unwrap()) = [
make_bone(head_mat),
make_bone(chest_mat),
make_bone(mandible_l_mat),
make_bone(mandible_r_mat),
make_bone(wing_fl_mat),
make_bone(wing_fr_mat),
make_bone(wing_bl_mat),
make_bone(wing_br_mat),
make_bone(leg_fl_mat),
make_bone(leg_fr_mat),
make_bone(leg_fcl_mat),
make_bone(leg_fcr_mat),
make_bone(leg_bcl_mat),
make_bone(leg_bcr_mat),
make_bone(leg_bl_mat),
make_bone(leg_br_mat),
];
let (mount_bone_mat, mount_bone_ori) = (chest_mat, self.chest.orientation);
let mount_position = (mount_bone_mat * Vec4::from_point(mount_point(&body)))
.homogenized()
.xyz();
let mount_orientation = mount_bone_ori;
Offsets {
viewpoint: Some((head_mat * Vec4::new(0.0, 7.0, 0.0, 1.0)).xyz()),
mount_bone: Transform {
position: mount_position,
orientation: mount_orientation,
scale: Vec3::one(),
},
..Default::default()
}
}
}
pub struct SkeletonAttr {
head: (f32, f32),
chest: (f32, f32),
mandible: (f32, f32, f32),
wing_f: (f32, f32, f32),
wing_b: (f32, f32, f32),
leg_f: (f32, f32, f32),
leg_fc: (f32, f32, f32),
leg_bc: (f32, f32, f32),
leg_b: (f32, f32, f32),
scaler: f32,
leg_ori: (f32, f32, f32, f32),
snapper: bool,
}
impl<'a> TryFrom<&'a comp::Body> for SkeletonAttr {
type Error = ();
fn try_from(body: &'a comp::Body) -> Result<Self, Self::Error> {
match body {
comp::Body::Arthropod(body) => Ok(SkeletonAttr::from(body)),
_ => Err(()),
}
}
}
impl Default for SkeletonAttr {
fn default() -> Self {
Self {
head: (0.0, 0.0),
chest: (0.0, 0.0),
mandible: (0.0, 0.0, 0.0),
wing_f: (0.0, 0.0, 0.0),
wing_b: (0.0, 0.0, 0.0),
leg_f: (0.0, 0.0, 0.0),
leg_fc: (0.0, 0.0, 0.0),
leg_bc: (0.0, 0.0, 0.0),
leg_b: (0.0, 0.0, 0.0),
scaler: 0.0,
leg_ori: (0.0, 0.0, 0.0, 0.0),
snapper: false,
}
}
}
impl<'a> From<&'a Body> for SkeletonAttr {
fn from(body: &'a Body) -> Self {
use comp::arthropod::Species::*;
Self {
head: match (body.species, body.body_type) {
(Tarantula, _) => (6.0, 0.5),
(Blackwidow, _) => (5.5, -3.0),
(Antlion, _) => (4.5, 0.0),
(Hornbeetle, _) => (5.0, 3.0),
(Leafbeetle, _) => (4.0, 0.0),
(Stagbeetle, _) => (5.0, -1.0),
(Weevil, _) => (4.0, 0.0),
(Cavespider, _) => (6.0, 0.5),
(Moltencrawler, _) => (4.0, -1.0),
(Mosscrawler, _) => (4.0, -1.5),
(Sandcrawler, _) => (4.0, -1.0),
(Dagonite, _) => (4.0, -1.0),
(Emberfly, _) => (-1.5, 0.5),
},
chest: match (body.species, body.body_type) {
(Tarantula, _) => (-5.0, 6.0),
(Blackwidow, _) => (-5.0, 10.0),
(Antlion, _) => (-5.0, 8.5),
(Hornbeetle, _) => (-5.0, 7.5),
(Leafbeetle, _) => (-5.0, 6.0),
(Stagbeetle, _) => (-5.0, 6.5),
(Weevil, _) => (-5.0, 6.0),
(Cavespider, _) => (-5.0, 7.0),
(Moltencrawler, _) => (-7.0, 6.0),
(Mosscrawler, _) => (-7.0, 6.5),
(Sandcrawler, _) => (-7.0, 6.0),
(Dagonite, _) => (-6.0, 8.0),
(Emberfly, _) => (-5.0, 2.5),
},
mandible: match (body.species, body.body_type) {
(Tarantula, _) => (1.5, 7.0, -0.5),
(Blackwidow, _) => (2.5, 8.0, 0.0),
(Antlion, _) => (8.5, 9.0, -3.5),
(Hornbeetle, _) => (1.5, 7.0, -0.5),
(Leafbeetle, _) => (1.5, 7.0, -0.5),
(Stagbeetle, _) => (1.5, 10.0, 1.0),
(Weevil, _) => (1.5, 7.0, -0.5),
(Cavespider, _) => (2.5, 8.0, -0.5),
(Moltencrawler, _) => (2.5, 8.0, 0.0),
(Mosscrawler, _) => (2.5, 8.0, 0.0),
(Sandcrawler, _) => (2.5, 8.0, 0.0),
(Dagonite, _) => (2.5, 8.0, 0.0),
(Emberfly, _) => (1.5, 7.0, -0.5),
},
wing_f: match (body.species, body.body_type) {
(Tarantula, _) => (3.0, 0.0, -4.0),
(Blackwidow, _) => (3.0, 0.0, -4.0),
(Antlion, _) => (3.0, 0.0, -4.0),
(Hornbeetle, _) => (5.5, 5.0, 3.0),
(Leafbeetle, _) => (0.5, 5.0, 3.0),
(Stagbeetle, _) => (0.5, 6.0, 4.5),
(Weevil, _) => (0.5, 5.0, 3.0),
(Cavespider, _) => (3.0, 0.0, -4.0),
(Moltencrawler, _) => (3.0, 0.0, -4.0),
(Mosscrawler, _) => (3.0, 0.0, -4.0),
(Sandcrawler, _) => (3.0, 0.0, -4.0),
(Dagonite, _) => (3.0, 0.0, -4.0),
(Emberfly, _) => (5.5, 6.0, 3.0),
},
wing_b: match (body.species, body.body_type) {
(Tarantula, _) => (3.0, 0.0, -4.0),
(Blackwidow, _) => (3.0, 0.0, -4.0),
(Antlion, _) => (3.0, 0.0, -4.0),
(Hornbeetle, _) => (4.0, 6.0, 2.0),
(Leafbeetle, _) => (0.5, 4.0, 2.0),
(Stagbeetle, _) => (0.5, 6.0, 3.0),
(Weevil, _) => (0.5, 4.0, 1.5),
(Cavespider, _) => (3.0, 0.0, -4.0),
(Moltencrawler, _) => (3.0, 0.0, -4.0),
(Mosscrawler, _) => (3.0, 0.0, -4.0),
(Sandcrawler, _) => (3.0, 0.0, -4.0),
(Dagonite, _) => (3.0, 0.0, -4.0),
(Emberfly, _) => (4.0, 6.0, 2.0),
},
leg_f: match (body.species, body.body_type) {
(Tarantula, _) => (4.0, 11.0, -1.5),
(Blackwidow, _) => (4.0, 13.5, -6.0),
(Antlion, _) => (4.0, 11.5, -4.0),
(Hornbeetle, _) => (5.0, 6.0, -3.0),
(Leafbeetle, _) => (5.0, 6.0, -1.0),
(Stagbeetle, _) => (4.5, 6.0, -2.0),
(Weevil, _) => (5.0, 9.0, -2.0),
(Cavespider, _) => (4.0, 13.0, -3.0),
(Moltencrawler, _) => (2.5, 14.0, -3.0),
(Mosscrawler, _) => (1.5, 14.0, -3.5),
(Sandcrawler, _) => (1.5, 14.0, -3.0),
(Dagonite, _) => (1.5, 14.0, -3.0),
(Emberfly, _) => (2.5, 6.0, -2.5),
},
leg_fc: match (body.species, body.body_type) {
(Tarantula, _) => (1.5, 13.5, -1.5),
(Blackwidow, _) => (2.5, 13.0, -5.5),
(Antlion, _) => (1.5, 6.0, -4.0),
(Hornbeetle, _) => (1.5, 7.5, -3.0),
(Leafbeetle, _) => (1.5, 6.5, -1.5),
(Stagbeetle, _) => (1.5, 7.5, -2.0),
(Weevil, _) => (1.5, 8.5, -2.0),
(Cavespider, _) => (2.5, 12.5, -2.5),
(Moltencrawler, _) => (3.5, 11.0, -3.0),
(Mosscrawler, _) => (2.5, 11.0, -3.5),
(Sandcrawler, _) => (2.5, 11.0, -3.0),
(Dagonite, _) => (2.5, 11.0, -3.0),
(Emberfly, _) => (1.5, 7.5, -2.5),
},
leg_bc: match (body.species, body.body_type) {
(Tarantula, _) => (1.5, 10.5, -1.5),
(Blackwidow, _) => (2.5, 10.0, -5.5),
(Antlion, _) => (6.0, 7.5, -4.0),
(Hornbeetle, _) => (5.0, 6.0, -3.0),
(Leafbeetle, _) => (4.5, 5.0, -2.5),
(Stagbeetle, _) => (5.0, 6.0, -2.0),
(Weevil, _) => (6.0, 5.0, -2.5),
(Cavespider, _) => (2.5, 9.5, -2.5),
(Moltencrawler, _) => (2.5, 8.0, -3.0),
(Mosscrawler, _) => (1.5, 8.0, -3.5),
(Sandcrawler, _) => (1.5, 8.0, -3.0),
(Dagonite, _) => (1.5, 8.0, -3.0),
(Emberfly, _) => (2.5, 3.5, -2.5),
},
leg_b: match (body.species, body.body_type) {
(Tarantula, _) => (1.5, 7.5, -1.5),
(Blackwidow, _) => (2.5, 7.0, -5.5),
(Antlion, _) => (1.5, 7.5, -1.5),
(Hornbeetle, _) => (1.5, 7.5, -1.5),
(Leafbeetle, _) => (1.5, 7.5, -1.5),
(Stagbeetle, _) => (1.5, 7.5, -1.5),
(Weevil, _) => (1.5, 7.5, -1.5),
(Cavespider, _) => (2.5, 6.5, -2.5),
(Moltencrawler, _) => (2.5, 7.0, -5.5),
(Mosscrawler, _) => (2.5, 7.0, -5.5),
(Sandcrawler, _) => (2.5, 7.0, -5.5),
(Dagonite, _) => (2.5, 7.0, -5.5),
(Emberfly, _) => (1.5, 7.5, -1.0),
},
scaler: match (body.species, body.body_type) {
(Tarantula, _) => 1.0,
(Blackwidow, _) => 1.0,
(Antlion, _) => 1.0,
(Hornbeetle, _) => 1.0,
(Leafbeetle, _) => 0.8,
(Stagbeetle, _) => 1.0,
(Weevil, _) => 0.75,
(Cavespider, _) => 1.0,
(Moltencrawler, _) => 1.0,
(Mosscrawler, _) => 1.0,
(Sandcrawler, _) => 1.0,
(Dagonite, _) => 1.0,
(Emberfly, _) => 0.5,
},
leg_ori: match (body.species, body.body_type) {
(Antlion, _) => (0.7, -0.3, -0.4, 0.4),
(_, _) => (0.1, -0.3, 0.0, 0.4),
},
snapper: match (body.species, body.body_type) {
(Stagbeetle, _) => true,
(Antlion, _) => true,
(_, _) => false,
},
}
}
}
fn mount_point(_body: &Body) -> Vec3<f32> {
(0.0, -6.0, 6.0).into()
}