Crate veloren_client
source ·Re-exports
pub use crate::error::Error;
Modules
Structs
- Holds data related to the current players characters, as well as some additional state to handle UI.
- Builder for the
Dispatcher
. Entity
type, as seen by the user.- A [Resource] container, which provides methods to insert, access and manage the contained resources.
Enums
- ModKind 🔒
Constants
Statics
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
- CALLSITE 🔒
Traits
- A common trait for
EntityBuilder
andLazyBuilder
, allowing either to be used. Entity is definitely alive, but the components may or may not exist before a call toWorld::maintain
. - The purpose of the
Join
trait is to provide a way to access multiple storages at the same time with the merged bit set. - This trait provides some extension methods to make working with shred’s World easier.
Functions
Type Definitions
- A storage with read access.