Structs§
- Projectile
- Projectile
Arcing Properties - Projectile
Attack - Projectile
Constructor - Projectile
Constructor Effect - Projectile
HitEntities - Scaled
- Split
Options
Enums§
Functions§
- aim_
projectile - Projectile motion: Returns the direction to aim for the projectile to reach target position. Does not take any forces but gravity into account.
- default_
both 🔒 - default_
true 🔒