pub mod alpha;
pub mod aura;
pub mod breathe;
pub mod combomelee;
pub mod dash;
pub mod feed;
pub mod fly;
pub mod idle;
pub mod run;
pub mod selfbuff;
pub mod shockwave;
pub mod shoot;
pub mod stunned;
pub mod summon;
pub mod swim;
pub use self::{
alpha::AlphaAnimation, aura::AuraAnimation, breathe::BreatheAnimation,
combomelee::ComboAnimation, dash::DashAnimation, feed::FeedAnimation, fly::FlyAnimation,
idle::IdleAnimation, run::RunAnimation, selfbuff::SelfBuffAnimation,
shockwave::ShockwaveAnimation, shoot::ShootAnimation, stunned::StunnedAnimation,
summon::SummonAnimation, swim::SwimAnimation,
};
use super::{make_bone, vek::*, FigureBoneData, Offsets, Skeleton};
use common::comp::{self};
use core::convert::TryFrom;
pub type Body = comp::bird_large::Body;
skeleton_impls!(struct BirdLargeSkeleton {
+ head,
+ beak,
+ neck,
+ chest,
+ tail_front,
+ tail_rear,
+ wing_in_l,
+ wing_in_r,
+ wing_mid_l,
+ wing_mid_r,
+ wing_out_l,
+ wing_out_r,
+ leg_l,
+ leg_r,
+ foot_l,
+ foot_r,
});
impl Skeleton for BirdLargeSkeleton {
type Attr = SkeletonAttr;
type Body = Body;
const BONE_COUNT: usize = 16;
#[cfg(feature = "use-dyn-lib")]
const COMPUTE_FN: &'static [u8] = b"bird_large_compute_mats\0";
#[cfg_attr(feature = "be-dyn-lib", export_name = "bird_large_compute_mats")]
fn compute_matrices_inner(
&self,
base_mat: Mat4<f32>,
buf: &mut [FigureBoneData; super::MAX_BONE_COUNT],
body: Self::Body,
) -> Offsets {
let base_mat = base_mat * Mat4::scaling_3d(SkeletonAttr::from(&body).scaler / 8.0);
let chest_mat = base_mat * Mat4::<f32>::from(self.chest);
let neck_mat = chest_mat * Mat4::<f32>::from(self.neck);
let head_mat = neck_mat * Mat4::<f32>::from(self.head);
let beak_mat = head_mat * Mat4::<f32>::from(self.beak);
let tail_front_mat = chest_mat * Mat4::<f32>::from(self.tail_front);
let tail_rear_mat = tail_front_mat * Mat4::<f32>::from(self.tail_rear);
let wing_in_l_mat = chest_mat * Mat4::<f32>::from(self.wing_in_l);
let wing_in_r_mat = chest_mat * Mat4::<f32>::from(self.wing_in_r);
let wing_mid_l_mat = wing_in_l_mat * Mat4::<f32>::from(self.wing_mid_l);
let wing_mid_r_mat = wing_in_r_mat * Mat4::<f32>::from(self.wing_mid_r);
let wing_out_l_mat = wing_mid_l_mat * Mat4::<f32>::from(self.wing_out_l);
let wing_out_r_mat = wing_mid_r_mat * Mat4::<f32>::from(self.wing_out_r);
let leg_l_mat = base_mat * Mat4::<f32>::from(self.leg_l);
let leg_r_mat = base_mat * Mat4::<f32>::from(self.leg_r);
let foot_l_mat = leg_l_mat * Mat4::<f32>::from(self.foot_l);
let foot_r_mat = leg_r_mat * Mat4::<f32>::from(self.foot_r);
*(<&mut [_; Self::BONE_COUNT]>::try_from(&mut buf[0..Self::BONE_COUNT]).unwrap()) = [
make_bone(head_mat),
make_bone(beak_mat),
make_bone(neck_mat),
make_bone(chest_mat),
make_bone(tail_front_mat),
make_bone(tail_rear_mat),
make_bone(wing_in_l_mat),
make_bone(wing_in_r_mat),
make_bone(wing_mid_l_mat),
make_bone(wing_mid_r_mat),
make_bone(wing_out_l_mat),
make_bone(wing_out_r_mat),
make_bone(leg_l_mat),
make_bone(leg_r_mat),
make_bone(foot_l_mat),
make_bone(foot_r_mat),
];
let mount_position = (neck_mat * Vec4::from_point(mount_point(&body)))
.homogenized()
.xyz();
let mount_orientation = self.neck.orientation;
Offsets {
viewpoint: Some((head_mat * Vec4::new(0.0, 3.0, 6.0, 1.0)).xyz()),
mount_bone: Transform {
position: mount_position,
orientation: mount_orientation,
scale: Vec3::one(),
},
..Default::default()
}
}
}
pub struct SkeletonAttr {
chest: (f32, f32),
neck: (f32, f32),
head: (f32, f32),
beak: (f32, f32),
tail_front: (f32, f32),
tail_rear: (f32, f32),
wing_in: (f32, f32, f32),
wing_mid: (f32, f32, f32),
wing_out: (f32, f32, f32),
leg: (f32, f32, f32),
foot: (f32, f32, f32),
scaler: f32,
feed: f32,
wyvern: bool,
}
impl<'a> TryFrom<&'a comp::Body> for SkeletonAttr {
type Error = ();
fn try_from(body: &'a comp::Body) -> Result<Self, Self::Error> {
match body {
comp::Body::BirdLarge(body) => Ok(SkeletonAttr::from(body)),
_ => Err(()),
}
}
}
impl Default for SkeletonAttr {
fn default() -> Self {
Self {
chest: (0.0, 0.0),
neck: (0.0, 0.0),
head: (0.0, 0.0),
beak: (0.0, 0.0),
tail_front: (0.0, 0.0),
tail_rear: (0.0, 0.0),
wing_in: (0.0, 0.0, 0.0),
wing_mid: (0.0, 0.0, 0.0),
wing_out: (0.0, 0.0, 0.0),
leg: (0.0, 0.0, 0.0),
foot: (0.0, 0.0, 0.0),
scaler: 0.0,
feed: 0.0,
wyvern: false,
}
}
}
impl<'a> From<&'a Body> for SkeletonAttr {
fn from(body: &'a Body) -> Self {
use comp::bird_large::Species::*;
Self {
chest: match (body.species, body.body_type) {
(Phoenix, _) => (2.5, 16.0),
(Cockatrice, _) => (2.5, 16.0),
(Roc, _) => (2.5, 27.5),
(FlameWyvern, _) => (2.5, 20.5),
(CloudWyvern, _) => (2.5, 20.5),
(FrostWyvern, _) => (2.5, 20.5),
(SeaWyvern, _) => (2.5, 20.5),
(WealdWyvern, _) => (2.5, 20.5),
},
neck: match (body.species, body.body_type) {
(Phoenix, _) => (2.5, -5.5),
(Cockatrice, _) => (5.0, -1.5),
(Roc, _) => (9.5, -1.5),
(FlameWyvern, _) => (11.0, -0.5),
(CloudWyvern, _) => (11.0, -0.5),
(FrostWyvern, _) => (11.0, -0.5),
(SeaWyvern, _) => (11.0, -0.5),
(WealdWyvern, _) => (11.0, -0.5),
},
head: match (body.species, body.body_type) {
(Phoenix, _) => (6.0, 12.0),
(Cockatrice, _) => (8.0, 4.5),
(Roc, _) => (17.0, -3.5),
(FlameWyvern, _) => (10.0, -1.5),
(CloudWyvern, _) => (10.0, -1.5),
(FrostWyvern, _) => (10.0, -1.5),
(SeaWyvern, _) => (10.0, 2.5),
(WealdWyvern, _) => (10.0, -1.5),
},
beak: match (body.species, body.body_type) {
(Phoenix, _) => (5.0, 3.0),
(Cockatrice, _) => (2.0, -3.0),
(Roc, _) => (0.0, -3.0),
(FlameWyvern, _) => (-3.0, 2.0),
(CloudWyvern, _) => (-3.0, 2.0),
(FrostWyvern, _) => (-3.0, 2.0),
(SeaWyvern, _) => (-3.0, 2.0),
(WealdWyvern, _) => (-3.0, 2.0),
},
tail_front: match (body.species, body.body_type) {
(Phoenix, _) => (-9.5, -1.0),
(Cockatrice, _) => (-5.0, -2.5),
(Roc, _) => (-7.5, -3.5),
(FlameWyvern, _) => (-10.0, -5.0),
(CloudWyvern, _) => (-10.0, -5.0),
(FrostWyvern, _) => (-10.0, -5.0),
(SeaWyvern, _) => (-10.0, -5.0),
(WealdWyvern, _) => (-10.0, -5.0),
},
tail_rear: match (body.species, body.body_type) {
(Phoenix, _) => (-11.0, 0.0),
(Cockatrice, _) => (-8.0, -3.0),
(Roc, _) => (-8.0, -3.0),
(FlameWyvern, _) => (-11.0, -1.0),
(CloudWyvern, _) => (-11.0, -1.0),
(FrostWyvern, _) => (-11.0, -1.0),
(SeaWyvern, _) => (-11.0, -1.0),
(WealdWyvern, _) => (-11.0, -1.0),
},
wing_in: match (body.species, body.body_type) {
(Phoenix, _) => (3.0, 2.5, 2.0),
(Cockatrice, _) => (3.5, 7.0, 3.5),
(Roc, _) => (5.5, 7.5, -1.0),
(FlameWyvern, _) => (6.5, 11.5, -2.0),
(CloudWyvern, _) => (3.5, 11.5, -1.5),
(FrostWyvern, _) => (5.0, 10.5, -1.5),
(SeaWyvern, _) => (4.0, 11.5, -0.0),
(WealdWyvern, _) => (5.0, 11.5, -1.0),
},
wing_mid: match (body.species, body.body_type) {
(Phoenix, _) => (10.0, 1.0, 0.0),
(Cockatrice, _) => (6.0, 0.0, 0.0),
(Roc, _) => (12.0, 1.0, -0.5),
(FlameWyvern, _) => (19.0, 11.5, 1.0),
(CloudWyvern, _) => (19.0, 10.5, 1.0),
(FrostWyvern, _) => (18.5, 11.5, 0.5),
(SeaWyvern, _) => (19.0, 11.5, 0.5),
(WealdWyvern, _) => (19.0, 11.5, 0.0),
},
wing_out: match (body.species, body.body_type) {
(Phoenix, _) => (7.0, 2.0, 1.5),
(Cockatrice, _) => (4.0, -1.0, 1.0),
(Roc, _) => (10.0, -2.0, 0.0),
(FlameWyvern, _) => (11.0, -1.0, 0.0),
(CloudWyvern, _) => (11.0, -2.0, 0.0),
(FrostWyvern, _) => (10.0, -1.5, 0.5),
(SeaWyvern, _) => (12.0, -1.0, 0.0),
(WealdWyvern, _) => (16.0, -4.0, -1.0),
},
leg: match (body.species, body.body_type) {
(Phoenix, _) => (4.0, 1.5, 12.0),
(Cockatrice, _) => (3.5, 2.5, 13.0),
(Roc, _) => (5.5, -1.5, 17.5),
(FlameWyvern, _) => (5.5, 2.0, 15.5),
(CloudWyvern, _) => (5.5, 2.0, 15.5),
(FrostWyvern, _) => (5.5, 2.0, 15.5),
(SeaWyvern, _) => (5.5, 2.0, 15.5),
(WealdWyvern, _) => (5.5, 2.0, 15.5),
},
foot: match (body.species, body.body_type) {
(Phoenix, _) => (0.5, -0.5, -2.5),
(Cockatrice, _) => (0.5, -3.0, -3.0),
(Roc, _) => (2.5, -2.5, -5.5),
(FlameWyvern, _) => (0.5, 0.0, -3.5),
(CloudWyvern, _) => (0.5, 0.0, -3.5),
(FrostWyvern, _) => (0.5, 0.0, -3.5),
(SeaWyvern, _) => (0.5, 0.0, -3.5),
(WealdWyvern, _) => (0.5, 0.0, -3.5),
},
scaler: match (body.species, body.body_type) {
(Phoenix, _) => 1.0,
(Cockatrice, _) => 1.0,
(Roc, _) => 1.0,
(FlameWyvern, _)
| (CloudWyvern, _)
| (FrostWyvern, _)
| (SeaWyvern, _)
| (WealdWyvern, _) => 1.0,
},
feed: match (body.species, body.body_type) {
(Phoenix, _) => -0.65,
(Cockatrice, _) => -0.5,
(Roc, _) => -0.4,
(FlameWyvern, _)
| (CloudWyvern, _)
| (FrostWyvern, _)
| (SeaWyvern, _)
| (WealdWyvern, _) => -0.65,
},
wyvern: matches!(
(body.species, body.body_type),
(FlameWyvern, _)
| (CloudWyvern, _)
| (FrostWyvern, _)
| (SeaWyvern, _)
| (WealdWyvern, _)
),
}
}
}
fn mount_point(body: &Body) -> Vec3<f32> {
use comp::bird_large::Species::*;
match (body.species, body.body_type) {
(Phoenix, _) => (0.0, -2.0, 6.0),
(Cockatrice, _) => (0.0, 0.0, 6.0),
(Roc, _) => (0.0, 6.0, 3.0),
(FlameWyvern, _) => (0.0, 0.0, 2.5),
(FrostWyvern, _) => (0.0, 2.0, 3.0),
(CloudWyvern, _) => (0.0, 1.0, 3.0),
(SeaWyvern, _) => (0.0, -3.0, 4.0),
(WealdWyvern, _) => (0.0, 0.0, 5.0),
}
.into()
}