1#![expect(
2 clippy::option_map_unit_fn,
3 clippy::blocks_in_conditions,
4 clippy::identity_op,
5 clippy::needless_pass_by_ref_mut )]
7#![expect(clippy::branches_sharing_code)] #![deny(clippy::clone_on_ref_ptr)]
9#![feature(option_zip, let_chains)]
10#![cfg_attr(feature = "simd", feature(portable_simd))]
11
12mod all;
13mod block;
14pub mod canvas;
15pub mod civ;
16mod column;
17pub mod config;
18pub mod index;
19pub mod land;
20pub mod layer;
21pub mod pathfinding;
22pub mod sim;
23pub mod sim2;
24pub mod site;
25pub mod util;
26
27pub use crate::{
29 canvas::{Canvas, CanvasInfo},
30 config::{CONFIG, Features},
31 land::Land,
32 layer::PathLocals,
33};
34pub use block::BlockGen;
35use civ::WorldCivStage;
36pub use column::ColumnSample;
37pub use common::terrain::site::{DungeonKindMeta, SettlementKindMeta};
38pub use index::{IndexOwned, IndexRef};
39use sim::WorldSimStage;
40
41use crate::{
42 column::ColumnGen,
43 index::Index,
44 layer::spot::SpotGenerate,
45 site::{SiteKind, SpawnRules},
46 util::{Grid, Sampler},
47};
48use common::{
49 assets,
50 calendar::Calendar,
51 comp::Content,
52 generation::{ChunkSupplement, EntityInfo, SpecialEntity},
53 lod,
54 resources::TimeOfDay,
55 rtsim::ChunkResource,
56 spiral::Spiral2d,
57 spot::Spot,
58 terrain::{
59 Block, BlockKind, CoordinateConversions, SpriteKind, TerrainChunk, TerrainChunkMeta,
60 TerrainChunkSize, TerrainGrid,
61 },
62 vol::{ReadVol, RectVolSize, WriteVol},
63};
64use common_base::prof_span;
65use common_net::msg::{WorldMapMsg, world_msg};
66use enum_map::EnumMap;
67use rand::{Rng, prelude::*};
68use rand_chacha::ChaCha8Rng;
69use serde::Deserialize;
70use std::time::Duration;
71use vek::*;
72
73#[cfg(all(feature = "be-dyn-lib", feature = "use-dyn-lib"))]
74compile_error!("Can't use both \"be-dyn-lib\" and \"use-dyn-lib\" features at once");
75
76#[cfg(feature = "use-dyn-lib")]
77use {common_dynlib::LoadedLib, lazy_static::lazy_static, std::sync::Arc, std::sync::Mutex};
78
79#[cfg(feature = "use-dyn-lib")]
80lazy_static! {
81 pub static ref LIB: Arc<Mutex<Option<LoadedLib>>> =
82 common_dynlib::init("veloren-world", "world", &[]);
83}
84
85#[cfg(feature = "use-dyn-lib")]
86pub fn init() { lazy_static::initialize(&LIB); }
87
88#[derive(Debug)]
89pub enum Error {
90 Other(String),
91}
92
93#[derive(Debug)]
94pub enum WorldGenerateStage {
95 WorldSimGenerate(WorldSimStage),
96 WorldCivGenerate(WorldCivStage),
97 EconomySimulation,
98 SpotGeneration,
99}
100
101pub struct World {
102 sim: sim::WorldSim,
103 civs: civ::Civs,
104}
105
106#[derive(Deserialize)]
107pub struct Colors {
108 pub deep_stone_color: (u8, u8, u8),
109 pub block: block::Colors,
110 pub column: column::Colors,
111 pub layer: layer::Colors,
112}
113
114impl assets::Asset for Colors {
115 type Loader = assets::RonLoader;
116
117 const EXTENSION: &'static str = "ron";
118}
119
120impl World {
121 pub fn empty() -> (Self, IndexOwned) {
122 let index = Index::new(0);
123 (
124 Self {
125 sim: sim::WorldSim::empty(),
126 civs: civ::Civs::default(),
127 },
128 IndexOwned::new(index),
129 )
130 }
131
132 pub fn generate(
133 seed: u32,
134 opts: sim::WorldOpts,
135 threadpool: &rayon::ThreadPool,
136 report_stage: &(dyn Fn(WorldGenerateStage) + Send + Sync),
137 ) -> (Self, IndexOwned) {
138 prof_span!("World::generate");
139 threadpool.install(|| {
142 let mut index = Index::new(seed);
143 let calendar = opts.calendar.clone();
144
145 let mut sim = sim::WorldSim::generate(seed, opts, threadpool, &|stage| {
146 report_stage(WorldGenerateStage::WorldSimGenerate(stage))
147 });
148
149 let civs =
150 civ::Civs::generate(seed, &mut sim, &mut index, calendar.as_ref(), &|stage| {
151 report_stage(WorldGenerateStage::WorldCivGenerate(stage))
152 });
153
154 report_stage(WorldGenerateStage::EconomySimulation);
155 sim2::simulate(&mut index, &mut sim);
156
157 report_stage(WorldGenerateStage::SpotGeneration);
158 Spot::generate(&mut sim);
159
160 (Self { sim, civs }, IndexOwned::new(index))
161 })
162 }
163
164 pub fn sim(&self) -> &sim::WorldSim { &self.sim }
165
166 pub fn civs(&self) -> &civ::Civs { &self.civs }
167
168 pub fn tick(&self, _dt: Duration) {
169 }
171
172 pub fn get_map_data(&self, index: IndexRef, threadpool: &rayon::ThreadPool) -> WorldMapMsg {
173 prof_span!("World::get_map_data");
174 threadpool.install(|| {
175 WorldMapMsg {
176 pois: self
177 .civs()
178 .pois
179 .iter()
180 .map(|(_, poi)| world_msg::PoiInfo {
181 name: poi.name.clone(),
182 kind: match &poi.kind {
183 civ::PoiKind::Peak(alt) => world_msg::PoiKind::Peak(*alt),
184 civ::PoiKind::Biome(size) => world_msg::PoiKind::Lake(*size),
185 },
186 wpos: poi.loc * TerrainChunkSize::RECT_SIZE.map(|e| e as i32),
187 })
188 .collect(),
189 sites: self
190 .civs()
191 .sites
192 .values()
193 .filter_map(|site| Some((site.kind.marker()?, site)))
194 .map(|(marker, site)| {
195 world_msg::Marker {
196 id: site.site_tmp.map(|i| i.id()),
197 name: site
198 .site_tmp
199 .map(|id| Content::Plain(index.sites[id].name().to_string())),
200 kind: marker,
202 wpos: site.center * TerrainChunkSize::RECT_SIZE.map(|e| e as i32),
203 }
204 })
205 .chain(
206 layer::cave::surface_entrances(&Land::from_sim(self.sim()), index).map(
207 |wpos| world_msg::Marker {
208 id: None,
209 name: None,
210 kind: world_msg::MarkerKind::Cave,
211 wpos,
212 },
213 ),
214 )
215 .collect(),
216 possible_starting_sites: {
217 const STARTING_SITE_COUNT: usize = 5;
218
219 let mut candidates = self
220 .civs()
221 .sites
222 .iter()
223 .filter_map(|(_, civ_site)| Some((civ_site, civ_site.site_tmp?)))
224 .map(|(civ_site, site_id)| {
225 let site = &index.sites[site_id];
228 let mut score = match site.kind {
229 Some(SiteKind::Refactor) => 2.0,
230 Some(kind)
231 if matches!(
232 kind.meta(),
233 Some(common::terrain::SiteKindMeta::Settlement(_))
234 ) =>
235 {
236 1.0
237 },
238 _ => return (site_id.id(), 0.0),
241 };
242
243 const OPTIMAL_STARTER_TOWN_SIZE: f32 = 30.0;
245
246 let plots = site.plots().len() as f32;
248 let size_score = if plots > OPTIMAL_STARTER_TOWN_SIZE {
249 1.0 + (1.0
250 / (1.0 + ((plots - OPTIMAL_STARTER_TOWN_SIZE) / 15.0).powi(3)))
251 } else {
252 (2.05
253 / (1.0 + ((OPTIMAL_STARTER_TOWN_SIZE - plots) / 15.0).powi(5)))
254 - 0.05
255 }
256 .max(0.01);
257
258 score *= size_score;
259
260 let pos_score = (10.0
262 / (1.0
263 + (civ_site
264 .center
265 .map2(self.sim().get_size(), |e, sz| {
266 (e as f32 / sz as f32 - 0.5).abs() * 2.0
267 })
268 .reduce_partial_max())
269 .powi(6)
270 * 25.0))
271 .max(0.02);
272 score *= pos_score;
273
274 let mut chunk_scores = 2.0;
276 for (chunk, distance) in
277 Spiral2d::with_radius(10).filter_map(|rel_pos| {
278 let chunk_pos = civ_site.center + rel_pos * 2;
279 self.sim()
280 .get(chunk_pos)
281 .zip(Some(rel_pos.as_::<f32>().magnitude()))
282 })
283 {
284 let weight = 1.0 / (distance * std::f32::consts::TAU + 1.0);
285 let chunk_difficulty = 20.0
286 / (20.0 + chunk.get_biome().difficulty().pow(4) as f32 / 5.0);
287 chunk_scores *= 1.0 - weight + chunk_difficulty * weight;
291 }
292
293 score *= chunk_scores;
294
295 (site_id.id(), score)
296 })
297 .collect::<Vec<_>>();
298 candidates.sort_by_key(|(_, score)| -(*score * 1000.0) as i32);
299 candidates
300 .into_iter()
301 .map(|(site_id, _)| site_id)
302 .take(STARTING_SITE_COUNT)
303 .collect()
304 },
305 ..self.sim.get_map(index, self.sim().calendar.as_ref())
306 }
307 })
308 }
309
310 pub fn sample_columns(
311 &self,
312 ) -> impl Sampler<
313 Index = (Vec2<i32>, IndexRef, Option<&'_ Calendar>),
314 Sample = Option<ColumnSample>,
315 > + '_ {
316 ColumnGen::new(&self.sim)
317 }
318
319 pub fn sample_blocks(&self) -> BlockGen { BlockGen::new(ColumnGen::new(&self.sim)) }
320
321 pub fn find_accessible_pos(
327 &self,
328 index: IndexRef,
329 spawn_wpos: Vec2<i32>,
330 ascending: bool,
331 ) -> Vec3<f32> {
332 let chunk_pos = TerrainGrid::chunk_key(spawn_wpos);
333
334 let (tc, _cs) = self
337 .generate_chunk(index, chunk_pos, None, || false, None)
338 .unwrap();
339
340 tc.find_accessible_pos(spawn_wpos, ascending)
341 }
342
343 #[expect(clippy::result_unit_err)]
344 pub fn generate_chunk(
345 &self,
346 index: IndexRef,
347 chunk_pos: Vec2<i32>,
348 rtsim_resources: Option<EnumMap<ChunkResource, f32>>,
349 mut should_continue: impl FnMut() -> bool,
351 time: Option<(TimeOfDay, Calendar)>,
352 ) -> Result<(TerrainChunk, ChunkSupplement), ()> {
353 let calendar = time.as_ref().map(|(_, cal)| cal);
354
355 let mut sampler = self.sample_blocks();
356
357 let chunk_wpos2d = chunk_pos * TerrainChunkSize::RECT_SIZE.map(|e| e as i32);
358 let chunk_center_wpos2d = chunk_wpos2d + TerrainChunkSize::RECT_SIZE.map(|e| e as i32 / 2);
359 let grid_border = 4;
360 let zcache_grid = Grid::populate_from(
361 TerrainChunkSize::RECT_SIZE.map(|e| e as i32) + grid_border * 2,
362 |offs| sampler.get_z_cache(chunk_wpos2d - grid_border + offs, index, calendar),
363 );
364
365 let air = Block::air(SpriteKind::Empty);
366 let stone = Block::new(
367 BlockKind::Rock,
368 zcache_grid
369 .get(grid_border + TerrainChunkSize::RECT_SIZE.map(|e| e as i32) / 2)
370 .and_then(|zcache| zcache.as_ref())
371 .map(|zcache| zcache.sample.stone_col)
372 .unwrap_or_else(|| index.colors.deep_stone_color.into()),
373 );
374
375 let (base_z, sim_chunk) = match self
376 .sim
377 .get_base_z(chunk_pos)
383 {
384 Some(base_z) => (base_z as i32, self.sim.get(chunk_pos).unwrap()),
385 None => {
387 return Ok((self.sim().generate_oob_chunk(), ChunkSupplement::default()));
390 },
391 };
392 let meta = TerrainChunkMeta::new(
393 sim_chunk.get_location_name(&index.sites, &self.civs.pois, chunk_center_wpos2d),
394 sim_chunk.get_biome(),
395 sim_chunk.alt,
396 sim_chunk.tree_density,
397 sim_chunk.river.is_river(),
398 sim_chunk.river.near_water(),
399 sim_chunk.river.velocity,
400 sim_chunk.temp,
401 sim_chunk.humidity,
402 sim_chunk
403 .sites
404 .iter()
405 .filter(|id| {
406 index.sites[**id]
407 .origin
408 .distance_squared(chunk_center_wpos2d) as f32
409 <= index.sites[**id].radius().powi(2)
410 })
411 .min_by_key(|id| {
412 index.sites[**id]
413 .origin
414 .distance_squared(chunk_center_wpos2d)
415 })
416 .map(|id| index.sites[*id].meta().unwrap_or_default()),
417 self.sim.approx_chunk_terrain_normal(chunk_pos),
418 sim_chunk.rockiness,
419 sim_chunk.cliff_height,
420 );
421
422 let mut chunk = TerrainChunk::new(base_z, stone, air, meta);
423
424 for y in 0..TerrainChunkSize::RECT_SIZE.y as i32 {
425 for x in 0..TerrainChunkSize::RECT_SIZE.x as i32 {
426 if should_continue() {
427 return Err(());
428 };
429
430 let offs = Vec2::new(x, y);
431
432 let z_cache = match zcache_grid.get(grid_border + offs) {
433 Some(Some(z_cache)) => z_cache,
434 _ => continue,
435 };
436
437 let (min_z, max_z) = z_cache.get_z_limits();
438
439 (base_z..min_z as i32).for_each(|z| {
440 let _ = chunk.set(Vec3::new(x, y, z), stone);
441 });
442
443 (min_z as i32..max_z as i32).for_each(|z| {
444 let lpos = Vec3::new(x, y, z);
445 let wpos = Vec3::from(chunk_wpos2d) + lpos;
446
447 if let Some(block) = sampler.get_with_z_cache(wpos, Some(z_cache)) {
448 let _ = chunk.set(lpos, block);
449 }
450 });
451 }
452 }
453
454 let sample_get = |offs| {
455 zcache_grid
456 .get(grid_border + offs)
457 .and_then(Option::as_ref)
458 .map(|zc| &zc.sample)
459 };
460
461 let mut dynamic_rng = ChaCha8Rng::from_seed(thread_rng().gen());
463
464 let mut canvas = Canvas {
466 info: CanvasInfo {
467 chunk_pos,
468 wpos: chunk_pos * TerrainChunkSize::RECT_SIZE.map(|e| e as i32),
469 column_grid: &zcache_grid,
470 column_grid_border: grid_border,
471 chunks: &self.sim,
472 index,
473 chunk: sim_chunk,
474 calendar,
475 },
476 chunk: &mut chunk,
477 entities: Vec::new(),
478 rtsim_resource_blocks: Vec::new(),
479 };
480
481 if index.features.train_tracks {
482 layer::apply_trains_to(&mut canvas, &self.sim, sim_chunk, chunk_center_wpos2d);
483 }
484
485 if index.features.caverns {
486 layer::apply_caverns_to(&mut canvas, &mut dynamic_rng);
487 }
488 if index.features.caves {
489 layer::apply_caves_to(&mut canvas, &mut dynamic_rng);
490 }
491 if index.features.rocks {
492 layer::apply_rocks_to(&mut canvas, &mut dynamic_rng);
493 }
494 if index.features.shrubs {
495 layer::apply_shrubs_to(&mut canvas, &mut dynamic_rng);
496 }
497 if index.features.trees {
498 layer::apply_trees_to(&mut canvas, &mut dynamic_rng, calendar);
499 }
500 if index.features.scatter {
501 layer::apply_scatter_to(&mut canvas, &mut dynamic_rng, calendar);
502 }
503 if index.features.paths {
504 layer::apply_paths_to(&mut canvas);
505 }
506 if index.features.spots {
507 layer::apply_spots_to(&mut canvas, &mut dynamic_rng);
508 }
509 sim_chunk
513 .sites
514 .iter()
515 .for_each(|site| index.sites[*site].render(&mut canvas, &mut dynamic_rng));
516
517 let mut rtsim_resource_blocks = std::mem::take(&mut canvas.rtsim_resource_blocks);
518 let mut supplement = ChunkSupplement {
519 entities: std::mem::take(&mut canvas.entities),
520 rtsim_max_resources: Default::default(),
521 };
522 drop(canvas);
523
524 let gen_entity_pos = |dynamic_rng: &mut ChaCha8Rng| {
525 let lpos2d = TerrainChunkSize::RECT_SIZE
526 .map(|sz| dynamic_rng.gen::<u32>().rem_euclid(sz) as i32);
527 let mut lpos = Vec3::new(
528 lpos2d.x,
529 lpos2d.y,
530 sample_get(lpos2d).map(|s| s.alt as i32 - 32).unwrap_or(0),
531 );
532
533 while let Some(block) = chunk.get(lpos).ok().copied().filter(Block::is_solid) {
534 lpos.z += block.solid_height().ceil() as i32;
535 }
536
537 (Vec3::from(chunk_wpos2d) + lpos).map(|e: i32| e as f32) + 0.5
538 };
539
540 if sim_chunk.contains_waypoint {
541 let waypoint_pos = gen_entity_pos(&mut dynamic_rng);
542 if sim_chunk
543 .sites
544 .iter()
545 .map(|site| index.sites[*site].spawn_rules(waypoint_pos.xy().as_()))
546 .fold(SpawnRules::default(), |a, b| a.combine(b))
547 .waypoints
548 {
549 supplement
550 .add_entity(EntityInfo::at(waypoint_pos).into_special(SpecialEntity::Waypoint));
551 }
552 }
553
554 layer::wildlife::apply_wildlife_supplement(
556 &mut dynamic_rng,
557 chunk_wpos2d,
558 sample_get,
559 &chunk,
560 index,
561 sim_chunk,
562 &mut supplement,
563 time.as_ref(),
564 );
565
566 sim_chunk.sites.iter().for_each(|site| {
568 index.sites[*site].apply_supplement(&mut dynamic_rng, chunk_wpos2d, &mut supplement)
569 });
570
571 chunk.defragment();
573
574 if let Some(rtsim_resources) = rtsim_resources {
579 rtsim_resource_blocks.sort_unstable_by_key(|pos| pos.into_array());
580 rtsim_resource_blocks.dedup();
581 for wpos in rtsim_resource_blocks {
582 let _ = chunk.map(wpos - chunk_wpos2d.with_z(0), |block| {
583 if let Some(res) = block.get_rtsim_resource() {
584 supplement.rtsim_max_resources[res] += 1;
588 if dynamic_rng.gen_bool(rtsim_resources[res] as f64) {
591 block
592 } else {
593 block.into_vacant()
594 }
595 } else {
596 block
597 }
598 });
599 }
600 }
601
602 Ok((chunk, supplement))
603 }
604
605 pub fn get_lod_zone(&self, pos: Vec2<i32>, index: IndexRef) -> lod::Zone {
607 let min_wpos = pos.map(lod::to_wpos);
608 let max_wpos = (pos + 1).map(lod::to_wpos);
609
610 let mut objects = Vec::new();
611
612 prof_span!(guard, "add trees");
614 objects.extend(
615 &mut self
616 .sim()
617 .get_area_trees(min_wpos, max_wpos)
618 .filter_map(|attr| {
619 ColumnGen::new(self.sim())
620 .get((attr.pos, index, self.sim().calendar.as_ref()))
621 .filter(|col| layer::tree::tree_valid_at(attr.pos, col, None, attr.seed))
622 .zip(Some(attr))
623 })
624 .filter_map(|(col, tree)| {
625 Some(lod::Object {
626 kind: match tree.forest_kind {
627 all::ForestKind::Dead => lod::ObjectKind::Dead,
628 all::ForestKind::Pine => lod::ObjectKind::Pine,
629 all::ForestKind::Mangrove => lod::ObjectKind::Mangrove,
630 all::ForestKind::Acacia => lod::ObjectKind::Acacia,
631 all::ForestKind::Birch => lod::ObjectKind::Birch,
632 all::ForestKind::Redwood => lod::ObjectKind::Redwood,
633 all::ForestKind::Baobab => lod::ObjectKind::Baobab,
634 all::ForestKind::Frostpine => lod::ObjectKind::Frostpine,
635 all::ForestKind::Palm => lod::ObjectKind::Palm,
636 _ => lod::ObjectKind::GenericTree,
637 },
638 pos: {
639 let rpos = tree.pos - min_wpos;
640 if rpos.is_any_negative() {
641 return None;
642 } else {
643 rpos.map(|e| e as i16).with_z(col.alt as i16)
644 }
645 },
646 flags: lod::InstFlags::empty()
647 | if col.snow_cover {
648 lod::InstFlags::SNOW_COVERED
649 } else {
650 lod::InstFlags::empty()
651 }
652 | lod::InstFlags::from_bits(((tree.seed % 4) as u8) << 2).expect("This shouldn't set unknown bits"),
654 color: {
655 let field = crate::util::RandomField::new(tree.seed);
656 let lerp = field.get_f32(Vec3::from(tree.pos)) * 0.8 + 0.1;
657 let sblock = tree.forest_kind.leaf_block();
658
659 crate::all::leaf_color(index, tree.seed, lerp, &sblock)
660 .unwrap_or(Rgb::black())
661 },
662 })
663 }),
664 );
665 drop(guard);
666
667 objects.extend(
669 index
670 .sites
671 .iter()
672 .filter(|(_, site)| {
673 site.origin
674 .map2(min_wpos.zip(max_wpos), |e, (min, max)| e >= min && e < max)
675 .reduce_and()
676 })
677 .flat_map(|(_, site)| {
678 site.plots().filter_map(|plot| match &plot.kind {
679 site::plot::PlotKind::House(h) => Some((
680 site.tile_wpos(plot.root_tile),
681 h.roof_color(),
682 lod::ObjectKind::House,
683 )),
684 site::plot::PlotKind::GiantTree(t) => Some((
685 site.tile_wpos(plot.root_tile),
686 t.leaf_color(),
687 lod::ObjectKind::GiantTree,
688 )),
689 site::plot::PlotKind::Haniwa(_) => Some((
690 site.tile_wpos(plot.root_tile),
691 Rgb::black(),
692 lod::ObjectKind::Haniwa,
693 )),
694 site::plot::PlotKind::DesertCityMultiPlot(_) => Some((
695 site.tile_wpos(plot.root_tile),
696 Rgb::black(),
697 lod::ObjectKind::Desert,
698 )),
699 site::plot::PlotKind::DesertCityArena(_) => Some((
700 site.tile_wpos(plot.root_tile),
701 Rgb::black(),
702 lod::ObjectKind::Arena,
703 )),
704 site::plot::PlotKind::SavannahHut(_)
705 | site::plot::PlotKind::SavannahWorkshop(_) => Some((
706 site.tile_wpos(plot.root_tile),
707 Rgb::black(),
708 lod::ObjectKind::SavannahHut,
709 )),
710 site::plot::PlotKind::SavannahAirshipDock(_) => Some((
711 site.tile_wpos(plot.root_tile),
712 Rgb::black(),
713 lod::ObjectKind::SavannahAirshipDock,
714 )),
715 site::plot::PlotKind::TerracottaPalace(_) => Some((
716 site.tile_wpos(plot.root_tile),
717 Rgb::black(),
718 lod::ObjectKind::TerracottaPalace,
719 )),
720 site::plot::PlotKind::TerracottaHouse(_) => Some((
721 site.tile_wpos(plot.root_tile),
722 Rgb::black(),
723 lod::ObjectKind::TerracottaHouse,
724 )),
725 site::plot::PlotKind::TerracottaYard(_) => Some((
726 site.tile_wpos(plot.root_tile),
727 Rgb::black(),
728 lod::ObjectKind::TerracottaYard,
729 )),
730 site::plot::PlotKind::AirshipDock(_) => Some((
731 site.tile_wpos(plot.root_tile),
732 Rgb::black(),
733 lod::ObjectKind::AirshipDock,
734 )),
735 site::plot::PlotKind::CoastalHouse(_) => Some((
736 site.tile_wpos(plot.root_tile),
737 Rgb::black(),
738 lod::ObjectKind::CoastalHouse,
739 )),
740 site::plot::PlotKind::CoastalWorkshop(_) => Some((
741 site.tile_wpos(plot.root_tile),
742 Rgb::black(),
743 lod::ObjectKind::CoastalWorkshop,
744 )),
745 _ => None,
746 })
747 })
748 .filter_map(|(wpos2d, color, model)| {
749 ColumnGen::new(self.sim())
750 .get((wpos2d, index, self.sim().calendar.as_ref()))
751 .zip(Some((wpos2d, color, model)))
752 })
753 .map(|(column, (wpos2d, color, model))| lod::Object {
754 kind: model,
755 pos: (wpos2d - min_wpos)
756 .map(|e| e as i16)
757 .with_z(self.sim().get_alt_approx(wpos2d).unwrap_or(0.0) as i16),
758 flags: if column.snow_cover {
759 lod::InstFlags::SNOW_COVERED
760 } else {
761 lod::InstFlags::empty()
762 },
763 color,
764 }),
765 );
766
767 lod::Zone { objects }
768 }
769
770 pub fn get_location_name(&self, index: IndexRef, wpos2d: Vec2<i32>) -> Option<String> {
772 let chunk_pos = wpos2d.wpos_to_cpos();
773 let sim_chunk = self.sim.get(chunk_pos)?;
774 sim_chunk.get_location_name(&index.sites, &self.civs.pois, wpos2d)
775 }
776}