pub(crate) fn selected_entity_window(
ctx: &Context,
ecs: &World,
selected_entity_info: &mut SelectedEntityInfo,
egui_actions: &mut EguiActions,
)pub(crate) fn selected_entity_window(
ctx: &Context,
ecs: &World,
selected_entity_info: &mut SelectedEntityInfo,
egui_actions: &mut EguiActions,
)