fn react_on_dangerous_fall(bdata: &mut BehaviorData<'_, '_, '_>) -> bool
Expand description
If falling velocity is critical, throw everything and save yourself!
If can fly - fly. If have glider - glide. Else, rest in peace.
fn react_on_dangerous_fall(bdata: &mut BehaviorData<'_, '_, '_>) -> bool
If falling velocity is critical, throw everything and save yourself!
If can fly - fly. If have glider - glide. Else, rest in peace.