Module states

Source

Modulesยง

basic_aura
basic_beam
basic_block
basic_melee
basic_ranged
basic_summon
behavior
blink
boost
charged_melee
charged_ranged
climb
combo_melee2
crawl
dance
dash_melee
dive_melee
equipping
finisher_melee
glide
glide_wield
idle
interact
leap_melee
leap_shockwave
music
rapid_melee
regrow_head
repeater_ranged
riposte_melee
roll
self_buff
shockwave
sit
skate
sprite_summon
static_aura
stunned
talk
transform
use_item
utils
wallrun
wielding