1pub mod combomelee;
2pub mod dash;
3pub mod idle;
4pub mod jump;
5pub mod run;
6
7pub use self::{
9 combomelee::ComboAnimation, dash::DashAnimation, idle::IdleAnimation, jump::JumpAnimation,
10 run::RunAnimation,
11};
12
13use super::{FigureBoneData, Skeleton, vek::*};
14use common::comp::{self};
15use core::convert::TryFrom;
16
17pub type Body = comp::theropod::Body;
18
19skeleton_impls!(struct TheropodSkeleton ComputedTheropodSkeleton {
20 + head
21 + jaw
22 + neck
23 + chest_front
24 + chest_back
25 + tail_front
26 + tail_back
27 + hand_l
28 + hand_r
29 + leg_l
30 + leg_r
31 + foot_l
32 + foot_r
33});
34
35impl Skeleton for TheropodSkeleton {
36 type Attr = SkeletonAttr;
37 type Body = Body;
38 type ComputedSkeleton = ComputedTheropodSkeleton;
39
40 const BONE_COUNT: usize = ComputedTheropodSkeleton::BONE_COUNT;
41 #[cfg(feature = "use-dyn-lib")]
42 const COMPUTE_FN: &'static [u8] = b"theropod_compute_mats\0";
43
44 #[cfg_attr(feature = "be-dyn-lib", unsafe(export_name = "theropod_compute_mats"))]
45
46 fn compute_matrices_inner(
47 &self,
48 base_mat: Mat4<f32>,
49 buf: &mut [FigureBoneData; super::MAX_BONE_COUNT],
50 body: Self::Body,
51 ) -> Self::ComputedSkeleton {
52 let base_mat = base_mat * Mat4::scaling_3d(SkeletonAttr::from(&body).scaler / 11.0);
53
54 let chest_front_mat = base_mat * Mat4::<f32>::from(self.chest_front);
55 let neck_mat = chest_front_mat * Mat4::<f32>::from(self.neck);
56 let head_mat = neck_mat * Mat4::<f32>::from(self.head);
57 let chest_back_mat = chest_front_mat * Mat4::<f32>::from(self.chest_back);
58 let tail_front_mat = chest_back_mat * Mat4::<f32>::from(self.tail_front);
59 let leg_l_mat = chest_back_mat * Mat4::<f32>::from(self.leg_l);
60 let leg_r_mat = chest_back_mat * Mat4::<f32>::from(self.leg_r);
61
62 let computed_skeleton = ComputedTheropodSkeleton {
63 head: head_mat,
64 jaw: head_mat * Mat4::<f32>::from(self.jaw),
65 neck: neck_mat,
66 chest_front: chest_front_mat,
67 chest_back: chest_back_mat,
68 tail_front: tail_front_mat,
69 tail_back: tail_front_mat * Mat4::<f32>::from(self.tail_back),
70 hand_l: chest_front_mat * Mat4::<f32>::from(self.hand_l),
71 hand_r: chest_front_mat * Mat4::<f32>::from(self.hand_r),
72 leg_l: leg_l_mat,
73 leg_r: leg_r_mat,
74 foot_l: leg_l_mat * Mat4::<f32>::from(self.foot_l),
75 foot_r: leg_r_mat * Mat4::<f32>::from(self.foot_r),
76 };
77
78 computed_skeleton.set_figure_bone_data(buf);
79 computed_skeleton
80 }
81}
82
83pub struct SkeletonAttr {
84 head: (f32, f32),
85 neck: (f32, f32),
86 jaw: (f32, f32),
87 chest_front: (f32, f32),
88 chest_back: (f32, f32),
89 tail_front: (f32, f32),
90 tail_back: (f32, f32),
91 hand: (f32, f32, f32),
92 leg: (f32, f32, f32),
93 foot: (f32, f32, f32),
94 scaler: f32,
95 steady_wings: bool,
96}
97
98impl<'a> TryFrom<&'a comp::Body> for SkeletonAttr {
99 type Error = ();
100
101 fn try_from(body: &'a comp::Body) -> Result<Self, Self::Error> {
102 match body {
103 comp::Body::Theropod(body) => Ok(SkeletonAttr::from(body)),
104 _ => Err(()),
105 }
106 }
107}
108
109impl Default for SkeletonAttr {
110 fn default() -> Self {
111 Self {
112 head: (0.0, 0.0),
113 neck: (0.0, 0.0),
114 jaw: (0.0, 0.0),
115 chest_front: (0.0, 0.0),
116 chest_back: (0.0, 0.0),
117 tail_front: (0.0, 0.0),
118 tail_back: (0.0, 0.0),
119 hand: (0.0, 0.0, 0.0),
120 leg: (0.0, 0.0, 0.0),
121 foot: (0.0, 0.0, 0.0),
122 scaler: 0.0,
123 steady_wings: false,
124 }
125 }
126}
127
128impl<'a> From<&'a Body> for SkeletonAttr {
129 fn from(body: &'a Body) -> Self {
130 use comp::theropod::Species::*;
131 Self {
132 head: match (body.species, body.body_type) {
133 (Archaeos, _) => (8.0, 4.0),
134 (Odonto, _) => (2.0, 2.0),
135 (Sandraptor, _) => (8.0, 5.0),
136 (Snowraptor, _) => (8.0, 5.0),
137 (Woodraptor, _) => (8.0, 5.0),
138 (Sunlizard, _) => (6.5, 3.5),
139 (Yale, _) => (7.0, 14.0),
140 (Dodarock, _) => (2.0, 1.5),
141 (Ntouka, _) => (2.0, 2.5),
142 (Axebeak, _) => (11.5, 8.5),
143 },
144 jaw: match (body.species, body.body_type) {
145 (Archaeos, _) => (1.0, -7.0),
146 (Odonto, _) => (2.0, -7.0),
147 (Sandraptor, _) => (0.0, -4.0),
148 (Snowraptor, _) => (0.0, -4.0),
149 (Woodraptor, _) => (0.0, -4.0),
150 (Sunlizard, _) => (2.0, -2.5),
151 (Yale, _) => (2.0, -9.5),
152 (Dodarock, _) => (0.0, -5.0),
153 (Ntouka, _) => (0.0, -4.0),
154 (Axebeak, _) => (2.5, -4.0),
155 },
156 neck: match (body.species, body.body_type) {
157 (Archaeos, _) => (4.5, -2.0),
158 (Odonto, _) => (4.0, 0.0),
159 (Sandraptor, _) => (4.0, 2.5),
160 (Snowraptor, _) => (4.0, 2.5),
161 (Woodraptor, _) => (4.0, 2.5),
162 (Sunlizard, _) => (2.5, 1.5),
163 (Yale, _) => (2.0, 4.0),
164 (Dodarock, _) => (5.0, -1.0),
165 (Ntouka, _) => (4.0, 0.0),
166 (Axebeak, _) => (-5.5, 0.0),
167 },
168 chest_front: match (body.species, body.body_type) {
169 (Archaeos, _) => (0.0, 20.0),
170 (Odonto, _) => (0.0, 13.0),
171 (Sandraptor, _) => (0.0, 15.5),
172 (Snowraptor, _) => (0.0, 15.5),
173 (Woodraptor, _) => (0.0, 15.5),
174 (Sunlizard, _) => (0.0, 14.0),
175 (Yale, _) => (0.0, 19.5),
176 (Dodarock, _) => (0.0, 12.0),
177 (Ntouka, _) => (0.0, 13.0),
178 (Axebeak, _) => (0.0, 12.0),
179 },
180 chest_back: match (body.species, body.body_type) {
181 (Archaeos, _) => (-5.5, -1.0),
182 (Odonto, _) => (-5.0, 2.0),
183 (Sandraptor, _) => (-3.0, 0.5),
184 (Snowraptor, _) => (-3.0, 0.5),
185 (Woodraptor, _) => (-3.0, 0.5),
186 (Sunlizard, _) => (-2.0, 0.0),
187 (Yale, _) => (-3.0, -1.0),
188 (Dodarock, _) => (-4.5, -2.0),
189 (Ntouka, _) => (-4.5, 1.0),
190 (Axebeak, _) => (-5.0, 0.0),
191 },
192 tail_front: match (body.species, body.body_type) {
193 (Archaeos, _) => (-9.0, -1.5),
194 (Odonto, _) => (-7.0, -1.0),
195 (Sandraptor, _) => (-9.5, -1.0),
196 (Snowraptor, _) => (-9.5, -1.0),
197 (Woodraptor, _) => (-9.5, -1.0),
198 (Sunlizard, _) => (-8.5, -2.0),
199 (Yale, _) => (-9.5, -4.0),
200 (Dodarock, _) => (-4.5, -4.5),
201 (Ntouka, _) => (-9.5, -3.5),
202 (Axebeak, _) => (-5.5, 4.5),
203 },
204 tail_back: match (body.species, body.body_type) {
205 (Archaeos, _) => (-8.0, -0.5),
206 (Odonto, _) => (-8.0, 0.5),
207 (Sandraptor, _) => (-10.5, 0.5),
208 (Snowraptor, _) => (-10.5, 1.0),
209 (Woodraptor, _) => (-10.5, 0.5),
210 (Sunlizard, _) => (-10.0, -0.5),
211 (Yale, _) => (-5.0, -2.5),
212 (Dodarock, _) => (-8.5, -2.0),
213 (Ntouka, _) => (-9.5, -2.0),
214 (Axebeak, _) => (-10.0, 3.0),
215 },
216 hand: match (body.species, body.body_type) {
217 (Archaeos, _) => (3.0, 0.0, -4.0),
218 (Odonto, _) => (3.5, 3.0, -4.0),
219 (Sandraptor, _) => (2.5, 3.0, 1.0),
220 (Snowraptor, _) => (2.5, 3.0, 1.0),
221 (Woodraptor, _) => (2.5, 3.0, 1.0),
222 (Sunlizard, _) => (2.5, 1.5, -0.5),
223 (Yale, _) => (3.0, 2.0, -0.5),
224 (Dodarock, _) => (3.5, 3.0, -5.0),
225 (Ntouka, _) => (3.5, 3.0, -4.0),
226 (Axebeak, _) => (1.5, -10.5, 9.5),
227 },
228 leg: match (body.species, body.body_type) {
229 (Archaeos, _) => (2.5, -3.0, -4.0),
230 (Odonto, _) => (3.5, -2.5, -4.0),
231 (Sandraptor, _) => (1.5, -2.5, -3.0),
232 (Snowraptor, _) => (1.5, -2.5, -3.0),
233 (Woodraptor, _) => (1.5, -2.5, -3.0),
234 (Sunlizard, _) => (2.5, -2.5, -3.0),
235 (Yale, _) => (3.0, -3.5, -4.0),
236 (Dodarock, _) => (3.5, 1.5, -4.0),
237 (Ntouka, _) => (4.5, -5.5, -4.0),
238 (Axebeak, _) => (2.5, -0.5, 0.0),
239 },
240 foot: match (body.species, body.body_type) {
241 (Archaeos, _) => (3.0, -0.5, -7.0),
242 (Odonto, _) => (4.0, -6.5, -3.0),
243 (Sandraptor, _) => (2.0, 0.0, -3.0),
244 (Snowraptor, _) => (2.0, 0.0, -3.0),
245 (Woodraptor, _) => (2.0, 0.0, -3.0),
246 (Sunlizard, _) => (1.0, -0.5, -2.5),
247 (Yale, _) => (1.5, 1.0, -3.5),
248 (Dodarock, _) => (1.5, -1.0, -3.5),
249 (Ntouka, _) => (1.5, -1.0, -2.5),
250 (Axebeak, _) => (2.5, 2.5, -7.0),
251 },
252 scaler: match (body.species, body.body_type) {
253 (Archaeos, _) => 2.93,
254 (Odonto, _) => 2.93,
255 (Sandraptor, _) => 0.88,
256 (Snowraptor, _) => 0.85,
257 (Woodraptor, _) => 0.9,
258 (Sunlizard, _) => 1.1,
259 (Yale, _) => 1.26,
260 (Dodarock, _) => 1.1,
261 (Ntouka, _) => 2.93,
262 (Axebeak, _) => 1.1,
263 },
264 steady_wings: matches!((body.species, body.body_type), (Axebeak, _)),
265 }
266 }
267}
268
269pub fn mount_mat(
270 body: &Body,
271 computed_skeleton: &ComputedTheropodSkeleton,
272 skeleton: &TheropodSkeleton,
273) -> (Mat4<f32>, Quaternion<f32>) {
274 use comp::theropod::Species::*;
275
276 match (body.species, body.body_type) {
277 (Archaeos, _) => (computed_skeleton.neck, skeleton.neck.orientation),
278 (Odonto, _) => (computed_skeleton.head, skeleton.head.orientation),
279 (Yale | Dodarock, _) => (
280 computed_skeleton.chest_back,
281 skeleton.chest_back.orientation,
282 ),
283 _ => (
284 computed_skeleton.chest_front,
285 skeleton.chest_front.orientation,
286 ),
287 }
288}
289
290pub fn mount_transform(
291 body: &Body,
292 computed_skeleton: &ComputedTheropodSkeleton,
293 skeleton: &TheropodSkeleton,
294) -> Transform<f32, f32, f32> {
295 use comp::theropod::Species::*;
296
297 let mount_point = match (body.species, body.body_type) {
298 (Archaeos, _) => (0.0, 2.5, 6.0),
299 (Odonto, _) => (0.0, 10.0, 2.0),
300 (Sandraptor, _) => (0.0, -2.0, 5.0),
301 (Snowraptor, _) => (0.0, -2.0, 5.0),
302 (Woodraptor, _) => (0.0, -2.0, 5.0),
303 (Sunlizard, _) => (0.0, -2.0, 3.5),
304 (Yale, _) => (0.0, -2.5, 5.5),
305 (Ntouka, _) => (0.0, -4.0, 7.5),
306 (Dodarock, _) => (0.0, 3.5, 5.0),
307 (Axebeak, _) => (0.0, -3.5, 6.5),
308 }
309 .into();
310
311 let (mount_mat, orientation) = mount_mat(body, computed_skeleton, skeleton);
312 Transform {
313 position: mount_mat.mul_point(mount_point),
314 orientation,
315 scale: Vec3::one(),
316 }
317}