1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
/// this contains global housekeeping info during simulation
use crate::{
    site::{
        economy::{Economy, DAYS_PER_MONTH, DAYS_PER_YEAR, INTER_SITE_TRADE},
        SiteKind,
    },
    Index,
};
use rayon::prelude::*;
use tracing::{debug, info};

// this is an empty replacement for https://github.com/cpetig/vergleich
// which can be used to compare values acros runs
// pub mod vergleich {
//     pub struct Error {}
//     impl Error {
//         pub fn to_string(&self) -> &'static str { "" }
//     }
//     pub struct ProgramRun {}
//     impl ProgramRun {
//         pub fn new(_: &str) -> Result<Self, Error> { Ok(Self {}) }

//         pub fn set_epsilon(&mut self, _: f32) {}

//         pub fn context(&mut self, _: &str) -> Context { Context {} }

//         //pub fn value(&mut self, _: &str, val: f32) -> f32 { val }
//     }
//     pub struct Context {}
//     impl Context {
//         #[must_use]
//         pub fn context(&mut self, _: &str) -> Context { Context {} }

//         pub fn value(&mut self, _: &str, val: f32) -> f32 { val }

//         pub fn dummy() -> Self { Context {} }
//     }
// }

const TICK_PERIOD: f32 = 3.0 * DAYS_PER_MONTH; // 3 months
const HISTORY_DAYS: f32 = 500.0 * DAYS_PER_YEAR; // 500 years

/// Statistics collector (min, max, avg)
#[derive(Debug)]
struct EconStatistics {
    count: u32,
    sum: f32,
    min: f32,
    max: f32,
}

impl Default for EconStatistics {
    fn default() -> Self {
        Self {
            count: 0,
            sum: 0.0,
            min: f32::INFINITY,
            max: -f32::INFINITY,
        }
    }
}

impl std::ops::AddAssign<f32> for EconStatistics {
    fn add_assign(&mut self, rhs: f32) { self.collect(rhs); }
}

impl EconStatistics {
    fn collect(&mut self, value: f32) {
        self.count += 1;
        self.sum += value;
        if value > self.max {
            self.max = value;
        }
        if value < self.min {
            self.min = value;
        }
    }

    fn valid(&self) -> bool { self.min.is_finite() }
}

pub struct Environment {
    csv_file: Option<std::fs::File>,
    // context: vergleich::ProgramRun,
}

impl Environment {
    pub fn new() -> Result<Self, std::io::Error> {
        // let mut context = vergleich::ProgramRun::new("economy_compare.sqlite")
        //     .map_err(|e| std::io::Error::new(std::io::ErrorKind::Other,
        // e.to_string()))?; context.set_epsilon(0.1);
        let csv_file = Economy::csv_open();
        Ok(Self {
            csv_file, /* context */
        })
    }

    fn iteration(&mut self, _: i32) {}

    fn end(mut self, index: &Index) {
        if let Some(f) = self.csv_file.as_mut() {
            use std::io::Write;
            let err = writeln!(f);
            if err.is_ok() {
                for site in index.sites.ids() {
                    let site = index.sites.get(site);
                    if Economy::csv_entry(f, site).is_err() {
                        break;
                    }
                }
            }
            self.csv_file.take();
        }

        {
            let mut castles = EconStatistics::default();
            let mut towns = EconStatistics::default();
            let dungeons = EconStatistics::default();
            for site in index.sites.ids() {
                let site = &index.sites[site];
                match site.kind {
                    SiteKind::Settlement(_)
                    | SiteKind::Refactor(_)
                    | SiteKind::CliffTown(_)
                    | SiteKind::SavannahTown(_)
                    | SiteKind::CoastalTown(_)
                    | SiteKind::DesertCity(_) => towns += site.economy.pop,
                    SiteKind::Castle(_) => castles += site.economy.pop,
                    SiteKind::Tree(_)
                    | SiteKind::GiantTree(_)
                    | SiteKind::Gnarling(_)
                    | SiteKind::Adlet(_)
                    | SiteKind::Cultist(_)
                    | SiteKind::Sahagin(_)
                    | SiteKind::Haniwa(_)
                    | SiteKind::JungleRuin(_)
                    | SiteKind::Myrmidon(_)
                    | SiteKind::ChapelSite(_)
                    | SiteKind::DwarvenMine(_)
                    | SiteKind::Terracotta(_)
                    | SiteKind::Bridge(_)
                    | SiteKind::PirateHideout(_)
                    | SiteKind::RockCircle(_)
                    | SiteKind::TrollCave(_)
                    | SiteKind::VampireCastle(_)
                    | SiteKind::GliderCourse(_)
                    | SiteKind::Camp(_) => {},
                }
            }
            if towns.valid() {
                info!(
                    "Towns {:.0}-{:.0} avg {:.0} inhabitants",
                    towns.min,
                    towns.max,
                    towns.sum / (towns.count as f32)
                );
            }
            if castles.valid() {
                info!(
                    "Castles {:.0}-{:.0} avg {:.0}",
                    castles.min,
                    castles.max,
                    castles.sum / (castles.count as f32)
                );
            }
            if dungeons.valid() {
                info!(
                    "Dungeons {:.0}-{:.0} avg {:.0}",
                    dungeons.min,
                    dungeons.max,
                    dungeons.sum / (dungeons.count as f32)
                );
            }
        }
    }

    fn csv_tick(&mut self, index: &Index) {
        if let Some(f) = self.csv_file.as_mut() {
            if let Some(site) = index.sites.values().find(|s| {
                !matches!(
                    s.kind,
                    SiteKind::Terracotta(_)
                        | SiteKind::Haniwa(_)
                        | SiteKind::Myrmidon(_)
                        | SiteKind::Adlet(_)
                        | SiteKind::DwarvenMine(_)
                        | SiteKind::ChapelSite(_)
                        | SiteKind::Cultist(_)
                        | SiteKind::Gnarling(_)
                        | SiteKind::Sahagin(_)
                        | SiteKind::VampireCastle(_),
                )
            }) {
                Economy::csv_entry(f, site).unwrap_or_else(|_| {
                    self.csv_file.take();
                });
            }
        }
    }
}

fn simulate_return(index: &mut Index) -> Result<(), std::io::Error> {
    let mut env = Environment::new()?;

    info!("economy simulation start");
    for i in 0..(HISTORY_DAYS / TICK_PERIOD) as i32 {
        if (index.time / DAYS_PER_YEAR) as i32 % 50 == 0 && (index.time % DAYS_PER_YEAR) as i32 == 0
        {
            debug!("Year {}", (index.time / DAYS_PER_YEAR) as i32);
        }
        env.iteration(i);
        tick(index, TICK_PERIOD, &mut env);
        if i % 5 == 0 {
            env.csv_tick(index);
        }
    }
    info!("economy simulation end");
    env.end(index);
    //    csv_footer(f, index);

    Ok(())
}

pub fn simulate_economy(index: &mut Index) {
    simulate_return(index)
        .unwrap_or_else(|err| info!("I/O error in simulate (economy.csv not writable?): {}", err));
}

// fn check_money(index: &Index) {
//     let mut sum_stock: f32 = 0.0;
//     for site in index.sites.values() {
//         sum_stock += site.economy.stocks[*COIN_INDEX];
//     }
//     let mut sum_del: f32 = 0.0;
//     for v in index.trade.deliveries.values() {
//         for del in v.iter() {
//             sum_del += del.amount[*COIN_INDEX];
//         }
//     }
//     info!(
//         "Coin amount {} + {} = {}",
//         sum_stock,
//         sum_del,
//         sum_stock + sum_del
//     );
// }

fn tick(index: &mut Index, dt: f32, _env: &mut Environment) {
    if INTER_SITE_TRADE {
        // move deliverables to recipient cities
        for (id, deliv) in index.trade.deliveries.drain() {
            index.sites.get_mut(id).economy.deliveries.extend(deliv);
        }
    }
    index.sites.par_iter_mut().for_each(|(site_id, site)| {
        if site.do_economic_simulation() {
            site.economy.tick(site_id, dt);
            // helpful for debugging but not compatible with parallel execution
            // vc.context(&site_id.id().to_string()));
        }
    });
    if INTER_SITE_TRADE {
        // distribute orders (travelling merchants)
        for (_id, site) in index.sites.iter_mut() {
            for (i, mut v) in site.economy.orders.drain() {
                index.trade.orders.entry(i).or_default().append(&mut v);
            }
        }
        // trade at sites
        for (&site, orders) in index.trade.orders.iter_mut() {
            let siteinfo = index.sites.get_mut(site);
            if siteinfo.do_economic_simulation() {
                siteinfo
                    .economy
                    .trade_at_site(site, orders, &mut index.trade.deliveries);
            }
        }
    }
    //check_money(index);

    index.time += dt;
}

#[cfg(test)]
mod tests {
    use crate::{sim, util::seed_expan};
    use common::{
        store::Id,
        terrain::{site::SiteKindMeta, BiomeKind},
        trade::Good,
    };
    use hashbrown::HashMap;
    use rand::SeedableRng;
    use rand_chacha::ChaChaRng;
    use serde::{Deserialize, Serialize};
    use std::convert::TryInto;
    use tracing::{info, Dispatch, Level};
    use tracing_subscriber::{filter::EnvFilter, FmtSubscriber};
    use vek::Vec2;

    fn execute_with_tracing(level: Level, func: fn()) {
        tracing::dispatcher::with_default(
            &Dispatch::new(
                FmtSubscriber::builder()
                    .with_max_level(level)
                    .with_env_filter(EnvFilter::from_default_env())
                    .finish(),
            ),
            func,
        );
    }

    #[derive(Debug, Serialize, Deserialize)]
    struct ResourcesSetup {
        good: Good,
        amount: f32,
    }

    #[derive(Debug, Serialize, Deserialize)]
    struct EconomySetup {
        name: String,
        position: (i32, i32),
        kind: common::terrain::site::SiteKindMeta,
        neighbors: Vec<u64>, // id
        resources: Vec<ResourcesSetup>,
    }

    fn show_economy(
        sites: &common::store::Store<crate::site::Site>,
        names: &Option<HashMap<Id<crate::site::Site>, String>>,
    ) {
        for (id, site) in sites.iter() {
            let name = names.as_ref().map_or(site.name().into(), |map| {
                map.get(&id).cloned().unwrap_or_else(|| site.name().into())
            });
            println!("Site id {:?} name {}", id.id(), name);
            site.economy.print_details();
        }
    }

    /// output the economy of the currently active world
    // this expensive test is for manual inspection, not to be run automated
    // recommended command: cargo test test_economy0 -- --nocapture --ignored
    #[test]
    #[ignore]
    fn test_economy0() {
        execute_with_tracing(Level::INFO, || {
            let threadpool = rayon::ThreadPoolBuilder::new().build().unwrap();
            info!("init");
            let seed = sim::DEFAULT_WORLD_SEED;
            let opts = sim::WorldOpts {
                seed_elements: true,
                world_file: sim::FileOpts::LoadAsset(sim::DEFAULT_WORLD_MAP.into()),
                //sim::FileOpts::LoadAsset("world.map.economy_8x8".into()),
                calendar: None,
            };
            let mut index = crate::index::Index::new(seed);
            info!("Index created");
            let mut sim = sim::WorldSim::generate(seed, opts, &threadpool, &|_| {});
            info!("World loaded");
            let _civs = crate::civ::Civs::generate(seed, &mut sim, &mut index, None, &|_| {});
            info!("Civs created");
            crate::sim2::simulate(&mut index, &mut sim);
            show_economy(&index.sites, &None);
        });
    }

    /// output the economy of a small set of villages, loaded from ron
    // this cheaper test is for manual inspection, not to be run automated
    #[test]
    #[ignore]
    fn test_economy1() {
        execute_with_tracing(Level::INFO, || {
            let threadpool = rayon::ThreadPoolBuilder::new().build().unwrap();
            info!("init");
            let seed = sim::DEFAULT_WORLD_SEED;
            let opts = sim::WorldOpts {
                seed_elements: true,
                world_file: sim::FileOpts::LoadAsset(sim::DEFAULT_WORLD_MAP.into()),
                //sim::FileOpts::LoadAsset("world.map.economy_8x8".into()),
                calendar: None,
            };
            let mut index = crate::index::Index::new(seed);
            info!("Index created");
            let mut sim = sim::WorldSim::generate(seed, opts, &threadpool, &|_| {});
            info!("World loaded");
            let mut names = None;
            let regenerate_input = false;
            if regenerate_input {
                let _civs = crate::civ::Civs::generate(seed, &mut sim, &mut index, None, &|_| {});
                info!("Civs created");
                let mut outarr: Vec<EconomySetup> = Vec::new();
                for i in index.sites.values() {
                    let resources: Vec<ResourcesSetup> = i
                        .economy
                        .natural_resources
                        .chunks_per_resource
                        .iter()
                        .map(|(good, a)| ResourcesSetup {
                            good: good.into(),
                            amount: *a * i.economy.natural_resources.average_yield_per_chunk[good],
                        })
                        .collect();
                    let neighbors = i.economy.neighbors.iter().map(|j| j.id.id()).collect();
                    let val = EconomySetup {
                        name: i.name().into(),
                        position: (i.get_origin().x, i.get_origin().y),
                        resources,
                        neighbors,
                        kind: i.kind.convert_to_meta().unwrap_or_default(),
                    };
                    outarr.push(val);
                }
                let pretty = ron::ser::PrettyConfig::new();
                if let Ok(result) = ron::ser::to_string_pretty(&outarr, pretty) {
                    info!("RON {}", result);
                }
            } else {
                let mut rng = ChaChaRng::from_seed(seed_expan::rng_state(seed));
                let ron_file = std::fs::File::open("economy_testinput2.ron")
                    .expect("economy_testinput2.ron not found");
                let econ_testinput: Vec<EconomySetup> =
                    ron::de::from_reader(ron_file).expect("economy_testinput2.ron parse error");
                names = Some(HashMap::new());
                for i in econ_testinput.iter() {
                    let wpos = Vec2 {
                        x: i.position.0,
                        y: i.position.1,
                    };
                    // this should be a moderate compromise between regenerating the full world and
                    // loading on demand using the public API. There is no way to set
                    // the name, do we care?
                    let mut settlement = match i.kind {
                        SiteKindMeta::Castle => crate::site::Site::castle(
                            crate::site::Castle::generate(wpos, None, &mut rng),
                        ),
                        // common::terrain::site::SitesKind::Settlement |
                        _ => crate::site::Site::settlement(crate::site::Settlement::generate(
                            wpos, None, &mut rng,
                        )),
                    };
                    for g in i.resources.iter() {
                        //let c = sim::SimChunk::new();
                        //settlement.economy.add_chunk(ch, distance_squared)
                        // bypass the API for now
                        settlement.economy.natural_resources.chunks_per_resource
                            [g.good.try_into().unwrap_or_default()] = g.amount;
                        settlement.economy.natural_resources.average_yield_per_chunk
                            [g.good.try_into().unwrap_or_default()] = 1.0;
                    }
                    let id = index.sites.insert(settlement);
                    names.as_mut().map(|map| map.insert(id, i.name.clone()));
                }
                // we can't add these in the first loop as neighbors will refer to later sites
                // (which aren't valid in the first loop)
                for (id, econ) in econ_testinput.iter().enumerate() {
                    if let Some(id) = index.sites.recreate_id(id as u64) {
                        for nid in econ.neighbors.iter() {
                            if let Some(nid) = index.sites.recreate_id(*nid) {
                                let town = &mut index.sites.get_mut(id).economy;
                                town.add_neighbor(nid, 0);
                            }
                        }
                    }
                }
            }
            crate::sim2::simulate(&mut index, &mut sim);
            show_economy(&index.sites, &names);
        });
    }

    struct Simenv {
        index: crate::index::Index,
        rng: ChaChaRng,
        targets: HashMap<Id<crate::site::Site>, f32>,
        names: HashMap<Id<crate::site::Site>, String>,
    }

    #[test]
    /// test whether a site in moderate climate can survive on its own
    fn test_economy_moderate_standalone() {
        fn add_settlement(
            env: &mut Simenv,
            name: &str,
            target: f32,
            resources: &[(Good, f32)],
        ) -> Id<crate::site::Site> {
            let wpos = Vec2 { x: 42, y: 42 };
            let mut settlement = crate::site::Site::settlement(crate::site::Settlement::generate(
                wpos,
                None,
                &mut env.rng,
            ));
            for (good, amount) in resources.iter() {
                settlement.economy.natural_resources.chunks_per_resource
                    [(*good).try_into().unwrap_or_default()] = *amount;
                settlement.economy.natural_resources.average_yield_per_chunk
                    [(*good).try_into().unwrap_or_default()] = 1.0;
            }
            let id = env.index.sites.insert(settlement);
            env.targets.insert(id, target);
            env.names.insert(id, name.into());
            id
        }

        execute_with_tracing(Level::ERROR, || {
            let threadpool = rayon::ThreadPoolBuilder::new().build().unwrap();
            info!("init");
            let seed = sim::DEFAULT_WORLD_SEED;
            let opts = sim::WorldOpts {
                seed_elements: true,
                world_file: sim::FileOpts::LoadAsset(sim::DEFAULT_WORLD_MAP.into()),
                calendar: Default::default(),
            };
            let index = crate::index::Index::new(seed);
            info!("Index created");
            let mut sim = sim::WorldSim::generate(seed, opts, &threadpool, &|_| {});
            info!("World loaded");
            let rng = ChaChaRng::from_seed(seed_expan::rng_state(seed));
            let mut env = Simenv {
                index,
                rng,
                targets: HashMap::new(),
                names: HashMap::new(),
            };
            add_settlement(&mut env, "Forest", 5000.0, &[(
                Good::Terrain(BiomeKind::Forest),
                100.0_f32,
            )]);
            add_settlement(&mut env, "Grass", 700.0, &[(
                Good::Terrain(BiomeKind::Grassland),
                100.0_f32,
            )]);
            add_settlement(&mut env, "Mountain", 3.0, &[(
                Good::Terrain(BiomeKind::Mountain),
                100.0_f32,
            )]);
            // add_settlement(&mut env, "Desert", 19.0, &[(
            //     Good::Terrain(BiomeKind::Desert),
            //     100.0_f32,
            // )]);
            // add_settlement(&mut index, &mut rng, &[
            //     (Good::Terrain(BiomeKind::Jungle), 100.0_f32),
            // ]);
            // add_settlement(&mut index, &mut rng, &[
            //     (Good::Terrain(BiomeKind::Snowland), 100.0_f32),
            // ]);
            add_settlement(&mut env, "GrFoMo", 12000.0, &[
                (Good::Terrain(BiomeKind::Grassland), 100.0_f32),
                (Good::Terrain(BiomeKind::Forest), 100.0_f32),
                (Good::Terrain(BiomeKind::Mountain), 10.0_f32),
            ]);
            // add_settlement(&mut env, "Mountain", 19.0, &[
            //     (Good::Terrain(BiomeKind::Mountain), 100.0_f32),
            //     // (Good::CaveAccess, 100.0_f32),
            // ]);
            // connect to neighbors (one way)
            for i in 1..(env.index.sites.ids().count() as u64 - 1) {
                let previous = env.index.sites.recreate_id(i - 1);
                let center = env.index.sites.recreate_id(i);
                center.zip(previous).map(|(center, previous)| {
                    env.index.sites[center]
                        .economy
                        .add_neighbor(previous, i as usize);
                    env.index.sites[previous]
                        .economy
                        .add_neighbor(center, i as usize);
                });
            }
            crate::sim2::simulate(&mut env.index, &mut sim);
            show_economy(&env.index.sites, &Some(env.names));
            // check population (shrinks if economy gets broken)
            for (id, site) in env.index.sites.iter() {
                assert!(site.economy.pop >= env.targets[&id]);
            }
        });
    }
}