Structsยง
- Chunk
Send Entry - Sending a chunk to the user works the following way:
A system like
msg::terrain
terrain
orterrain_sync
either decide to trigger chunk generation, or if the chunk already exists push aChunkSendQueue
to the eventbus. Thechunk_serialize
system will coordinate serializing via a SlowJob outside of the tick. On the next tick, thechunk_send
system will pick up finished chunks. - Serialized
Chunk