Struct veloren_voxygen_egui::EguiWindows

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pub struct EguiWindows {
    pub(crate) admin_commands: bool,
    pub(crate) egui_inspection: bool,
    pub(crate) egui_settings: bool,
    pub(crate) egui_memory: bool,
    pub(crate) frame_time: bool,
    pub(crate) ecs_entities: bool,
    pub(crate) experimental_shaders: bool,
}

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§admin_commands: bool§egui_inspection: bool§egui_settings: bool§egui_memory: bool§frame_time: bool§ecs_entities: bool§experimental_shaders: bool

Trait Implementations§

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impl Clone for EguiWindows

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fn clone(&self) -> EguiWindows

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for EguiWindows

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fn default() -> EguiWindows

Returns the “default value” for a type. Read more

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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