fn fly_airship_inner(
phase: AirshipFlightPhase,
from: Vec3<f32>,
to: Vec3<f32>,
goal_dist: f32,
leg_ctx_time_begin: f64,
leg_duration: f32,
context_tgt_end_time: f64,
speed_factor: f32,
height_offset: f32,
with_terrain_following: bool,
direction_override: Option<Dir>,
flight_mode: FlightMode,
) -> impl Action<AirshipRouteContext>Expand description
The action that moves the airship.