use super::*;
use crate::{
assets::AssetHandle,
site2::gen::PrimitiveTransform,
util::{sampler::Sampler, RandomField},
Land,
};
use common::{
generation::EntityInfo,
terrain::{Structure as PrefabStructure, StructuresGroup},
};
use lazy_static::lazy_static;
use rand::prelude::*;
use vek::*;
pub struct TrollCave {
bounds: Aabr<i32>,
pub(crate) alt: i32,
temp: f32,
}
impl TrollCave {
pub fn generate(
land: &Land,
_rng: &mut impl Rng,
site: &Site,
tile_aabr: Aabr<i32>,
site_temp: f32,
) -> Self {
let bounds = Aabr {
min: site.tile_wpos(tile_aabr.min),
max: site.tile_wpos(tile_aabr.max),
};
let temp = site_temp;
Self {
bounds,
alt: land.get_alt_approx(site.tile_center_wpos(tile_aabr.center())) as i32 + 2,
temp,
}
}
}
impl Structure for TrollCave {
#[cfg(feature = "use-dyn-lib")]
const UPDATE_FN: &'static [u8] = b"render_troll_cave\0";
#[cfg_attr(feature = "be-dyn-lib", export_name = "render_troll_cave")]
fn render_inner(&self, _site: &Site, land: &Land, painter: &Painter) {
let center = self.bounds.center();
let base = land.get_alt_approx(center) as i32;
let mut thread_rng = thread_rng();
let model_pos = center.with_z(base);
lazy_static! {
pub static ref MODEL: AssetHandle<StructuresGroup> =
PrefabStructure::load_group("site_structures.troll_cave.troll_cave");
}
let rng = RandomField::new(0).get(model_pos) % 10;
let model = MODEL.read();
let model = model[rng as usize % model.len()].clone();
painter
.prim(Primitive::Prefab(Box::new(model.clone())))
.translate(model_pos)
.fill(Fill::Prefab(Box::new(model), model_pos, rng));
let temp = self.temp;
let troll = if temp >= CONFIG.tropical_temp {
"common.entity.wild.aggressive.swamp_troll"
} else if temp <= (CONFIG.snow_temp) {
"common.entity.wild.aggressive.mountain_troll"
} else {
"common.entity.wild.aggressive.cave_troll"
};
painter.spawn(
EntityInfo::at(center.with_z(base - 15).as_()).with_asset_expect(
troll,
&mut thread_rng,
None,
),
);
painter.spawn(
EntityInfo::at((center - 2).with_z(base + 5).as_()).with_asset_expect(
"common.entity.wild.peaceful.bat",
&mut thread_rng,
None,
),
)
}
}