veloren_voxygen_anim/biped_small/
rapidmelee.rs

1use super::{
2    super::Animation, BipedSmallSkeleton, SkeletonAttr, biped_small_alpha_spear,
3    biped_small_wield_spear, init_biped_small_alpha,
4};
5use common::states::utils::StageSection;
6
7pub struct RapidMeleeAnimation;
8impl Animation for RapidMeleeAnimation {
9    type Dependency<'a> = (Option<&'a str>, StageSection, (u32, Option<u32>));
10    type Skeleton = BipedSmallSkeleton;
11
12    #[cfg(feature = "use-dyn-lib")]
13    const UPDATE_FN: &'static [u8] = b"biped_small_rapid_melee\0";
14
15    #[cfg_attr(
16        feature = "be-dyn-lib",
17        unsafe(export_name = "biped_small_rapid_melee")
18    )]
19    fn update_skeleton_inner(
20        skeleton: &Self::Skeleton,
21        (ability_id, stage_section, (_current_strike, _max_strikes)): Self::Dependency<'_>,
22        anim_time: f32,
23        rate: &mut f32,
24        s_a: &SkeletonAttr,
25    ) -> Self::Skeleton {
26        *rate = 1.0;
27        let mut next = (*skeleton).clone();
28
29        init_biped_small_alpha(&mut next, s_a);
30
31        match ability_id {
32            Some("common.abilities.haniwa.guard.flurry") => {
33                biped_small_wield_spear(&mut next, s_a, anim_time, 0.0, 0.0);
34
35                let (move1, move2, move3) = match stage_section {
36                    StageSection::Buildup => (anim_time.powf(0.25), 0.0, 0.0),
37                    StageSection::Action => (1.0, anim_time, 0.0),
38                    StageSection::Recover => (1.0, 1.0, anim_time),
39                    _ => (0.0, 0.0, 0.0),
40                };
41                let pullback = 1.0 - move3;
42                let move1 = move1 * pullback;
43                let move2 = ((move2 - 0.5).abs() * -2.0 + 1.0) * 0.75;
44                let move2 = move2 * pullback;
45
46                biped_small_alpha_spear(&mut next, s_a, move1, move2, anim_time, 0.0);
47            },
48            _ => {},
49        }
50
51        next
52    }
53}