Struct veloren_voxygen_anim::Offsets
source · pub struct Offsets {
pub lantern: Option<Vec3<f32>>,
pub viewpoint: Option<Vec3<f32>>,
pub mount_bone: Transform<f32, f32, f32>,
pub primary_trail_mat: Option<(Mat4<f32>, TrailSource)>,
pub secondary_trail_mat: Option<(Mat4<f32>, TrailSource)>,
}
Fields§
§lantern: Option<Vec3<f32>>
§viewpoint: Option<Vec3<f32>>
§mount_bone: Transform<f32, f32, f32>
§primary_trail_mat: Option<(Mat4<f32>, TrailSource)>
§secondary_trail_mat: Option<(Mat4<f32>, TrailSource)>
Auto Trait Implementations§
impl RefUnwindSafe for Offsets
impl Send for Offsets
impl Sync for Offsets
impl Unpin for Offsets
impl UnwindSafe for Offsets
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more