Struct veloren_common::comp::inventory::item::ItemI18n

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pub struct ItemI18n {
    map: HashMap<ItemKey, String>,
}
Expand description

To be used with ItemDesc::i18n

NOTE: there is a limitation to this manifest, as it uses ItemKey and ItemKey isn’t uniquely identifies Item, when it comes to modular items.

If modular weapon has the same primary component and the same hand-ness, we use the same model EVEN IF it has different secondary components, like Staff with Heavy core or Light core.

Translations currently do the same, but maybe they shouldn’t in which case we should either extend ItemKey or use new identifier. We could use ItemDefinitionId, but it’s very generic and cumbersome.

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§map: HashMap<ItemKey, String>

maps ItemKey to i18n identifier

Implementations§

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impl ItemI18n

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pub fn new_expect() -> Self

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fn item_text_opt(&self, item_key: ItemKey) -> Option<(Content, Content)>

Returns (name, description) in Content form.

Trait Implementations§

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impl Asset for ItemI18n

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type Loader = RonLoader

Specifies a way to convert raw bytes into the asset. Read more
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const EXTENSION: &'static str = "ron"

Use this field if your asset only uses one extension. Read more
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const EXTENSIONS: &'static [&'static str] = _

This field enables you to specify multiple extension for an asset. Read more
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fn default_value( id: &SharedString, error: Box<dyn Error + Send + Sync>, ) -> Result<Self, Box<dyn Error + Send + Sync>>

Specifies a eventual default value to use if an asset fails to load. If this method returns Ok, the returned value is used as an asset. In particular, if this method always returns Ok, AssetCache::load is guaranteed not to fail. Read more
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const HOT_RELOADED: bool = true

If false, disable hot-reloading for assets of this type (true by default). This avoids having to lock the asset to read it (ie it makes [Handle::read] a noop)
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impl Clone for ItemI18n

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fn clone(&self) -> ItemI18n

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ItemI18n

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for ItemI18n

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for ItemI18n

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AssetExt for T
where T: Compound,

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fn load(specifier: &str) -> Result<&'static Handle<T>, Error>

Function used to load assets from the filesystem or the cache. Example usage: Read more
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fn load_owned(specifier: &str) -> Result<T, Error>

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fn get_or_insert(specifier: &str, default: T) -> &'static Handle<T>

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fn load_cloned(specifier: &str) -> Result<Self, Error>
where Self: Clone,

Function used to load assets from the filesystem or the cache and return a clone.
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fn load_or_insert_with( specifier: &str, default: impl FnOnce(Error) -> Self, ) -> &'static Handle<Self>

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fn load_expect(specifier: &str) -> &'static Handle<Self>

Function used to load essential assets from the filesystem or the cache. It will panic if the asset is not found. Example usage: Read more
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fn load_expect_cloned(specifier: &str) -> Self
where Self: Clone,

Function used to load essential assets from the filesystem or the cache and return a clone. It will panic if the asset is not found.
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where T: ?Sized,

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fn borrow(&self) -> &T

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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> Compound for T
where T: Asset,

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fn load( cache: AnyCache<'_>, id: &SharedString, ) -> Result<T, Box<dyn Error + Send + Sync>>

Loads an asset from the cache. Read more
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const HOT_RELOADED: bool = Self::HOT_RELOADED

If false, disable hot-reloading for assets of this type (true by default). This avoids having to lock the asset to read it (ie it makes [Handle::read] a noop)
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type Error = Infallible

Error may occur during serialization or deserialization of component
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where F: FnMut(Entity) -> Option<M>,

Convert this data type into serializable form (Data) using entity to marker mapping function
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where F: FnMut(M) -> Option<Entity>,

Convert this data from a deserializable form (Data) using entity to marker mapping function
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fn select_ids( cache: AnyCache<'_>, id: &SharedString, ) -> Result<Vec<SharedString>, Error>

Returns the ids of the assets contained in the directory given by id. Read more
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fn sub_directories( cache: AnyCache<'_>, id: &SharedString, f: impl FnMut(&str), ) -> Result<(), Error>

Executes the given closure for each id of a child directory of the given directory. The default implementation reads the cache’s source.
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