Enum veloren_server::sys::terrain::SpawnEntityData
source · pub enum SpawnEntityData {
Npc(NpcData),
Special(Vec3<f32>, SpecialEntity),
}
Expand description
Convinient structure to use when you need to create new npc from EntityInfo
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source§impl SpawnEntityData
impl SpawnEntityData
pub fn from_entity_info(entity: EntityInfo) -> Self
pub fn into_npc_data_inner(self) -> Result<NpcData, Self>
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impl Freeze for SpawnEntityData
impl RefUnwindSafe for SpawnEntityData
impl Send for SpawnEntityData
impl Sync for SpawnEntityData
impl Unpin for SpawnEntityData
impl UnwindSafe for SpawnEntityData
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