use crate::{
layer::tree::{ProceduralTree, TreeConfig},
site::SpawnRules,
util::{FastNoise, Sampler},
Canvas, Land,
};
use common::{
generation::EntityInfo,
terrain::{Block, BlockKind, SpriteKind},
};
use rand::prelude::*;
use vek::*;
pub struct Tree {
pub origin: Vec2<i32>,
alt: i32,
seed: u32,
tree: ProceduralTree,
}
impl Tree {
pub fn generate(origin: Vec2<i32>, land: &Land, rng: &mut impl Rng) -> Self {
Self {
origin,
alt: land.get_alt_approx(origin) as i32,
seed: rng.gen(),
tree: {
let config = TreeConfig::giant(rng, 4.0, true);
ProceduralTree::generate(config, rng)
},
}
}
pub fn radius(&self) -> f32 { 512.0 }
pub fn spawn_rules(&self, wpos: Vec2<i32>) -> SpawnRules {
let trunk_radius = 48i32;
SpawnRules {
trees: wpos.distance_squared(self.origin) > trunk_radius.pow(2),
..SpawnRules::default()
}
}
pub fn render(&self, canvas: &mut Canvas, dynamic_rng: &mut impl Rng) {
let nz = FastNoise::new(self.seed);
let calendar = None;
canvas.foreach_col(|canvas, wpos2d, col| {
let rpos2d = wpos2d - self.origin;
let bounds = self.tree.get_bounds().map(|e| e as i32);
if !Aabr::from(bounds).contains_point(rpos2d) {
return;
}
let mut above = true;
let mut last = None;
for z in (bounds.min.z..bounds.max.z + 1).rev() {
let wpos = wpos2d.with_z(self.alt + z);
let rposf = (wpos - self.origin.with_z(self.alt)).map(|e| e as f32 + 0.5);
let (branch, leaves, platform, air) = self.tree.is_branch_or_leaves_at(rposf);
if (branch || leaves) && above && col.snow_cover {
canvas.set(
wpos + Vec3::unit_z(),
Block::new(BlockKind::Snow, Rgb::new(255, 255, 255)),
);
}
let block = if air {
Some(Block::empty())
} else if leaves {
if above && dynamic_rng.gen_bool(0.0005) {
canvas.spawn(
EntityInfo::at(wpos.map(|e| e as f32) + Vec3::unit_z())
.with_asset_expect(
match dynamic_rng.gen_range(0..2) {
0 => "common.entity.wild.aggressive.deadwood",
_ => "common.entity.wild.aggressive.maneater",
},
dynamic_rng,
calendar,
),
);
} else if above && dynamic_rng.gen_bool(0.0001) {
canvas.spawn(
EntityInfo::at(wpos.map(|e| e as f32) + Vec3::unit_z())
.with_asset_expect(
"common.entity.wild.aggressive.swamp_troll",
dynamic_rng,
calendar,
),
);
}
let dark = Rgb::new(10, 70, 50).map(|e| e as f32);
let light = Rgb::new(80, 140, 10).map(|e| e as f32);
let leaf_col = Lerp::lerp(
dark,
light,
nz.get(rposf.map(|e| e as f64) * 0.05) * 0.5 + 0.5,
);
Some(Block::new(BlockKind::Leaves, leaf_col.map(|e| e as u8)))
} else if branch {
Some(Block::new(BlockKind::Wood, Rgb::new(80, 32, 0)))
} else if platform {
Some(Block::new(BlockKind::Wood, Rgb::new(180, 130, 50)))
} else {
None
};
if last.is_none() && block.is_some() && dynamic_rng.gen_bool(0.00025) {
canvas.set(wpos + Vec3::unit_z(), Block::air(SpriteKind::Chest));
}
if let Some(block) = block {
above = false;
canvas.set(wpos, block);
} else if last.map_or(false, |b: Block| {
matches!(b.kind(), BlockKind::Leaves | BlockKind::Wood)
}) && dynamic_rng.gen_bool(0.0005)
{
canvas.set(wpos, Block::air(SpriteKind::Beehive));
}
last = block;
}
});
}
}