use super::{
super::{vek::*, Animation},
SkeletonAttr, TheropodSkeleton,
};
use common::states::utils::StageSection;
pub struct DashAnimation;
impl Animation for DashAnimation {
type Dependency<'a> = (f32, f32, Option<StageSection>, f32);
type Skeleton = TheropodSkeleton;
#[cfg(feature = "use-dyn-lib")]
const UPDATE_FN: &'static [u8] = b"theropod_dash\0";
#[cfg_attr(feature = "be-dyn-lib", export_name = "theropod_dash")]
fn update_skeleton_inner(
skeleton: &Self::Skeleton,
(_velocity, global_time, stage_section, timer): Self::Dependency<'_>,
anim_time: f32,
_rate: &mut f32,
_s_a: &SkeletonAttr,
) -> Self::Skeleton {
let mut next = (*skeleton).clone();
let (movement1base, chargemovementbase, movement2base, movement3, legtell) =
match stage_section {
Some(StageSection::Buildup) => (anim_time.sqrt(), 0.0, 0.0, 0.0, anim_time),
Some(StageSection::Charge) => (1.0, 1.0, 0.0, 0.0, 0.0),
Some(StageSection::Action) => (1.0, 1.0, anim_time.powi(4), 0.0, 1.0),
Some(StageSection::Recover) => (1.0, 1.0, 1.0, anim_time, 1.0),
_ => (0.0, 0.0, 0.0, 0.0, 0.0),
};
let pullback = 1.0 - movement3;
let subtract = global_time - timer;
let check = subtract - subtract.trunc();
let mirror = (check - 0.5).signum();
let movement1 = mirror * movement1base * pullback;
let movement2 = mirror * movement2base * pullback;
let movement1abs = movement1base * pullback;
let movement2abs = movement2base * pullback;
let legtwitch = (legtell * 6.0).sin() * pullback;
let legswing = legtell * pullback;
let chargeanim = (chargemovementbase * anim_time * 15.0).sin();
next.head.orientation =
Quaternion::rotation_x(movement1abs * -0.3 + chargeanim * 0.02 + movement2abs * 0.9)
* Quaternion::rotation_y(movement1 * 0.1 + movement2 * 0.2);
next.neck.orientation =
Quaternion::rotation_x(movement1abs * -0.8 + chargeanim * 0.05 + movement2abs * 0.9)
* Quaternion::rotation_y(movement1 * 0.1 + movement2 * 0.1);
next.jaw.orientation = Quaternion::rotation_x(movement1abs * -0.3 + movement2abs * 0.5);
next.chest_front.orientation = Quaternion::rotation_x(movement1abs * -0.2);
next.chest_back.orientation =
Quaternion::rotation_x(movement1abs * 0.2 + chargeanim * -0.05);
next.leg_l.orientation = Quaternion::rotation_x(movement1abs * -0.1);
next.leg_r.orientation = Quaternion::rotation_x(movement1abs * -0.1);
next.foot_l.orientation = Quaternion::rotation_x(movement1abs * -0.3);
next.foot_r.orientation = Quaternion::rotation_x(movement1abs * -0.3);
next.tail_front.orientation =
Quaternion::rotation_x(
0.1 + movement1abs * -0.1 + chargeanim * -0.05 + movement2abs * -0.3,
) * Quaternion::rotation_z(movement1 * -0.1 + movement2 * -0.2);
next.tail_back.orientation =
Quaternion::rotation_x(
0.1 + movement1abs * -0.1 + chargeanim * -0.05 + movement2abs * -0.3,
) * Quaternion::rotation_z(movement1 * -0.1 + movement2 * -0.2);
if legtell > 0.0 {
if mirror.is_sign_positive() {
next.leg_l.orientation = Quaternion::rotation_x(legswing * 1.1);
next.foot_l.orientation = Quaternion::rotation_x(legswing * -1.1 + legtwitch * 0.5);
next.leg_r.orientation = Quaternion::rotation_x(0.0);
next.foot_r.orientation = Quaternion::rotation_x(0.0);
} else {
next.leg_l.orientation = Quaternion::rotation_x(0.0);
next.foot_l.orientation = Quaternion::rotation_x(0.0);
next.leg_r.orientation = Quaternion::rotation_x(legswing * 1.1);
next.foot_r.orientation = Quaternion::rotation_x(legswing * -1.1 + legtwitch * 0.5);
}
};
next
}
}