Crate veloren_common_state

Source
Expand description

This crate contains the State and shared between server (veloren-server) and the client (veloren-client)

Modules§

plugin
special_areas 🔒
state 🔒

Structs§

Areas
NOTE: Please don’t add Deserialize without checking to make sure we can guarantee the invariant that every entry in area_names points to a valid id in areas.
AreasContainer
BlockChange
BlockDiff
BuildArea
NoDurabilityArea
ScheduledBlockChange
State
A type used to represent game state stored on both the client and the server. This includes things like entity components, terrain data, and global states like weather, time of day, etc.
TerrainChanges

Enums§

SpecialAreaError

Traits§

AreaKind