pub struct LoadoutSpec {
Show 21 fields inherit: Option<Base>, head: Option<ItemSpec>, neck: Option<ItemSpec>, shoulders: Option<ItemSpec>, chest: Option<ItemSpec>, gloves: Option<ItemSpec>, ring1: Option<ItemSpec>, ring2: Option<ItemSpec>, back: Option<ItemSpec>, belt: Option<ItemSpec>, legs: Option<ItemSpec>, feet: Option<ItemSpec>, tabard: Option<ItemSpec>, bag1: Option<ItemSpec>, bag2: Option<ItemSpec>, bag3: Option<ItemSpec>, bag4: Option<ItemSpec>, lantern: Option<ItemSpec>, glider: Option<ItemSpec>, active_hands: Option<Hands>, inactive_hands: Option<Hands>,
}
Expand description

Core struct of loadout asset.

If you want programing API of loadout creation, use LoadoutBuilder instead.

For examples of assets, see assets/test/loadout/ok folder.

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§inherit: Option<Base>§head: Option<ItemSpec>§neck: Option<ItemSpec>§shoulders: Option<ItemSpec>§chest: Option<ItemSpec>§gloves: Option<ItemSpec>§ring1: Option<ItemSpec>§ring2: Option<ItemSpec>§back: Option<ItemSpec>§belt: Option<ItemSpec>§legs: Option<ItemSpec>§feet: Option<ItemSpec>§tabard: Option<ItemSpec>§bag1: Option<ItemSpec>§bag2: Option<ItemSpec>§bag3: Option<ItemSpec>§bag4: Option<ItemSpec>§lantern: Option<ItemSpec>§glider: Option<ItemSpec>§active_hands: Option<Hands>§inactive_hands: Option<Hands>

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impl LoadoutSpec

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fn merge(self, base: Self) -> Self

Merges self with base. If some field exists in self it will be used, if no, it will be taken from base.

NOTE: it uses only inheritance chain from base without evaluating it. Inheritance chain from self is discarded.

Examples

You have your asset, let’s call it “a”. In this asset, you have inheritance from “b”. In asset “b” you inherit from “c”.

If you load your “a” into LoadoutSpec A, and “b” into LoadoutSpec B, and then merge A into B, you will get new LoadoutSpec that will inherit from “c”.

You have two assets, let’s call them “a” and “b”. “a” inherits from “n”, “b” inherits from “m”.

If you load “a” into A, “b” into B and then will try to merge them you will get new LoadoutSpec that will inherit from “m”. It’s error, because chain to “n” is lost!!!

Correct way to do this will be first evaluating at least “a” and then merge this new LoadoutSpec with “b”.

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fn eval(self, rng: &mut impl Rng) -> Result<Self, SpecError>

Recursively evaluate all inheritance chain. For example with following structure.

A
inherit: B,
gloves: a,

B
inherit: C,
ring1: b,

C
inherit: None,
ring2: c

result will be

inherit: None,
gloves: a,
ring1: b,
ring2: c,

Trait Implementations§

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impl Asset for LoadoutSpec

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type Loader = RonLoader

Specifies a way to convert raw bytes into the asset. Read more
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const EXTENSION: &'static str = "ron"

Use this field if your asset only uses one extension. Read more
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const EXTENSIONS: &'static [&'static str] = _

This field enables you to specify multiple extension for an asset. Read more
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fn default_value( id: &SharedString, error: Box<dyn Error + Send + Sync> ) -> Result<Self, Box<dyn Error + Send + Sync>>

Specifies a eventual default value to use if an asset fails to load. If this method returns Ok, the returned value is used as an asset. In particular, if this method always returns Ok, AssetCache::load is guaranteed not to fail. Read more
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const HOT_RELOADED: bool = true

If false, disable hot-reloading for assets of this type (true by default). If so, you may want to implement [NotHotReloaded] for this type to enable additional functions.
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impl Clone for LoadoutSpec

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fn clone(&self) -> LoadoutSpec

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LoadoutSpec

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for LoadoutSpec

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fn default() -> LoadoutSpec

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for LoadoutSpec

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AssetExt for T
where T: Compound,

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fn load(specifier: &str) -> Result<&'static Handle<T>, Error>

Function used to load assets from the filesystem or the cache. Example usage: Read more
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fn load_owned(specifier: &str) -> Result<T, Error>

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fn get_or_insert(specifier: &str, default: T) -> &'static Handle<T>

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fn load_cloned(specifier: &str) -> Result<Self, Error>
where Self: Clone,

Function used to load assets from the filesystem or the cache and return a clone.
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fn load_or_insert_with( specifier: &str, default: impl FnOnce(Error) -> Self ) -> &'static Handle<Self>

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fn load_expect(specifier: &str) -> &'static Handle<Self>

Function used to load essential assets from the filesystem or the cache. It will panic if the asset is not found. Example usage: Read more
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fn load_expect_cloned(specifier: &str) -> Self
where Self: Clone,

Function used to load essential assets from the filesystem or the cache and return a clone. It will panic if the asset is not found.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Compound for T
where T: Asset,

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fn load( cache: AnyCache<'_>, id: &SharedString ) -> Result<T, Box<dyn Error + Send + Sync>>

Loads an asset from the cache. Read more
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const HOT_RELOADED: bool = Self::HOT_RELOADED

If false, disable hot-reloading for assets of this type (true by default). If so, you may want to implement [NotHotReloaded] for this type to enable additional functions.
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impl<T> DirLoadable for T
where T: Asset,

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fn select_ids( cache: AnyCache<'_>, id: &SharedString ) -> Result<Vec<SharedString>, Error>

Returns the ids of the assets contained in the directory given by id. Read more
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fn sub_directories( cache: AnyCache<'_>, id: &SharedString, f: impl FnMut(&str) ) -> Result<(), Error>

Executes the given closure for each id of a child directory of the given directory. The default implementation reads the cache’s source.
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Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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const ALIGN: usize = _

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type Owned = T

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