fn spawn_profession(
data: &mut Data,
world: &World,
index: IndexRef<'_>,
death: &Death,
rng: &mut impl Rng,
body: Body,
personality: Personality,
profession: Option<Profession>,
) -> bool
fn spawn_profession(
data: &mut Data,
world: &World,
index: IndexRef<'_>,
death: &Death,
rng: &mut impl Rng,
body: Body,
personality: Personality,
profession: Option<Profession>,
) -> bool