Enum veloren_common::comp::controller::ControlAction
source · pub enum ControlAction {
}
Variants§
SwapEquippedWeapons
InventoryAction(InventoryAction)
Wield
GlideWield
Unwield
Sit
Dance
Pet
Sneak
Stand
Talk
StartInput
CancelInput(InputKind)
Implementations§
source§impl ControlAction
impl ControlAction
pub fn basic_input(input: InputKind) -> Self
Trait Implementations§
source§impl Clone for ControlAction
impl Clone for ControlAction
source§fn clone(&self) -> ControlAction
fn clone(&self) -> ControlAction
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ControlAction
impl Debug for ControlAction
source§impl<'de> Deserialize<'de> for ControlAction
impl<'de> Deserialize<'de> for ControlAction
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq for ControlAction
impl PartialEq for ControlAction
source§fn eq(&self, other: &ControlAction) -> bool
fn eq(&self, other: &ControlAction) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Serialize for ControlAction
impl Serialize for ControlAction
impl Copy for ControlAction
impl StructuralPartialEq for ControlAction
Auto Trait Implementations§
impl RefUnwindSafe for ControlAction
impl Send for ControlAction
impl Sync for ControlAction
impl Unpin for ControlAction
impl UnwindSafe for ControlAction
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<C, M> ConvertSaveload<M> for C
impl<C, M> ConvertSaveload<M> for C
§type Error = Infallible
type Error = Infallible
Error may occur during serialization or deserialization of component
§fn convert_into<F>(
&self,
_: F
) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
fn convert_into<F>( &self, _: F ) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
Convert this data type into serializable form (
Data
) using
entity to marker mapping function§fn convert_from<F>(
data: <C as ConvertSaveload<M>>::Data,
_: F
) -> Result<C, <C as ConvertSaveload<M>>::Error>
fn convert_from<F>( data: <C as ConvertSaveload<M>>::Data, _: F ) -> Result<C, <C as ConvertSaveload<M>>::Error>
Convert this data from a deserializable form (
Data
) using
entity to marker mapping function