pub fn quadruped_medium_beta(
next: &mut QuadrupedMediumSkeleton,
s_a: &SkeletonAttr,
speed: f32,
stage_section: StageSection,
anim_time: f32,
global_time: f32,
timer: f32,
)
pub fn quadruped_medium_beta(
next: &mut QuadrupedMediumSkeleton,
s_a: &SkeletonAttr,
speed: f32,
stage_section: StageSection,
anim_time: f32,
global_time: f32,
timer: f32,
)