Crate veloren_voxygen[][src]

Modules

Handles audio device detection and playback of sound effects and music

Module containing controller-specific abstractions allowing complex keybindings

Macros

This macro will automatically load all specified assets, get the corresponding ImgIds and create a struct with all of them.

Structs

A type used to store state that is shared between all play states.

Enums

States can either close (and revert to a previous state), push a new state on top of themselves, or switch to a totally different state.

Traits

A trait representing a playable game state. This may be a menu, a game session, the title screen, etc.