Struct veloren_common_net::synced_components::Energy
pub struct Energy {
current: u32,
base_max: u32,
maximum: u32,
regen_rate: f32,
}
Expand description
Energy is represented by u32s within the module, but treated as a float by the rest of the game.
Fields§
§current: u32
§base_max: u32
§maximum: u32
§regen_rate: f32
Implementations§
§impl Energy
impl Energy
pub const ENERGY_EPSILON: f32 = 2.98032319E-8f32
pub const ENERGY_EPSILON: f32 = 2.98032319E-8f32
Used when comparisons to energy are needed outside this module.
pub fn needs_maximum_update(&self, modifiers: StatsModifier) -> Option<u32>
pub fn needs_maximum_update(&self, modifiers: StatsModifier) -> Option<u32>
Calculates a new maximum value and returns it if the value differs from the current maximum.
Note: The returned value uses an internal format so don’t expect it to
be useful for anything other than a parameter to
[Self::update_maximum
].
pub fn update_internal_integer_maximum(&mut self, maximum: u32)
pub fn update_internal_integer_maximum(&mut self, maximum: u32)
Updates the maximum value for energy.
Note: The accepted u32
value is in the internal format of this type.
So attempting to pass values that weren’t returned from
Self::needs_maximum_update
can produce strange or unexpected
results.
pub fn new(body: Body) -> Energy
pub fn needs_regen(&self) -> bool
pub fn needs_regen(&self) -> bool
Returns true
if the current value is less than the maximum
pub fn needs_regen_rate_reset(&self) -> bool
pub fn needs_regen_rate_reset(&self) -> bool
Checks whether the regen_rate
is zero or not. Returns true if the
value is anything other than 0.0
.
pub fn reset_regen_rate(&mut self)
pub fn reset_regen_rate(&mut self)
Resets the energy regeneration rate to zero
pub fn change_by(&mut self, change: f32)
pub fn try_change_by(&mut self, change: f32) -> Result<(), ()>
pub fn refresh(&mut self)
Trait Implementations§
§impl<'de> Deserialize<'de> for Energy
impl<'de> Deserialize<'de> for Energy
§fn deserialize<__D>(
__deserializer: __D,
) -> Result<Energy, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<Energy, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
source§impl From<Energy> for EcsCompPacket
impl From<Energy> for EcsCompPacket
source§fn from(other: Energy) -> EcsCompPacket
fn from(other: Energy) -> EcsCompPacket
source§impl NetSync for Energy
impl NetSync for Energy
source§const SYNC_FROM: SyncFrom = SyncFrom::AnyEntity
const SYNC_FROM: SyncFrom = SyncFrom::AnyEntity
source§fn pre_insert(&mut self, world: &World)
fn pre_insert(&mut self, world: &World)
source§fn pre_modify(&mut self, world: &World)
fn pre_modify(&mut self, world: &World)
§impl Serialize for Energy
impl Serialize for Energy
§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
source§impl TryFrom<EcsCompPacket> for Energy
impl TryFrom<EcsCompPacket> for Energy
impl Copy for Energy
impl StructuralPartialEq for Energy
Auto Trait Implementations§
impl Freeze for Energy
impl RefUnwindSafe for Energy
impl Send for Energy
impl Sync for Energy
impl Unpin for Energy
impl UnwindSafe for Energy
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)§impl<C, M> ConvertSaveload<M> for C
impl<C, M> ConvertSaveload<M> for C
§type Error = Infallible
type Error = Infallible
§fn convert_into<F>(
&self,
_: F,
) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
fn convert_into<F>( &self, _: F, ) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
Data
) using
entity to marker mapping function§fn convert_from<F>(
data: <C as ConvertSaveload<M>>::Data,
_: F,
) -> Result<C, <C as ConvertSaveload<M>>::Error>
fn convert_from<F>( data: <C as ConvertSaveload<M>>::Data, _: F, ) -> Result<C, <C as ConvertSaveload<M>>::Error>
Data
) using
entity to marker mapping function§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more