Function veloren_world::sim::get_horizon_map
source ยท pub fn get_horizon_map<F: Float + Sync, A: Send, H: Send>(
map_size_lg: MapSizeLg,
bounds: Aabr<i32>,
minh: F,
maxh: F,
h: impl Fn(usize) -> F + Sync,
to_angle: impl Fn(F) -> A + Sync,
to_height: impl Fn(F) -> H + Sync,
) -> Result<[(Vec<A>, Vec<H>); 2], ()>
Expand description
Finds the horizon map for sunlight for the given chunks.