Struct veloren_common_ecs::system::Job

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pub struct Job<T>
where T: ?Sized,
{ pub own: Box<T>, pub cpu_stats: CpuTimeline, }
Expand description

This Struct will wrap the System in order to avoid the can only impl trait for local defined structs error It also contains the cpu measurements

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§own: Box<T>§cpu_stats: CpuTimeline

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impl<'a, T> Default for Job<T>
where T: System<'a> + Default,

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'a, T> System<'a> for Job<T>
where T: System<'a>,

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type SystemData = (<T as System<'a>>::SystemData, Read<'a, SysMetrics, PanicHandler>)

The resource bundle required to execute this system. Read more
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fn run(&mut self, data: Self::SystemData)

Executes the system with the required system data.
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fn running_time(&self) -> RunningTime

Returns a hint how long the system needs for running. This is used to optimize the way they’re executed (might allow more parallelization). Read more
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fn accessor<'b>(&'b self) -> AccessorCow<'a, 'b, Self>

Return the accessor from the [SystemData].
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fn setup(&mut self, world: &mut World)

Sets up the World using Self::SystemData::setup.
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fn dispose(self, world: &mut World)
where Self: Sized,

Performs clean up that requires resources from the World. This commonly removes components from world which depend on external resources.

Auto Trait Implementations§

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impl<T> Freeze for Job<T>
where T: ?Sized,

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impl<T> RefUnwindSafe for Job<T>
where T: RefUnwindSafe + ?Sized,

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impl<T> Send for Job<T>
where T: Send + ?Sized,

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impl<T> Sync for Job<T>
where T: Sync + ?Sized,

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impl<T> Unpin for Job<T>
where T: ?Sized,

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impl<T> UnwindSafe for Job<T>
where T: UnwindSafe + ?Sized,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<'a, T> RunNow<'a> for T
where T: System<'a>,

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fn run_now(&mut self, world: &'a World)

Runs the system now. Read more
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fn setup(&mut self, world: &mut World)

Sets up World for a later call to run_now.
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fn dispose(self: Box<T>, world: &mut World)

Performs clean up that requires resources from the World. This commonly removes components from world which depend on external resources.
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impl<'a, T> RunWithPool<'a> for T
where T: System<'a>,

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fn setup(&mut self, world: &mut World)

Sets up World for a later call to run.
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fn run(&mut self, world: &'a World, _: &ThreadPool)

Runs the system/group of systems. Possibly in parallel depending on how the structure is set up. Read more
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fn reads(&self, reads: &mut Vec<ResourceId>)

Accumulates the necessary read/shared resources from the systems in this group.
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fn writes(&self, writes: &mut Vec<ResourceId>)

Accumulates the necessary write/exclusive resources from the systems in this group.
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impl<T> TryDefault for T
where T: Default,

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fn try_default() -> Result<T, String>

Tries to create the default.
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fn unwrap_default() -> Self

Calls try_default and panics on an error case.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> Event for T
where T: Send + Sync + 'static,

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impl<T> Resource for T
where T: Any + Send + Sync,