veloren_world/site/plot/
troll_cave.rs1use super::*;
2use crate::{
3 Land,
4 assets::AssetHandle,
5 site::generation::PrimitiveTransform,
6 util::{RandomField, sampler::Sampler},
7};
8use common::{
9 generation::EntityInfo,
10 terrain::{Structure as PrefabStructure, StructuresGroup},
11};
12use lazy_static::lazy_static;
13use rand::prelude::*;
14use vek::*;
15
16pub struct TrollCave {
17 bounds: Aabr<i32>,
18 pub(crate) alt: i32,
19 temp: f32,
20}
21impl TrollCave {
22 pub fn generate(
23 land: &Land,
24 _rng: &mut impl Rng,
25 site: &Site,
26 tile_aabr: Aabr<i32>,
27 site_temp: f32,
28 ) -> Self {
29 let bounds = Aabr {
30 min: site.tile_wpos(tile_aabr.min),
31 max: site.tile_wpos(tile_aabr.max),
32 };
33 let temp = site_temp;
34 Self {
35 bounds,
36 alt: land.get_alt_approx(site.tile_center_wpos(tile_aabr.center())) as i32 + 2,
37 temp,
38 }
39 }
40}
41
42impl Structure for TrollCave {
43 #[cfg(feature = "dyn-lib")]
44 #[unsafe(export_name = "as_dyn_structure_trollcave")]
45 fn as_dyn_outer(&self) -> Option<(&dyn Structure, &'static str)> {
46 Some((Self::as_dyn_impl(self), "as_dyn_structure_trollcave"))
47 }
48
49 fn render_inner(&self, _site: &Site, land: &Land, painter: &Painter) {
50 let center = self.bounds.center();
51 let base = land.get_alt_approx(center) as i32;
52 let mut rng = rand::rng();
53 let model_pos = center.with_z(base);
54 lazy_static! {
56 pub static ref MODEL: AssetHandle<StructuresGroup> =
57 PrefabStructure::load_group("site_structures.troll_cave.troll_cave");
58 }
59 let rng_val = RandomField::new(0).get(model_pos) % 10;
60 let model = MODEL.read();
61 let model = model[rng_val as usize % model.len()].clone();
62 painter
63 .prim(Primitive::Prefab(Box::new(model.clone())))
64 .translate(model_pos)
65 .fill(Fill::Prefab(Box::new(model), model_pos, rng_val));
66 let temp = self.temp;
67 let troll = if temp >= CONFIG.tropical_temp {
69 "common.entity.wild.aggressive.swamp_troll"
70 } else if temp <= (CONFIG.snow_temp) {
71 "common.entity.wild.aggressive.mountain_troll"
72 } else {
73 "common.entity.wild.aggressive.cave_troll"
74 };
75
76 painter.spawn(
78 EntityInfo::at(center.with_z(base - 15).as_()).with_asset_expect(troll, &mut rng, None),
79 );
80 painter.spawn(
82 EntityInfo::at((center - 2).with_z(base + 5).as_()).with_asset_expect(
83 "common.entity.wild.peaceful.bat",
84 &mut rng,
85 None,
86 ),
87 )
88 }
89}