pub type SpriteAtlasAllocator = GuillotiereTiled;Aliased Type§
pub struct SpriteAtlasAllocator {
options: AllocatorOptions,
allocator: SimpleAtlasAllocator,
free_tiles: Vec<Vec2<usize>>,
size: Vec2<usize>,
current: Option<Vec2<usize>>,
history: Vec<(u32, u32)>,
used_in_current_tile: u32,
}Fields§
§options: AllocatorOptions§allocator: SimpleAtlasAllocator§free_tiles: Vec<Vec2<usize>>§size: Vec2<usize>§current: Option<Vec2<usize>>§history: Vec<(u32, u32)>§used_in_current_tile: u32