pub struct LoadedLib {
    pub lib: Library,
    pub(crate) lib_path: PathBuf,
    pub(crate) reload_count: u64,
}
Expand description

LoadedLib holds a loaded dynamic library and the location of library file with the appropriate OS specific name and extension i.e. libvoxygen_anim_dyn_active.dylib, voxygen_anim_dyn_active.dll.

NOTE

DOES NOT WORK ON MACOS, due to some limitations with hot-reloading the .dylib.

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§lib: Library

Loaded library.

§lib_path: PathBuf

Path to the library.

§reload_count: u64

Reload count, used for naming new library (loader will reuse old library if it has the same name).

Implementations§

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impl LoadedLib

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pub(crate) fn compile_load(dyn_package: &str) -> Self

Compile and load the dynamic library

This is necessary because the very first time you use hot reloading you wont have the library, so you can’t load it until you have compiled it!

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pub(crate) fn load(dyn_package: &str, reload_count: u64) -> Self

Load a library from disk.

Currently this is pretty fragile, it gets the path of where it thinks the dynamic library should be and tries to load it. It will panic if it is missing.

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pub(crate) fn determine_path(dyn_package: &str, reload_count: u64) -> PathBuf

Determine the path to the dynamic library based on the path of the current executable.

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