pub struct AdminCommandState {
    pub(crate) give_item_qty: u32,
    pub(crate) give_item_selected_idx: usize,
    pub(crate) give_item_search_text: String,
    pub(crate) kits_selected_idx: usize,
    pub(crate) spawn_entity_qty: u32,
    pub(crate) spawn_entity_selected_idx: usize,
    pub(crate) spawn_entity_search_text: String,
}Fields§
§give_item_qty: u32§give_item_selected_idx: usize§give_item_search_text: String§kits_selected_idx: usize§spawn_entity_qty: u32§spawn_entity_selected_idx: usize§spawn_entity_search_text: StringImplementations§
Auto Trait Implementations§
impl Freeze for AdminCommandState
impl RefUnwindSafe for AdminCommandState
impl Send for AdminCommandState
impl Sync for AdminCommandState
impl Unpin for AdminCommandState
impl UnwindSafe for AdminCommandState
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