Struct veloren_voxygen::hud::diary::Ids
source · pub struct Ids {Show 129 fields
pub frame: Id,
pub bg: Id,
pub icon: Id,
pub close: Id,
pub title: Id,
pub content_align: Id,
pub section_imgs: List,
pub section_btns: List,
pub exp_bar_bg: Id,
pub exp_bar_frame: Id,
pub exp_bar_content_align: Id,
pub exp_bar_content: Id,
pub exp_bar_rank: Id,
pub exp_bar_txt: Id,
pub active_bar_checkbox: Id,
pub active_bar_checkbox_label: Id,
pub tree_title_txt: Id,
pub lock_imgs: List,
pub available_pts_txt: Id,
pub weapon_imgs: List,
pub weapon_btns: List,
pub skills_top_l_align: Id,
pub skills_top_r_align: Id,
pub skills_bot_l_align: Id,
pub skills_bot_r_align: Id,
pub skills_top_l: List,
pub skills_top_r: List,
pub skills_bot_l: List,
pub skills_bot_r: List,
pub skills: List,
pub skill_lock_imgs: List,
pub sword_bg: Id,
pub axe_bg: Id,
pub hammer_bg: Id,
pub bow_render: Id,
pub skill_bow_charged_0: Id,
pub skill_bow_charged_1: Id,
pub skill_bow_charged_2: Id,
pub skill_bow_charged_3: Id,
pub skill_bow_charged_4: Id,
pub skill_bow_charged_5: Id,
pub skill_bow_repeater_0: Id,
pub skill_bow_repeater_1: Id,
pub skill_bow_repeater_2: Id,
pub skill_bow_repeater_3: Id,
pub skill_bow_shotgun_0: Id,
pub skill_bow_shotgun_1: Id,
pub skill_bow_shotgun_2: Id,
pub skill_bow_shotgun_3: Id,
pub skill_bow_shotgun_4: Id,
pub skill_bow_passive_0: Id,
pub staff_render: Id,
pub skill_staff_basic_0: Id,
pub skill_staff_basic_1: Id,
pub skill_staff_basic_2: Id,
pub skill_staff_basic_3: Id,
pub skill_staff_basic_4: Id,
pub skill_staff_beam_0: Id,
pub skill_staff_beam_1: Id,
pub skill_staff_beam_2: Id,
pub skill_staff_beam_3: Id,
pub skill_staff_beam_4: Id,
pub skill_staff_shockwave_0: Id,
pub skill_staff_shockwave_1: Id,
pub skill_staff_shockwave_2: Id,
pub skill_staff_shockwave_3: Id,
pub skill_staff_shockwave_4: Id,
pub sceptre_render: Id,
pub skill_sceptre_lifesteal_0: Id,
pub skill_sceptre_lifesteal_1: Id,
pub skill_sceptre_lifesteal_2: Id,
pub skill_sceptre_lifesteal_3: Id,
pub skill_sceptre_lifesteal_4: Id,
pub skill_sceptre_heal_0: Id,
pub skill_sceptre_heal_1: Id,
pub skill_sceptre_heal_2: Id,
pub skill_sceptre_heal_3: Id,
pub skill_sceptre_heal_4: Id,
pub skill_sceptre_aura_0: Id,
pub skill_sceptre_aura_1: Id,
pub skill_sceptre_aura_2: Id,
pub skill_sceptre_aura_3: Id,
pub skill_sceptre_aura_4: Id,
pub pick_render: Id,
pub skill_pick_m1: Id,
pub skill_pick_m1_0: Id,
pub skill_pick_m1_1: Id,
pub skill_pick_m1_2: Id,
pub general_combat_render_0: Id,
pub general_combat_render_1: Id,
pub skill_general_stat_0: Id,
pub skill_general_stat_1: Id,
pub skill_general_tree_0: Id,
pub skill_general_tree_1: Id,
pub skill_general_tree_2: Id,
pub skill_general_tree_3: Id,
pub skill_general_tree_4: Id,
pub skill_general_tree_5: Id,
pub skill_general_roll_0: Id,
pub skill_general_roll_1: Id,
pub skill_general_roll_2: Id,
pub skill_general_roll_3: Id,
pub skill_general_climb_0: Id,
pub skill_general_climb_1: Id,
pub skill_general_climb_2: Id,
pub skill_general_swim_0: Id,
pub skill_general_swim_1: Id,
pub sword_path_overlay: Id,
pub spellbook_art: Id,
pub sb_page_left_align: Id,
pub sb_page_right_align: Id,
pub spellbook_skills_bg: Id,
pub spellbook_btn: Id,
pub spellbook_btn_bg: Id,
pub ability_select_title: Id,
pub ability_page_left: Id,
pub ability_page_right: Id,
pub active_abilities: List,
pub active_abilities_keys: List,
pub main_weap_select: Id,
pub off_weap_select: Id,
pub abilities: List,
pub ability_frames: List,
pub abilities_dual: List,
pub ability_titles: List,
pub ability_descs: List,
pub dragged_ability: Id,
pub stat_names: List,
pub stat_values: List,
}
Fields§
§frame: Id
§bg: Id
§icon: Id
§close: Id
§title: Id
§content_align: Id
§section_imgs: List
§section_btns: List
§exp_bar_bg: Id
§exp_bar_frame: Id
§exp_bar_content_align: Id
§exp_bar_content: Id
§exp_bar_rank: Id
§exp_bar_txt: Id
§active_bar_checkbox: Id
§active_bar_checkbox_label: Id
§tree_title_txt: Id
§lock_imgs: List
§available_pts_txt: Id
§weapon_imgs: List
§weapon_btns: List
§skills_top_l_align: Id
§skills_top_r_align: Id
§skills_bot_l_align: Id
§skills_bot_r_align: Id
§skills_top_l: List
§skills_top_r: List
§skills_bot_l: List
§skills_bot_r: List
§skills: List
§skill_lock_imgs: List
§sword_bg: Id
§axe_bg: Id
§hammer_bg: Id
§bow_render: Id
§skill_bow_charged_0: Id
§skill_bow_charged_1: Id
§skill_bow_charged_2: Id
§skill_bow_charged_3: Id
§skill_bow_charged_4: Id
§skill_bow_charged_5: Id
§skill_bow_repeater_0: Id
§skill_bow_repeater_1: Id
§skill_bow_repeater_2: Id
§skill_bow_repeater_3: Id
§skill_bow_shotgun_0: Id
§skill_bow_shotgun_1: Id
§skill_bow_shotgun_2: Id
§skill_bow_shotgun_3: Id
§skill_bow_shotgun_4: Id
§skill_bow_passive_0: Id
§staff_render: Id
§skill_staff_basic_0: Id
§skill_staff_basic_1: Id
§skill_staff_basic_2: Id
§skill_staff_basic_3: Id
§skill_staff_basic_4: Id
§skill_staff_beam_0: Id
§skill_staff_beam_1: Id
§skill_staff_beam_2: Id
§skill_staff_beam_3: Id
§skill_staff_beam_4: Id
§skill_staff_shockwave_0: Id
§skill_staff_shockwave_1: Id
§skill_staff_shockwave_2: Id
§skill_staff_shockwave_3: Id
§skill_staff_shockwave_4: Id
§sceptre_render: Id
§skill_sceptre_lifesteal_0: Id
§skill_sceptre_lifesteal_1: Id
§skill_sceptre_lifesteal_2: Id
§skill_sceptre_lifesteal_3: Id
§skill_sceptre_lifesteal_4: Id
§skill_sceptre_heal_0: Id
§skill_sceptre_heal_1: Id
§skill_sceptre_heal_2: Id
§skill_sceptre_heal_3: Id
§skill_sceptre_heal_4: Id
§skill_sceptre_aura_0: Id
§skill_sceptre_aura_1: Id
§skill_sceptre_aura_2: Id
§skill_sceptre_aura_3: Id
§skill_sceptre_aura_4: Id
§pick_render: Id
§skill_pick_m1: Id
§skill_pick_m1_0: Id
§skill_pick_m1_1: Id
§skill_pick_m1_2: Id
§general_combat_render_0: Id
§general_combat_render_1: Id
§skill_general_stat_0: Id
§skill_general_stat_1: Id
§skill_general_tree_0: Id
§skill_general_tree_1: Id
§skill_general_tree_2: Id
§skill_general_tree_3: Id
§skill_general_tree_4: Id
§skill_general_tree_5: Id
§skill_general_roll_0: Id
§skill_general_roll_1: Id
§skill_general_roll_2: Id
§skill_general_roll_3: Id
§skill_general_climb_0: Id
§skill_general_climb_1: Id
§skill_general_climb_2: Id
§skill_general_swim_0: Id
§skill_general_swim_1: Id
§sword_path_overlay: Id
§spellbook_art: Id
§sb_page_left_align: Id
§sb_page_right_align: Id
§spellbook_skills_bg: Id
§spellbook_btn: Id
§spellbook_btn_bg: Id
§ability_select_title: Id
§ability_page_left: Id
§ability_page_right: Id
§active_abilities: List
§active_abilities_keys: List
§main_weap_select: Id
§off_weap_select: Id
§abilities: List
§ability_frames: List
§abilities_dual: List
§ability_titles: List
§ability_descs: List
§dragged_ability: Id
§stat_names: List
§stat_values: List
Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for Ids
impl Send for Ids
impl Sync for Ids
impl Unpin for Ids
impl UnwindSafe for Ids
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Chain<T> for T
impl<T> Chain<T> for T
§impl<T> Conv for T
impl<T> Conv for T
§impl<T> FmtForward for T
impl<T> FmtForward for T
§fn fmt_binary(self) -> FmtBinary<Self>where
Self: Binary,
fn fmt_binary(self) -> FmtBinary<Self>where
Self: Binary,
Causes
self
to use its Binary
implementation when Debug
-formatted.§fn fmt_display(self) -> FmtDisplay<Self>where
Self: Display,
fn fmt_display(self) -> FmtDisplay<Self>where
Self: Display,
Causes
self
to use its Display
implementation when
Debug
-formatted.§fn fmt_lower_exp(self) -> FmtLowerExp<Self>where
Self: LowerExp,
fn fmt_lower_exp(self) -> FmtLowerExp<Self>where
Self: LowerExp,
Causes
self
to use its LowerExp
implementation when
Debug
-formatted.§fn fmt_lower_hex(self) -> FmtLowerHex<Self>where
Self: LowerHex,
fn fmt_lower_hex(self) -> FmtLowerHex<Self>where
Self: LowerHex,
Causes
self
to use its LowerHex
implementation when
Debug
-formatted.§fn fmt_octal(self) -> FmtOctal<Self>where
Self: Octal,
fn fmt_octal(self) -> FmtOctal<Self>where
Self: Octal,
Causes
self
to use its Octal
implementation when Debug
-formatted.§fn fmt_pointer(self) -> FmtPointer<Self>where
Self: Pointer,
fn fmt_pointer(self) -> FmtPointer<Self>where
Self: Pointer,
Causes
self
to use its Pointer
implementation when
Debug
-formatted.§fn fmt_upper_exp(self) -> FmtUpperExp<Self>where
Self: UpperExp,
fn fmt_upper_exp(self) -> FmtUpperExp<Self>where
Self: UpperExp,
Causes
self
to use its UpperExp
implementation when
Debug
-formatted.§fn fmt_upper_hex(self) -> FmtUpperHex<Self>where
Self: UpperHex,
fn fmt_upper_hex(self) -> FmtUpperHex<Self>where
Self: UpperHex,
Causes
self
to use its UpperHex
implementation when
Debug
-formatted.§fn fmt_list(self) -> FmtList<Self>where
&'a Self: for<'a> IntoIterator,
fn fmt_list(self) -> FmtList<Self>where
&'a Self: for<'a> IntoIterator,
Formats each item in a sequence. Read more
§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
§impl<T> GetSetFdFlags for T
impl<T> GetSetFdFlags for T
§fn get_fd_flags(&self) -> Result<FdFlags, Error>where
T: AsFilelike,
fn get_fd_flags(&self) -> Result<FdFlags, Error>where
T: AsFilelike,
Query the “status” flags for the
self
file descriptor.§fn new_set_fd_flags(&self, fd_flags: FdFlags) -> Result<SetFdFlags<T>, Error>where
T: AsFilelike,
fn new_set_fd_flags(&self, fd_flags: FdFlags) -> Result<SetFdFlags<T>, Error>where
T: AsFilelike,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> Pipe for Twhere
T: ?Sized,
impl<T> Pipe for Twhere
T: ?Sized,
§fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> Rwhere
Self: Sized,
fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> Rwhere
Self: Sized,
Pipes by value. This is generally the method you want to use. Read more
§fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> Rwhere
R: 'a,
fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> Rwhere
R: 'a,
Borrows
self
and passes that borrow into the pipe function. Read more§fn pipe_ref_mut<'a, R>(&'a mut self, func: impl FnOnce(&'a mut Self) -> R) -> Rwhere
R: 'a,
fn pipe_ref_mut<'a, R>(&'a mut self, func: impl FnOnce(&'a mut Self) -> R) -> Rwhere
R: 'a,
Mutably borrows
self
and passes that borrow into the pipe function. Read more§fn pipe_borrow<'a, B, R>(&'a self, func: impl FnOnce(&'a B) -> R) -> R
fn pipe_borrow<'a, B, R>(&'a self, func: impl FnOnce(&'a B) -> R) -> R
§fn pipe_borrow_mut<'a, B, R>(
&'a mut self,
func: impl FnOnce(&'a mut B) -> R
) -> R
fn pipe_borrow_mut<'a, B, R>( &'a mut self, func: impl FnOnce(&'a mut B) -> R ) -> R
§fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R
fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R
Borrows
self
, then passes self.as_ref()
into the pipe function.§fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R
fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R
Mutably borrows
self
, then passes self.as_mut()
into the pipe
function.§fn pipe_deref<'a, T, R>(&'a self, func: impl FnOnce(&'a T) -> R) -> R
fn pipe_deref<'a, T, R>(&'a self, func: impl FnOnce(&'a T) -> R) -> R
Borrows
self
, then passes self.deref()
into the pipe function.§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T> Pointee for T
impl<T> Pointee for T
source§impl<Context> SubContext<Context> for Context
impl<Context> SubContext<Context> for Context
fn sub_context(self) -> Context
§impl<T> Tap for T
impl<T> Tap for T
§fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
Immutable access to the
Borrow<B>
of a value. Read more§fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
Mutable access to the
BorrowMut<B>
of a value. Read more§fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
Immutable access to the
AsRef<R>
view of a value. Read more§fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
Mutable access to the
AsMut<R>
view of a value. Read more§fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
Immutable access to the
Deref::Target
of a value. Read more§fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
Mutable access to the
Deref::Target
of a value. Read more§fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self
fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self
Calls
.tap()
only in debug builds, and is erased in release builds.§fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self
fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self
Calls
.tap_mut()
only in debug builds, and is erased in release
builds.§fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
Calls
.tap_borrow()
only in debug builds, and is erased in release
builds.§fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
Calls
.tap_borrow_mut()
only in debug builds, and is erased in release
builds.§fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
Calls
.tap_ref()
only in debug builds, and is erased in release
builds.§fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
Calls
.tap_ref_mut()
only in debug builds, and is erased in release
builds.§fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
Calls
.tap_deref()
only in debug builds, and is erased in release
builds.