pub type TerrainSegment = Dyna<Block, ()>;Aliased Type§
pub struct TerrainSegment {
vox: Vec<Block>,
meta: (),
pub sz: Vec3<u32>,
_phantom: PhantomData<ColumnAccess>,
}Fields§
§vox: Vec<Block>§meta: ()§sz: Vec3<u32>§_phantom: PhantomData<ColumnAccess>