fn announce_loot_to_group(
    group_id: &Group,
    entity: Entity,
    item: FrontendItem,
    clients: &ReadStorage<'_, Client>,
    uids: &ReadStorage<'_, Uid>,
    groups: &ReadStorage<'_, Group>,
    alignments: &ReadStorage<'_, Alignment>,
    entities: &Entities<'_>,
    ability_map: &AbilityMap,
    msm: &MaterialStatManifest
)