pub mod alpha;
pub mod combomelee;
pub mod feed;
pub mod idle;
pub mod jump;
pub mod run;
pub mod shockwave;
pub mod stunned;
pub use self::{
alpha::AlphaAnimation, combomelee::ComboAnimation, feed::FeedAnimation, idle::IdleAnimation,
jump::JumpAnimation, run::RunAnimation, shockwave::ShockwaveAnimation,
stunned::StunnedAnimation,
};
use super::{make_bone, vek::*, FigureBoneData, Offsets, Skeleton};
use common::comp::{self};
use core::convert::TryFrom;
pub type Body = comp::quadruped_small::Body;
skeleton_impls!(struct QuadrupedSmallSkeleton {
+ head,
+ chest,
+ leg_fl,
+ leg_fr,
+ leg_bl,
+ leg_br,
+ tail,
mount,
});
impl Skeleton for QuadrupedSmallSkeleton {
type Attr = SkeletonAttr;
type Body = Body;
const BONE_COUNT: usize = 7;
#[cfg(feature = "use-dyn-lib")]
const COMPUTE_FN: &'static [u8] = b"quadruped_small_compute_mats\0";
#[cfg_attr(feature = "be-dyn-lib", export_name = "quadruped_small_compute_mats")]
fn compute_matrices_inner(
&self,
base_mat: Mat4<f32>,
buf: &mut [FigureBoneData; super::MAX_BONE_COUNT],
body: Self::Body,
) -> Offsets {
let chest_mat = base_mat
* Mat4::scaling_3d(SkeletonAttr::from(&body).scaler / 11.0)
* Mat4::<f32>::from(self.chest);
let head_mat = chest_mat * Mat4::<f32>::from(self.head);
*(<&mut [_; Self::BONE_COUNT]>::try_from(&mut buf[0..Self::BONE_COUNT]).unwrap()) = [
make_bone(head_mat),
make_bone(chest_mat),
make_bone(chest_mat * Mat4::<f32>::from(self.leg_fl)),
make_bone(chest_mat * Mat4::<f32>::from(self.leg_fr)),
make_bone(chest_mat * Mat4::<f32>::from(self.leg_bl)),
make_bone(chest_mat * Mat4::<f32>::from(self.leg_br)),
make_bone(chest_mat * Mat4::<f32>::from(self.tail)),
];
let (mount_bone_mat, mount_bone_ori) = (chest_mat, self.chest.orientation);
let mount_position = (mount_bone_mat * Vec4::from_point(mount_point(&body)))
.homogenized()
.xyz();
let mount_orientation = mount_bone_ori;
Offsets {
viewpoint: Some((head_mat * Vec4::new(0.0, 3.0, 0.0, 1.0)).xyz()),
mount_bone: Transform {
position: mount_position,
orientation: mount_orientation,
scale: Vec3::one(),
},
..Default::default()
}
}
}
pub struct SkeletonAttr {
head: (f32, f32),
chest: (f32, f32),
feet_f: (f32, f32, f32),
feet_b: (f32, f32, f32),
tail: (f32, f32),
scaler: f32,
tempo: f32,
maximize: f32,
minimize: f32,
spring: f32,
feed: f32,
lateral: f32,
}
impl<'a> TryFrom<&'a comp::Body> for SkeletonAttr {
type Error = ();
fn try_from(body: &'a comp::Body) -> Result<Self, Self::Error> {
match body {
comp::Body::QuadrupedSmall(body) => Ok(SkeletonAttr::from(body)),
_ => Err(()),
}
}
}
impl Default for SkeletonAttr {
fn default() -> Self {
Self {
head: (0.0, 0.0),
chest: (0.0, 0.0),
feet_f: (0.0, 0.0, 0.0),
feet_b: (0.0, 0.0, 0.0),
tail: (0.0, 0.0),
scaler: 0.0,
tempo: 0.0,
maximize: 0.0,
minimize: 0.0,
spring: 0.0,
feed: 0.0,
lateral: 0.0,
}
}
}
impl<'a> From<&'a Body> for SkeletonAttr {
fn from(body: &'a Body) -> Self {
use comp::quadruped_small::{BodyType::*, Species::*};
Self {
head: match (body.species, body.body_type) {
(Pig, _) => (5.0, 2.0),
(Fox, _) => (4.0, 3.0),
(Sheep, _) => (4.0, 4.0),
(Boar, _) => (7.0, 0.0),
(Jackalope, _) => (3.0, 2.0),
(Skunk, _) => (5.0, 1.5),
(Cat, _) => (4.0, 3.0),
(Batfox, _) => (5.0, 1.0),
(Raccoon, _) => (5.0, 2.0),
(Quokka, _) => (6.0, 2.0),
(Holladon, _) => (7.0, 1.0),
(Hyena, _) => (7.5, 2.0),
(Rabbit, _) => (4.0, 3.0),
(Truffler, _) => (7.5, -9.0),
(Frog, _) => (4.0, 2.0),
(Rat, _) => (5.0, -1.0),
(Axolotl, _) => (3.0, 2.0),
(Gecko, _) => (4.0, 2.0),
(Turtle, _) => (5.0, -2.0),
(Squirrel, _) => (3.5, 1.0),
(Fungome, _) => (1.5, -1.5),
(Porcupine, _) => (6.0, 1.0),
(Beaver, _) => (5.5, 0.0),
(Hare, Male) => (3.0, 2.0),
(Hare, Female) => (2.5, 3.0),
(Dog, _) => (3.0, 4.5),
(Goat, _) => (3.5, 4.0),
(Seal, _) => (4.0, 2.5),
(TreantSapling, _) => (5.0, -2.0),
(MossySnail, _) => (2.0, 2.0),
},
chest: match (body.species, body.body_type) {
(Pig, _) => (0.0, 6.0),
(Fox, _) => (0.0, 8.0),
(Sheep, _) => (2.0, 7.0),
(Boar, _) => (0.0, 9.5),
(Jackalope, _) => (-2.0, 6.0),
(Skunk, _) => (0.0, 6.0),
(Cat, _) => (0.0, 6.0),
(Batfox, _) => (-2.0, 6.0),
(Raccoon, _) => (0.0, 5.5),
(Quokka, _) => (2.0, 6.5),
(Holladon, _) => (-2.0, 9.0),
(Hyena, _) => (-2.0, 9.0),
(Rabbit, _) => (-2.0, 6.0),
(Truffler, _) => (-2.0, 16.0),
(Frog, _) => (-2.0, 4.5),
(Rat, _) => (6.0, 5.0),
(Axolotl, _) => (3.0, 5.0),
(Gecko, _) => (7.5, 4.0),
(Turtle, _) => (1.0, 6.0),
(Squirrel, _) => (4.0, 5.0),
(Fungome, _) => (4.0, 4.0),
(Porcupine, _) => (2.0, 11.0),
(Beaver, _) => (2.0, 6.0),
(Hare, Male) => (-2.0, 7.0),
(Hare, Female) => (-2.0, 6.0),
(Dog, _) => (-2.0, 8.5),
(Goat, _) => (2.0, 7.5),
(Seal, _) => (-2.0, 4.0),
(TreantSapling, _) => (1.0, 13.0),
(MossySnail, _) => (-2.0, 4.5),
},
feet_f: match (body.species, body.body_type) {
(Pig, _) => (4.5, 3.5, -1.0),
(Fox, _) => (3.0, 5.0, -5.5),
(Sheep, _) => (3.5, 2.0, -2.0),
(Boar, _) => (3.5, 6.0, -5.5),
(Jackalope, _) => (3.0, 4.0, -2.0),
(Skunk, _) => (3.5, 4.0, -1.0),
(Cat, _) => (2.0, 4.0, -1.0),
(Batfox, _) => (3.0, 4.0, -0.5),
(Raccoon, _) => (4.0, 4.0, -0.0),
(Quokka, _) => (3.0, 4.0, -1.0),
(Holladon, _) => (5.0, 4.0, -2.5),
(Hyena, _) => (2.5, 5.0, -4.0),
(Rabbit, _) => (3.0, 3.0, -3.0),
(Truffler, _) => (2.5, 5.0, -9.0),
(Frog, _) => (4.5, 6.5, 0.0),
(Rat, _) => (5.0, 2.5, -1.0),
(Axolotl, _) => (2.0, 2.0, -2.0),
(Gecko, _) => (2.0, 4.0, -0.5),
(Turtle, _) => (5.0, 4.0, -2.0),
(Squirrel, _) => (3.5, 3.0, -1.0),
(Fungome, _) => (3.0, 2.0, -1.0),
(Porcupine, _) => (4.0, 6.5, -9.0),
(Beaver, _) => (4.5, 4.5, -4.0),
(Hare, Male) => (3.0, 1.0, -3.0),
(Hare, Female) => (3.0, 0.5, -4.0),
(Dog, _) => (3.5, 3.0, -2.5),
(Goat, _) => (3.0, 2.5, -3.5),
(Seal, _) => (6.5, 3.0, -2.0),
(TreantSapling, _) => (5.0, 4.0, -10.0),
(MossySnail, _) => (4.5, 6.5, 0.0),
},
feet_b: match (body.species, body.body_type) {
(Pig, _) => (3.5, -2.0, 0.0),
(Fox, _) => (3.0, -3.0, -3.0),
(Sheep, _) => (3.5, -3.5, -2.0),
(Boar, _) => (3.0, -3.0, -2.5),
(Jackalope, _) => (3.5, -2.0, 0.0),
(Skunk, _) => (3.5, -4.0, -1.5),
(Cat, _) => (2.0, -3.5, -1.0),
(Batfox, _) => (3.5, -2.0, -0.5),
(Raccoon, _) => (4.5, -3.0, 0.5),
(Quokka, _) => (4.0, -4.0, -1.0),
(Holladon, _) => (4.0, -2.0, -3.0),
(Hyena, _) => (3.0, -5.0, -2.5),
(Rabbit, _) => (3.5, -2.0, -1.0),
(Truffler, _) => (3.0, -5.0, -9.5),
(Frog, _) => (5.0, -3.5, 0.0),
(Rat, _) => (5.0, -2.0, 1.0),
(Axolotl, _) => (2.0, -3.0, -2.0),
(Gecko, _) => (1.5, -2.0, -0.5),
(Turtle, _) => (5.5, -2.5, -2.0),
(Squirrel, _) => (3.5, -3.0, 0.0),
(Fungome, _) => (3.0, -3.5, -1.0),
(Porcupine, _) => (4.5, -1.0, -8.0),
(Beaver, _) => (4.0, -2.5, -3.0),
(Hare, Male) => (3.5, -1.0, -2.0),
(Hare, Female) => (3.5, -3.0, -2.0),
(Dog, _) => (3.0, -3.5, -2.5),
(Goat, _) => (3.0, -4.0, -2.0),
(Seal, _) => (4.5, -6.0, -0.5),
(TreantSapling, _) => (5.5, -4.0, -10.0),
(MossySnail, _) => (5.0, -3.5, 0.0),
},
tail: match (body.species, body.body_type) {
(Pig, _) => (-4.5, 2.5),
(Fox, _) => (-4.5, 2.0),
(Sheep, _) => (-5.0, 0.0),
(Boar, _) => (-6.0, 0.0),
(Jackalope, _) => (-4.0, 2.0),
(Skunk, _) => (-4.0, 0.5),
(Cat, _) => (-3.5, 2.0),
(Batfox, _) => (0.0, 5.0),
(Raccoon, _) => (-4.0, 1.0),
(Quokka, _) => (-6.0, 1.0),
(Holladon, _) => (-1.0, 4.0),
(Hyena, _) => (-7.0, 0.0),
(Rabbit, _) => (-4.0, -0.0),
(Truffler, _) => (0.0, 0.0),
(Frog, _) => (0.0, -0.0),
(Rat, _) => (-1.0, 2.0),
(Axolotl, _) => (-4.0, -1.0),
(Gecko, _) => (-4.0, 0.0),
(Turtle, _) => (-6.0, -2.0),
(Squirrel, _) => (-4.0, 0.0),
(Fungome, _) => (-4.0, -2.0),
(Porcupine, _) => (-6.0, 1.0),
(Beaver, _) => (-6.5, -1.0),
(Hare, Male) => (-4.0, -1.0),
(Hare, Female) => (-4.0, 2.0),
(Dog, _) => (-5.0, 0.5),
(Goat, _) => (-7.0, 0.0),
(Seal, _) => (-1.0, 4.0),
(TreantSapling, _) => (-6.0, -2.0),
(MossySnail, _) => (0.0, -0.0),
},
scaler: match (body.species, body.body_type) {
(Pig, _) => 0.72,
(Fox, _) => 0.72,
(Boar, _) => 0.95,
(Jackalope, _) => 0.67,
(Skunk, _) => 0.72,
(Cat, _) => 0.67,
(Batfox, _) => 0.9,
(Holladon, _) => 1.12,
(Rabbit, _) => 0.56,
(Frog, _) => 0.56,
(Rat, _) => 0.5,
(Axolotl, _) => 0.5,
(Gecko, _) => 0.56,
(Turtle, _) => 0.67,
(Squirrel, _) => 0.4,
(Fungome, _) => 0.72,
(Porcupine, _) => 0.65,
(Hare, _) => 0.65,
(Seal, _) => 0.9,
(MossySnail, _) => 1.0,
(Hyena, _) => 0.95,
_ => 0.8,
},
tempo: match (body.species, body.body_type) {
(Boar, _) => 1.1,
(Cat, _) => 1.1,
(Quokka, _) => 1.2,
(Hyena, _) => 1.1,
(Rabbit, _) => 1.15,
(Frog, _) => 1.15,
(Rat, _) => 1.0,
(Axolotl, _) => 1.2,
(Gecko, _) => 1.1,
(Turtle, _) => 3.0,
(Squirrel, _) => 1.15,
(Porcupine, _) => 1.2,
(Beaver, _) => 1.2,
(Hare, _) => 1.15,
(Seal, _) => 2.5,
(TreantSapling, _) => 3.0,
(MossySnail, _) => 0.5,
_ => 1.0,
},
maximize: match (body.species, body.body_type) {
(Fox, _) => 1.3,
(Sheep, _) => 1.1,
(Boar, _) => 1.4,
(Jackalope, _) => 1.2,
(Hyena, _) => 1.4,
(Rabbit, _) => 1.3,
(Frog, _) => 1.3,
(Axolotl, _) => 0.9,
(Turtle, _) => 0.8,
(Fungome, _) => 0.7,
(Hare, _) => 1.3,
_ => 1.0,
},
minimize: match (body.species, body.body_type) {
(Pig, _) => 0.6,
(Fox, _) => 1.3,
(Sheep, _) => 0.8,
(Jackalope, _) => 0.8,
(Skunk, _) => 0.9,
(Cat, _) => 0.8,
(Quokka, _) => 0.9,
(Holladon, _) => 0.7,
(Hyena, _) => 1.4,
(Rabbit, _) => 0.8,
(Frog, _) => 0.8,
(Turtle, _) => 0.8,
(Fungome, _) => 0.4,
(Porcupine, _) => 0.9,
(Beaver, _) => 0.9,
(Hare, _) => 0.8,
(Goat, _) => 0.8,
(Seal, _) => 0.7,
(TreantSapling, _) => 0.7,
_ => 1.0,
},
spring: match (body.species, body.body_type) {
(Sheep, _) => 1.2,
(Boar, _) => 0.8,
(Jackalope, _) => 2.2,
(Cat, _) => 1.4,
(Batfox, _) => 1.1,
(Raccoon, _) => 1.1,
(Quokka, _) => 1.3,
(Holladon, _) => 0.7,
(Hyena, _) => 1.4,
(Rabbit, _) => 2.5,
(Truffler, _) => 0.8,
(Frog, _) => 2.5,
(Axolotl, _) => 0.8,
(Gecko, _) => 0.6,
(Turtle, _) => 0.7,
(Fungome, _) => 0.8,
(Porcupine, _) => 1.3,
(Beaver, _) => 1.3,
(Hare, Male) => 2.2,
(Hare, Female) => 2.5,
(Goat, _) => 1.2,
(Seal, _) => 0.7,
(TreantSapling, _) => 0.5,
_ => 1.0,
},
feed: match (body.species, body.body_type) {
(Boar, _) => 0.6,
(Skunk, _) => 0.8,
(Batfox, _) => 0.7,
(Raccoon, _) => 0.8,
(Rabbit, _) => 1.2,
(Truffler, _) => 0.6,
(Frog, _) => 0.7,
(Axolotl, _) => 0.8,
(Gecko, _) => 0.8,
(Turtle, _) => 0.5,
(Fungome, _) => 0.7,
(Hare, _) => 1.2,
_ => 1.0,
},
lateral: match (body.species, body.body_type) {
(Axolotl, _) => 1.0,
(Gecko, _) => 1.0,
(Turtle, _) => 1.0,
(Fungome, _) => 1.0,
(TreantSapling, _) => 1.0,
_ => 0.0,
},
}
}
}
fn mount_point(body: &Body) -> Vec3<f32> {
use comp::quadruped_small::{BodyType::*, Species::*};
match (body.species, body.body_type) {
(Pig, _) => (0.0, -2.0, -2.5),
(Fox, _) => (0.0, -4.0, -3.5),
(Sheep, _) => (0.0, -4.0, -3.5),
(Boar, _) => (0.0, -2.0, -3.5),
(Jackalope, _) => (0.0, -4.0, -3.5),
(Skunk, _) => (0.0, -4.0, -3.5),
(Cat, _) => (0.0, -5.0, -4.0),
(Batfox, _) => (0.0, -4.0, -3.0),
(Raccoon, _) => (0.0, -4.0, -2.5),
(Quokka, _) => (0.0, -3.0, -3.5),
(Holladon, _) => (0.0, -2.0, -2.5),
(Hyena, _) => (0.0, -4.0, -3.5),
(Rabbit, _) => (0.0, -4.0, -3.5),
(Truffler, _) => (0.0, -6.0, 6.5),
(Frog, _) => (0.0, -4.0, -4.5),
(Rat, _) => (0.0, -4.0, -4.5),
(Axolotl, _) => (0.0, -4.0, -4.5),
(Gecko, _) => (0.0, -4.0, -4.5),
(Turtle, _) => (0.0, -4.0, -4.5),
(Squirrel, _) => (0.0, -4.0, -4.5),
(Fungome, _) => (0.0, -4.0, -4.5),
(Porcupine, _) => (0.0, -4.0, -3.5),
(Beaver, _) => (0.0, -2.0, -3.5),
(Hare, Male) => (0.0, -4.0, -4.5),
(Hare, Female) => (0.0, -4.0, -4.5),
(Dog, _) => (0.0, -4.0, -2.5),
(Goat, _) => (0.0, -4.0, -3.5),
(Seal, _) => (0.0, -2.0, -2.5),
(TreantSapling, _) => (0.0, -4.0, -4.5),
(MossySnail, _) => (0.0, -4.0, -4.5),
}
.into()
}