1pub mod alpha;
2pub mod aura;
3pub mod breathe;
4pub mod combomelee;
5pub mod dash;
6pub mod feed;
7pub mod fly;
8pub mod idle;
9pub mod run;
10pub mod selfbuff;
11pub mod shockwave;
12pub mod shoot;
13pub mod stunned;
14pub mod summon;
15pub mod swim;
16
17pub use self::{
19 alpha::AlphaAnimation, aura::AuraAnimation, breathe::BreatheAnimation,
20 combomelee::ComboAnimation, dash::DashAnimation, feed::FeedAnimation, fly::FlyAnimation,
21 idle::IdleAnimation, run::RunAnimation, selfbuff::SelfBuffAnimation,
22 shockwave::ShockwaveAnimation, shoot::ShootAnimation, stunned::StunnedAnimation,
23 summon::SummonAnimation, swim::SwimAnimation,
24};
25
26use super::{FigureBoneData, Skeleton, vek::*};
27use common::comp::{self};
28use core::convert::TryFrom;
29
30pub type Body = comp::bird_large::Body;
31
32skeleton_impls!(struct BirdLargeSkeleton ComputedBirdLargeSkeleton {
33 + head
34 + beak
35 + neck
36 + chest
37 + tail_front
38 + tail_rear
39 + wing_in_l
40 + wing_in_r
41 + wing_mid_l
42 + wing_mid_r
43 + wing_out_l
44 + wing_out_r
45 + leg_l
46 + leg_r
47 + foot_l
48 + foot_r
49});
50
51impl Skeleton for BirdLargeSkeleton {
52 type Attr = SkeletonAttr;
53 type Body = Body;
54 type ComputedSkeleton = ComputedBirdLargeSkeleton;
55
56 const BONE_COUNT: usize = ComputedBirdLargeSkeleton::BONE_COUNT;
57 #[cfg(feature = "use-dyn-lib")]
58 const COMPUTE_FN: &'static [u8] = b"bird_large_compute_mats\0";
59
60 #[cfg_attr(
61 feature = "be-dyn-lib",
62 unsafe(export_name = "bird_large_compute_mats")
63 )]
64
65 fn compute_matrices_inner(
66 &self,
67 base_mat: Mat4<f32>,
68 buf: &mut [FigureBoneData; super::MAX_BONE_COUNT],
69 body: Self::Body,
70 ) -> Self::ComputedSkeleton {
71 let base_mat = base_mat * Mat4::scaling_3d(SkeletonAttr::from(&body).scaler / 8.0);
72
73 let chest_mat = base_mat * Mat4::<f32>::from(self.chest);
74 let neck_mat = chest_mat * Mat4::<f32>::from(self.neck);
75 let head_mat = neck_mat * Mat4::<f32>::from(self.head);
76 let beak_mat = head_mat * Mat4::<f32>::from(self.beak);
77 let tail_front_mat = chest_mat * Mat4::<f32>::from(self.tail_front);
78 let tail_rear_mat = tail_front_mat * Mat4::<f32>::from(self.tail_rear);
79 let wing_in_l_mat = chest_mat * Mat4::<f32>::from(self.wing_in_l);
80 let wing_in_r_mat = chest_mat * Mat4::<f32>::from(self.wing_in_r);
81 let wing_mid_l_mat = wing_in_l_mat * Mat4::<f32>::from(self.wing_mid_l);
82 let wing_mid_r_mat = wing_in_r_mat * Mat4::<f32>::from(self.wing_mid_r);
83 let wing_out_l_mat = wing_mid_l_mat * Mat4::<f32>::from(self.wing_out_l);
84 let wing_out_r_mat = wing_mid_r_mat * Mat4::<f32>::from(self.wing_out_r);
85 let leg_l_mat = base_mat * Mat4::<f32>::from(self.leg_l);
86 let leg_r_mat = base_mat * Mat4::<f32>::from(self.leg_r);
87 let foot_l_mat = leg_l_mat * Mat4::<f32>::from(self.foot_l);
88 let foot_r_mat = leg_r_mat * Mat4::<f32>::from(self.foot_r);
89
90 let computed_skeleton = ComputedBirdLargeSkeleton {
91 head: head_mat,
92 beak: beak_mat,
93 neck: neck_mat,
94 chest: chest_mat,
95 tail_front: tail_front_mat,
96 tail_rear: tail_rear_mat,
97 wing_in_l: wing_in_l_mat,
98 wing_in_r: wing_in_r_mat,
99 wing_mid_l: wing_mid_l_mat,
100 wing_mid_r: wing_mid_r_mat,
101 wing_out_l: wing_out_l_mat,
102 wing_out_r: wing_out_r_mat,
103 leg_l: leg_l_mat,
104 leg_r: leg_r_mat,
105 foot_l: foot_l_mat,
106 foot_r: foot_r_mat,
107 };
108
109 computed_skeleton.set_figure_bone_data(buf);
110 computed_skeleton
111 }
112}
113
114pub struct SkeletonAttr {
115 chest: (f32, f32),
116 neck: (f32, f32),
117 head: (f32, f32),
118 beak: (f32, f32),
119 tail_front: (f32, f32),
120 tail_rear: (f32, f32),
121 wing_in: (f32, f32, f32),
122 wing_mid: (f32, f32, f32),
123 wing_out: (f32, f32, f32),
124 leg: (f32, f32, f32),
125 foot: (f32, f32, f32),
126 scaler: f32,
127 feed: f32,
128 wyvern: bool,
129}
130
131impl<'a> TryFrom<&'a comp::Body> for SkeletonAttr {
132 type Error = ();
133
134 fn try_from(body: &'a comp::Body) -> Result<Self, Self::Error> {
135 match body {
136 comp::Body::BirdLarge(body) => Ok(SkeletonAttr::from(body)),
137 _ => Err(()),
138 }
139 }
140}
141
142impl Default for SkeletonAttr {
143 fn default() -> Self {
144 Self {
145 chest: (0.0, 0.0),
146 neck: (0.0, 0.0),
147 head: (0.0, 0.0),
148 beak: (0.0, 0.0),
149 tail_front: (0.0, 0.0),
150 tail_rear: (0.0, 0.0),
151 wing_in: (0.0, 0.0, 0.0),
152 wing_mid: (0.0, 0.0, 0.0),
153 wing_out: (0.0, 0.0, 0.0),
154 leg: (0.0, 0.0, 0.0),
155 foot: (0.0, 0.0, 0.0),
156 scaler: 0.0,
157 feed: 0.0,
158 wyvern: false,
159 }
160 }
161}
162
163impl<'a> From<&'a Body> for SkeletonAttr {
164 fn from(body: &'a Body) -> Self {
165 use comp::bird_large::Species::*;
166 Self {
167 chest: match (body.species, body.body_type) {
168 (Phoenix, _) => (2.5, 16.0),
169 (Cockatrice, _) => (2.5, 16.0),
170 (Roc, _) => (2.5, 27.5),
171 (FlameWyvern, _) => (2.5, 20.5),
172 (CloudWyvern, _) => (2.5, 20.5),
173 (FrostWyvern, _) => (2.5, 20.5),
174 (SeaWyvern, _) => (2.5, 20.5),
175 (WealdWyvern, _) => (2.5, 20.5),
176 },
177 neck: match (body.species, body.body_type) {
178 (Phoenix, _) => (2.5, -5.5),
179 (Cockatrice, _) => (5.0, -1.5),
180 (Roc, _) => (9.5, -1.5),
181 (FlameWyvern, _) => (11.0, -0.5),
182 (CloudWyvern, _) => (11.0, -0.5),
183 (FrostWyvern, _) => (11.0, -0.5),
184 (SeaWyvern, _) => (11.0, -0.5),
185 (WealdWyvern, _) => (11.0, -0.5),
186 },
187 head: match (body.species, body.body_type) {
188 (Phoenix, _) => (6.0, 12.0),
189 (Cockatrice, _) => (8.0, 4.5),
190 (Roc, _) => (17.0, -3.5),
191 (FlameWyvern, _) => (10.0, -1.5),
192 (CloudWyvern, _) => (10.0, -1.5),
193 (FrostWyvern, _) => (10.0, -1.5),
194 (SeaWyvern, _) => (10.0, 2.5),
195 (WealdWyvern, _) => (10.0, -1.5),
196 },
197 beak: match (body.species, body.body_type) {
198 (Phoenix, _) => (5.0, 3.0),
199 (Cockatrice, _) => (2.0, -3.0),
200 (Roc, _) => (0.0, -3.0),
201 (FlameWyvern, _) => (-3.0, 2.0),
202 (CloudWyvern, _) => (-3.0, 2.0),
203 (FrostWyvern, _) => (-3.0, 2.0),
204 (SeaWyvern, _) => (-3.0, 2.0),
205 (WealdWyvern, _) => (-3.0, 2.0),
206 },
207 tail_front: match (body.species, body.body_type) {
208 (Phoenix, _) => (-9.5, -1.0),
209 (Cockatrice, _) => (-5.0, -2.5),
210 (Roc, _) => (-7.5, -3.5),
211 (FlameWyvern, _) => (-10.0, -5.0),
212 (CloudWyvern, _) => (-10.0, -5.0),
213 (FrostWyvern, _) => (-10.0, -5.0),
214 (SeaWyvern, _) => (-10.0, -5.0),
215 (WealdWyvern, _) => (-10.0, -5.0),
216 },
217 tail_rear: match (body.species, body.body_type) {
218 (Phoenix, _) => (-11.0, 0.0),
219 (Cockatrice, _) => (-8.0, -3.0),
220 (Roc, _) => (-8.0, -3.0),
221 (FlameWyvern, _) => (-11.0, -1.0),
222 (CloudWyvern, _) => (-11.0, -1.0),
223 (FrostWyvern, _) => (-11.0, -1.0),
224 (SeaWyvern, _) => (-11.0, -1.0),
225 (WealdWyvern, _) => (-11.0, -1.0),
226 },
227 wing_in: match (body.species, body.body_type) {
228 (Phoenix, _) => (3.0, 2.5, 2.0),
229 (Cockatrice, _) => (3.5, 7.0, 3.5),
230 (Roc, _) => (5.5, 7.5, -1.0),
231 (FlameWyvern, _) => (6.5, 11.5, -2.0),
232 (CloudWyvern, _) => (3.5, 11.5, -1.5),
233 (FrostWyvern, _) => (5.0, 10.5, -1.5),
234 (SeaWyvern, _) => (4.0, 11.5, -0.0),
235 (WealdWyvern, _) => (5.0, 11.5, -1.0),
236 },
237 wing_mid: match (body.species, body.body_type) {
238 (Phoenix, _) => (10.0, 1.0, 0.0),
239 (Cockatrice, _) => (6.0, 0.0, 0.0),
240 (Roc, _) => (12.0, 1.0, -0.5),
241 (FlameWyvern, _) => (19.0, 11.5, 1.0),
242 (CloudWyvern, _) => (19.0, 10.5, 1.0),
243 (FrostWyvern, _) => (18.5, 11.5, 0.5),
244 (SeaWyvern, _) => (19.0, 11.5, 0.5),
245 (WealdWyvern, _) => (19.0, 11.5, 0.0),
246 },
247 wing_out: match (body.species, body.body_type) {
248 (Phoenix, _) => (7.0, 2.0, 1.5),
249 (Cockatrice, _) => (4.0, -1.0, 1.0),
250 (Roc, _) => (10.0, -2.0, 0.0),
251 (FlameWyvern, _) => (11.0, -1.0, 0.0),
252 (CloudWyvern, _) => (11.0, -2.0, 0.0),
253 (FrostWyvern, _) => (10.0, -1.5, 0.5),
254 (SeaWyvern, _) => (12.0, -1.0, 0.0),
255 (WealdWyvern, _) => (16.0, -4.0, -1.0),
256 },
257 leg: match (body.species, body.body_type) {
258 (Phoenix, _) => (4.0, 1.5, 12.0),
259 (Cockatrice, _) => (3.5, 2.5, 13.0),
260 (Roc, _) => (5.5, -1.5, 17.5),
261 (FlameWyvern, _) => (5.5, 2.0, 15.5),
262 (CloudWyvern, _) => (5.5, 2.0, 15.5),
263 (FrostWyvern, _) => (5.5, 2.0, 15.5),
264 (SeaWyvern, _) => (5.5, 2.0, 15.5),
265 (WealdWyvern, _) => (5.5, 2.0, 15.5),
266 },
267 foot: match (body.species, body.body_type) {
268 (Phoenix, _) => (0.5, -0.5, -2.5),
269 (Cockatrice, _) => (0.5, -3.0, -3.0),
270 (Roc, _) => (2.5, -2.5, -5.5),
271 (FlameWyvern, _) => (0.5, 0.0, -3.5),
272 (CloudWyvern, _) => (0.5, 0.0, -3.5),
273 (FrostWyvern, _) => (0.5, 0.0, -3.5),
274 (SeaWyvern, _) => (0.5, 0.0, -3.5),
275 (WealdWyvern, _) => (0.5, 0.0, -3.5),
276 },
277 scaler: match (body.species, body.body_type) {
278 (Phoenix, _) => 1.0,
279 (Cockatrice, _) => 1.0,
280 (Roc, _) => 1.0,
281 (FlameWyvern, _)
282 | (CloudWyvern, _)
283 | (FrostWyvern, _)
284 | (SeaWyvern, _)
285 | (WealdWyvern, _) => 1.0,
286 },
287 feed: match (body.species, body.body_type) {
288 (Phoenix, _) => -0.65,
289 (Cockatrice, _) => -0.5,
290 (Roc, _) => -0.4,
291 (FlameWyvern, _)
292 | (CloudWyvern, _)
293 | (FrostWyvern, _)
294 | (SeaWyvern, _)
295 | (WealdWyvern, _) => -0.65,
296 },
297 wyvern: matches!(
298 (body.species, body.body_type),
299 (FlameWyvern, _)
300 | (CloudWyvern, _)
301 | (FrostWyvern, _)
302 | (SeaWyvern, _)
303 | (WealdWyvern, _)
304 ),
305 }
306 }
307}
308
309pub fn mount_mat(
310 body: &Body,
311 computed_skeleton: &ComputedBirdLargeSkeleton,
312 skeleton: &BirdLargeSkeleton,
313) -> (Mat4<f32>, Quaternion<f32>) {
314 use comp::bird_large::Species::*;
315
316 match (body.species, body.body_type) {
317 (SeaWyvern | FlameWyvern | Phoenix | Cockatrice, _) => {
318 (computed_skeleton.chest, skeleton.chest.orientation)
319 },
320 _ => (
321 computed_skeleton.neck,
322 skeleton.chest.orientation * skeleton.neck.orientation,
323 ),
324 }
325}
326
327pub fn mount_transform(
328 body: &Body,
329 computed_skeleton: &ComputedBirdLargeSkeleton,
330 skeleton: &BirdLargeSkeleton,
331) -> Transform<f32, f32, f32> {
332 use comp::bird_large::Species::*;
333
334 let mount_point = match (body.species, body.body_type) {
335 (Phoenix, _) => (0.0, 0.5, 7.5),
336 (Cockatrice, _) => (0.0, 5.0, 6.5),
337 (Roc, _) => (0.0, 5.5, 6.5),
338 (FlameWyvern, _) => (0.0, 9.5, 7.0),
339 (CloudWyvern, _) => (0.0, -0.5, 6.5),
340 (FrostWyvern, _) => (0.0, 0.5, 6.0),
341 (SeaWyvern, _) => (0.0, 8.0, 7.0),
342 (WealdWyvern, _) => (0.0, 0.0, 9.0),
343 }
344 .into();
345
346 let (mount_mat, orientation) = mount_mat(body, computed_skeleton, skeleton);
347 Transform {
348 position: mount_mat.mul_point(mount_point),
349 orientation,
350 scale: Vec3::one(),
351 }
352}